The Gnomon Workshop – Creating a Sci-Fi Pistol for Games

The Gnomon Workshop – Creating a Sci-Fi Pistol for Games
English | Tutorial | Size: 4.5GB


Learn how to create a sci-fi pistol for game production. Sean Marino, Associate Art Director at Riot Games, shares his workflow for modeling a weapon asset for games, starting from an initial concept and working in references of classic shooters to establish a general style target for the model.

The Gnomon Workshop – Animating Body Mechanics in Maya

The Gnomon Workshop – Animating Body Mechanics in Maya
English | Tutorial | Size: 1.7GB


Animation can be hard, but it should also be fun. Kelly Vawter joins The Gnomon Workshop library with his full shot walkthrough in Maya, which focuses on body mechanics.

The Gnomon Workshop – Creating a Realistic Humanoid 3D Character

The Gnomon Workshop – Creating a Realistic Humanoid 3D Character
English | Tutorial | Size: 5.9GB


This 3.5-hour workshop shares the complete character creation process of a humanoid 3D character, from 2D concept, through ZBrush, Maya, and Mari to the final render using V-Ray.