Udemy – Complete Hardsurface Modelling & Sculpting inside ZBrush4 R8

Udemy – Complete Hardsurface Modelling & Sculpting inside ZBrush4 R8
English | Size: 15.3GB
Category: Tutorial

You Will need ZBrush 4 R8 to Complete this Course
Its not essential but Photoshop would be good if you have it for alpha generation
Description
Thank you for your interest in "Complete Hardsurface Modelling & Sculpting inside ZBrush4 R8" Course

This is a very fast pace course crammed with tips and tricks, please be aware this is an intermediate to advanced course we cover a lot and at speed!!!!
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Udemy – Game Character Sculpting using Zbrush

Udemy – Game Character Sculpting using Zbrush
English | Size: 11.5GB
Category: Tutorial

Duration 11h 30m Project Files Included MP4

What you’ll learn
Create a professional realistic character
Effectively use brushes in Zbrush
Use masking tool
Sculpt with Dynamesh
Create believable muscle definition
Build armor, cloth, and shoes
Lighting, rendering, and photo editing
Basic human anatomy
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Digital Tutors – Sculpting Hard Surfaces in ZBrush 3.5 R3

Digital Tutors – Sculpting Hard Surfaces in ZBrush 3.5 R3
English | Size: 1.18 GB
Category: Tutorial

——————————————————————————- In this series of lessons we’ll learn how to use some of the hard-surface sculpting tools in Zbrush. Zbrush has always been a great application for sculpting incredibly detailed organic shapes. But did you know that Zbrush has a number of useful tools that will help you to sculpt more hard surface shapes as well? In this course, we’ll talk about the Polish brushes, which will allow us to combine smooth curves and sharp edges in a single stroke. The strokes themselves have been enhanced with Backtrack, allowing us to get smoother, straighter lines when sculpting. We’ll also cover the Re-mesh functionality which will allow us to combine multiple shapes in Boolean-type operations. We can also take advantage of the Zbrush primitives to give us a great starting point for some of our hard surface shapes. [Read more…]

Eat3D – Classical Sculpting – Anatomy and Figurative Art for Digital Sculptors

Eat3D – Classical Sculpting – Anatomy and Figurative Art for Digital Sculptors
English | Size: 305 MB
Category: Tutorial

In this lecture the instructor demonstrates the digital sculpting and rendering of a classical style marble sculpture, showing how accurate anatomy and a dynamic pose combine to produce a professional and aesthetically pleasing result. In this novel approach to teaching anatomy, the instructor regularly overlays the model with anatomy images as he sculpts, which makes it easy to visualize how the underlying anatomy relates to the sculpted surface of the model. [Read more…]

Sculpting a Creature Bust in ZBrush

Sculpting a Creature Bust in ZBrush
English | Size: 4.59 GB
Category: Tutorial

In this ZBrush tutorial we focus our attention on sculpting a creature bust with specific attention being paid to the concept art. We will go deep into how to construct a creature bust using only one piece of concept art. We will discuss the advantages and limitations of having a concept to work with as well as various techniques inside of ZBrush that will speed up your workflow. [Read more…]

Gnomonology – ZBrush Manimal 3D Sculpting Session

Gnomonology – ZBrush Manimal 3D Sculpting Session
English | Size: 510 MB
Category: Tutorial

In these series of videos we will be taking a look at how to use ZBrush as a 3D digital sculpting tool. We will cover everything from working with brushes, using masks, posing our creature with the transpose tool, and 3D layers.

The base torso mesh will be provided as an obj and the final sculpt will be provided as a .ZTL [Read more…]

Cmivfx – Zbrush Beyond Digital Sculpting

Cmivfx – Zbrush Beyond Digital Sculpting
English | Size: 897.2MB
Category: Tutorial

This video goes beyond that of a normal training video. Its a combination of training and an in-depth look at the workflow of a true ZBrush master. Take a tour through the lifestyle that is a digital sculptor. Learn tons of tips and tricks along the way. [Read more…]

Gumroad Sculpting a Stylized and Appealing Female Face in ZBrush

Gumroad Sculpting a Stylized and Appealing Female Face in ZBrush
English | Size: 11.4GB
Category: Tutorial

So you’ve tried your hand at sculpting faces, but some things just didn’t come out the way you imagined they would in your head. Or maybe you have never attempted to sculpt a head at all. Whatever the case, if you want to learn how to sculpt a Stylized and Appealing Female Face in ZBrush then this course is perfect for you.

A lot of the problems surrounding sculpting an appealing face have to do with having a great concept to reference, having a good understanding of the forms that you are trying to create, and a lot of it has to do with practice.
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Livemodelbooks – Models for Life Drawing, Sculpting and Reference

Livemodelbooks – Models for Life Drawing, Sculpting and Reference
English | Size: 2.2 GB
Category: Tutorial

This collection puts you in the studio with eleven professional art models in over a hundred beautifully photographed full color poses. Work with the human figure on your schedule, anywhere and any time you want.

-Hone your skills
-Practice new techniques
-Try new materials
-Find inspiration
-Study a variety of models in fine detail.
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Pluralsight – Stylized Forest Sculpting in ZBrush

Pluralsight – Stylized Forest Sculpting in ZBrush
English | Size: 1.9GB
Category: Tutorial

Being able to quickly create environment assets is an important skill for any digital artist, but especially in games and animation to help complete a stylized, completed project. In this course, Stylized Forest Sculpting in Zbrush, you’ll learn how to Sculpt stylized rocks, trees, and organic natural props for video game development and animation. First, you’ll explore the blackout technique inside 3ds Max to formulate the base of what your piece will look like. Then, you’ll sculpt the landscape assets, such as a cliff face, large rocks, and a large tree. Next, you’ll continue drilling into details by creating stylized grass and tree foliage to populate the top of your piece. Lastly, you’ll polish up our hero tree by sculpting bark and the root structure, thus creating several unique game assets as well as a finished art piece. By the end of this ZBrush and 3ds Max tutorial, you’ll be able to create your own stylized assets for video games or animation. Software required: Zbrush and 3ds Max. [Read more…]

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