The Art of Iconic Creature Design Photobashing and Zbrush Workflows With Aaron Sims

The Art of Iconic Creature Design Photobashing and Zbrush Workflows With Aaron Sims
English | Size: 831.7MB
Category: Tutorial

Aaron Sims, the mind behind some of this generation’s most unforgettable cinema creatures, began his career over three decades ago as a special effects artist working alongside industry icons Rick Baker and Stan Winston (Evil Dead, Gremlins 2, How the Grinch Stole Christmas, Men In Black). His pioneering techniques in the world of visual effects influenced the face of character and creature design in Film, Television, Games, Previs, and VFX early on in their application (A.I., Constantine, War of the Worlds, Big Fish). In 2005, Aaron Sims Creative was formed in order to bring together a wide range of the world’s most talented concept and visual effects artists and create memorable characters, creatures, VFX, costumes, and key scenes (I am Legend, The Incredible Hulk, The Amazing Spiderman, Clash of the Titans, The Conjuring, Stranger Things). Aaron’s unparalleled skill and dedication to consistently creating stunning content for all platforms of visual entertainment has led ASC to become the premiere boutique studio for creature and franchise design & development. [Read more…]

ArtStation – Photobashing in Concept Art with Jose Borges

ArtStation – Photobashing in Concept Art with Jose Borges
English | Size: 2.3GB
Category: Tutorial

In this video tutorial I will go through 2D photobashing techniques used in the industry for creating a polished concept environment from start to finish. The tutorial is split into two video files that are fully narrated and include some notes on the initial reference gathering and rough sketching phase, as well as the photobashing phase in Photoshop CS6.
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Stephane Wootha Richard- Intro to Photobashing for Environment Design

Stephane Wootha Richard- Intro to Photobashing for Environment Design
English | Size: 1.0GB
Category: Tutorial

In this 1h30 real time demonstration, I’ll show you the basics of how I use photobashing for landscape design, and how I integrate them with painting techniques and blend everything together.

Main points covered:

Using and modifying photos to design a simple landscape
Correcting focal length on architectural elements to match the painting
Blending photos with brushstrokes
Creating a color mood
Unifying photo textures and brush strokes in a painterly look
Post processing (Bloom, noise) [Read more…]