Introduction to mental ray in Softimage 2012

Introduction to mental ray in Softimage 2012
English | Size: 592 MB
Category: Tutorial

We will begin our training by learning several methods for simulating realistic indirect lighting in Softimage,
such as global illumination, final gather, as well as Importons and Irradiance Particles.
We will also explore the use of caustics to simulate the light patterns created as light passes through refractive surfaces.
In addition, we will also explore Image-based lighting techniques, camera and environment shaders, utilizing render passes
and render channels, as well as many other tools and techniques that will allow you start rendering high quality work for a multitude of projects. [Read more…]

Softimage Production Series – Rendering in XSI

Softimage Production Series – Rendering in XSI
English | Size: 1.1 GB
Category: Tutorial

Understanding the render tree and render passes is vital to achieving quality renders in XSI. This DVD covers everything there is to know about them.

The first section introduces the render tree and teaches you how to extract position, rotation and UV information from your models. Render tree techniques are thoroughly discussed with topics such as creating a wipe mask, applying UV perturbation, using weight maps to control displacement maps, baking lighting information to color at vertices and altering rendering based on raytracing state.
[Read more…]

Softimage Production Series – Rendering in XSI

Softimage Production Series – Rendering in XSI
English | Size: 1.1 GB
Category: Tutorial

Understanding the render tree and render passes is vital to achieving quality renders in XSI. This DVD covers everything there is to know about them.

The first section introduces the render tree and teaches you how to extract position, rotation and UV information from your models. Render tree techniques are thoroughly discussed with topics such as creating a wipe mask, applying UV perturbation, using weight maps to control displacement maps, baking lighting information to color at vertices and altering rendering based on raytracing state. [Read more…]

Introduction to mental ray in Softimage 2012

Introduction to mental ray in Softimage 2012
English | Size: 592 MB
Category: CBTs

We will begin our training by learning several methods for simulating realistic indirect lighting in Softimage,
such as global illumination, final gather, as well as Importons and Irradiance Particles.
We will also explore the use of caustics to simulate the light patterns created as light passes through refractive surfaces.
In addition, we will also explore Image-based lighting techniques, camera and environment shaders, utilizing render passes
and render channels, as well as many other tools and techniques that will allow you start rendering high quality work for a multitude of projects. [Read more…]

Softimage Production Series – Rendering in XSI

Softimage Production Series – Rendering in XSI
English | Size: 1.1 GB
Category: Tutorial

Understanding the render tree and render passes is vital to achieving quality renders in XSI. This DVD covers everything there is to know about them.

The first section introduces the render tree and teaches you how to extract position, rotation and UV information from your models. Render tree techniques are thoroughly discussed with topics such as creating a wipe mask, applying UV perturbation, using weight maps to control displacement maps, baking lighting information to color at vertices and altering rendering based on raytracing state.
[Read more…]

Digital Tutors – Using Lagoa in Softimage Subscription Advantage Pack

Digital Tutors - Using Lagoa in Softimage Subscription Advantage Pack

Title: Digital Tutors – Using Lagoa in Softimage Subscription Advantage Pack
Video Format: MP4
File Size: 907 MB
More info
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Digital Tutors – Creating GameW in Softimage and Mudbox

Digital Tutors - Creating GameW in Softimage and Mudbox

Title: Digital Tutors – Creating GameW in Softimage and Mudbox
Video Format: MP4
File Size: 1.56 GB
More info
[Read more…]