Skillshare – Substance Painter – Symmetry Texturing Techniques by Lukas Partaukas

Skillshare – Substance Painter – Symmetry Texturing Techniques by Lukas Partaukas
English | Size: 498.8MB
Category: Tutorial


Substance Painter – symmetry texturing techniques
This ‘Substance Painter – symmetry texturing techniques’ course will teach you everything you need to know about symmetry functionality use within the Substance Painter software to speed up your workflow and to create custom ornamental patterns. The video lessons will take you through an entire process for texturing a decorative vintage vase which is provided as free asset within the resource pack. [Read more…]

ArtStation – Texturing Mordred’s Helm with Marcus Johnston

ArtStation – Texturing Mordred’s Helm with Marcus Johnston
English | Size: 2.2GB
Category: Tutorial

In this tutorial I will cover some of the techniques and methods I used to texture Mordred’s Helm for the Artstation ‘Legend of King Arthur’ Challenge, as well as show a brief overview of the rest of the production of the prop. [Read more…]

Sculpting & Texturing Harley Quinn | Rosa Lee

Sculpting & Texturing Harley Quinn | Rosa Lee
English | Size: 6.00GB
Category: Tutorial

Learn character creation from a pro. Rosa Lee, whose work has been featured in multiple AAA titles, has teamed up with Levelup.Digital to share her workflow for creating a Harley Quinn character. [Read more…]

Texturing a stylized sword with Substance Painter from Fanny Vergne (Project Files)

Texturing a stylized sword with Substance Painter from Fanny Vergne (Project Files)
English | Size: 1.3GB
Category: Tutorial


This is a mini tutorial about my process to create and texture the sword from my Artstation challenge, the legend of King Arthur (Environment Art/Level Art Category) in Substance Painter.
The video tutorial is about 40 minutes long and I’m sharing all the files that I used to create this sword.
My goal was to go for a stylized PBR rendering for my challenge. [Read more…]

CGMA – Character Texturing for Games in Substance – Saurabh Jethani

CGMA – Character Texturing for Games in Substance – Saurabh Jethani
English | Size: 12.2GB
Category: Tutorial


This class will go over how to use Substance painter as a tool for texturing game characters. We will go over good practices on how to UV a character, bake required maps inside substance, and setting up a scene. We will also go over how to texture props, cloths and skin for a character’s face and body (all required mesh provided). By the end of this class, students will have their textured assets presented inside their engine of choice. This course is about learning techniques using Substance Painter that students can later apply to their own projects. [Read more…]

Gumroad – Texturing and Rendering Ant-Man Helmet in Modo Using V-Ray Next (2019) with Leouvon

Gumroad – Texturing and Rendering Ant-Man Helmet in Modo Using V-Ray Next (2019) with Leouvon
English | Size: 7.6GB
Category: Tutorial


This texturing and rendering tutorial is Part 2 of the Ant-Man Helmet making series, Part 1 is modeling the Ant-Man helmet in Modo using Mesh Fusion, which you can find the both on my Gumroad page

Using 100% Procedural Texture of V-Ray Next for Modo to Texturing the Ant-Man Helmet(Including Displacement Usage), Rendering the Final Image by Render Element and Finally Compositing in Nuke(Including Depth Field and Motion Blur Usage in Nuke)

Over 5 Hours HD Video Tutorials (2560 * 1440)
Language: English

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DOWNLOAD:



nitroflare.com/view/D48DC4E030C9B34/Gumroad_%E2%80%93_Texturing_and_Rendering_Ant-Man_Helmet_in_Modo_Using_V-Ray_Next__%282019%29_with_Leouvon.part01.rar
nitroflare.com/view/1E8955C596F3843/Gumroad_%E2%80%93_Texturing_and_Rendering_Ant-Man_Helmet_in_Modo_Using_V-Ray_Next__%282019%29_with_Leouvon.part02.rar
nitroflare.com/view/24284F3FA26BAE9/Gumroad_%E2%80%93_Texturing_and_Rendering_Ant-Man_Helmet_in_Modo_Using_V-Ray_Next__%282019%29_with_Leouvon.part03.rar
nitroflare.com/view/9B7493DB2C39FC3/Gumroad_%E2%80%93_Texturing_and_Rendering_Ant-Man_Helmet_in_Modo_Using_V-Ray_Next__%282019%29_with_Leouvon.part04.rar
nitroflare.com/view/CC0B8AD45DB4286/Gumroad_%E2%80%93_Texturing_and_Rendering_Ant-Man_Helmet_in_Modo_Using_V-Ray_Next__%282019%29_with_Leouvon.part05.rar
nitroflare.com/view/E60337633BAC56B/Gumroad_%E2%80%93_Texturing_and_Rendering_Ant-Man_Helmet_in_Modo_Using_V-Ray_Next__%282019%29_with_Leouvon.part06.rar
nitroflare.com/view/2637D748A34A045/Gumroad_%E2%80%93_Texturing_and_Rendering_Ant-Man_Helmet_in_Modo_Using_V-Ray_Next__%282019%29_with_Leouvon.part07.rar
nitroflare.com/view/636F62F0A7AE4EC/Gumroad_%E2%80%93_Texturing_and_Rendering_Ant-Man_Helmet_in_Modo_Using_V-Ray_Next__%282019%29_with_Leouvon.part08.rar
nitroflare.com/view/D6C9EDD07A2C3F6/Gumroad_%E2%80%93_Texturing_and_Rendering_Ant-Man_Helmet_in_Modo_Using_V-Ray_Next__%282019%29_with_Leouvon.part09.rar
nitroflare.com/view/4E19BADD74E8F96/Gumroad_%E2%80%93_Texturing_and_Rendering_Ant-Man_Helmet_in_Modo_Using_V-Ray_Next__%282019%29_with_Leouvon.part10.rar
nitroflare.com/view/DCE264E4584FCE8/Gumroad_%E2%80%93_Texturing_and_Rendering_Ant-Man_Helmet_in_Modo_Using_V-Ray_Next__%282019%29_with_Leouvon.part11.rar
nitroflare.com/view/4A4CF5DB68099BD/Gumroad_%E2%80%93_Texturing_and_Rendering_Ant-Man_Helmet_in_Modo_Using_V-Ray_Next__%282019%29_with_Leouvon.part12.rar

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