Gumroad – Advanced Visual Effects in Unreal: Materia BOOKWARE-SOFTiMAGE

Gumroad Advanced Visual Effects in Unreal: Materia BOOKWARE-SOFTiMAGE
English | Size: 1.37 GB
Category: Tutorial


This training course takes you through the entire pipeline of creating the Materia Orb effect. Learn to author the FX Mesh source content in Houdini and the textures in Substance Designer. Then you’ll import the content into UE4 where you’ll make all of the shaders and dive into Niagara, where you’ll learn how to make AAA quality particle effects.

Advanced Visual Effects in Unreal – Materia (Niagara)

Advanced Visual Effects in Unreal – Materia (Niagara)
English | Size: 1.1GB
Category: Tutorial


This training course takes you through the entire pipeline of creating the Materia Orb effect. Learn to author the FX Mesh source content in Houdini and the textures in Substance Designer. Then you’ll import the content into UE4 where you’ll make all of the shaders and dive into Niagara, where you’ll learn how to make AAA quality particle effects.

Visual Effects for Games in Unity – Beginner To Intermediate

Visual Effects for Games in Unity – Beginner To Intermediate
English | Size: 3.7GB
Category: Tutorial

This course is about the creation of VFX for Games with Unity. You’ll start learning how to create Magic Spells, Fireballs, Special Skills and more effects for games. It will take you from a Beginner standpoint to an Intermediate level in Game VFX. It contains the theory, the practice and the creative liberty you will need in your future Visual Effects career.

Lynda – How a Visual Effects Company Works

Lynda – How a Visual Effects Company Works
English | Size: 221.9MB
Category: Tutorial

In the real world, visual effects is a collaborative process. It takes a lot of people and a lot of talent to create what the audience sees on screen. Knowing the software is only half the job. If you’re trying to find your place in VFX, it’s helpful to know what goes on inside a real production at a real company. This course fills the gap between theory and practice, by explaining exactly how visual effects fit into the bigger filmmaking process, how decisions are made, what the VFX team does, and who participates in the review process where shots are approved-and important changes are made. Conrad Olson-a senior VFX compositor for Hollywood films such as Spider-Man and Harry Potter-gives you an inside look at the industry.