FlippedNormals – Concept Sculpting for Film and Games

FlippedNormals – Concept Sculpting for Film and Games
English | Size: 1.5GB
Category: Tutorial


Concept Sculpting for Film and Games
In Concept Sculpting for Film and Games, you’ll learn how to go from a rough base mesh to a refined concept sculpt, which can be used in the film industry and for games.

FlippedNormals – Sculpting the Facial Features in Zbrush

FlippedNormals – Sculpting the Facial Features in Zbrush
English | Size: 536.7MB
Category: Tutorial


In this fundamentals sculpting series, you’ll learn how to sculpt the essential facial features: Eyes, Nose, Ears and the Mouth.