Create3dCharacters – Maya Modeling

Create3dCharacters – Maya Modeling
English | Size: 5.8GB
Category: Tutorial

This is from the Modeling section besides UV Fundamentals and Croc Retopology. Wanted to focus on just the modeling as this wasnt easy to rip from the site and had to stop at some point

Highly recommend you pay the site if you find this useful. The sites layout can be strange for dealing with a ripped version. He usually has text/hotkeys/tips and more next to each clip. [Read more…]

Stop Staring Facial Modeling and Animation Done Right by Jason Osipa

Stop Staring: Facial Modeling and Animation Done Right by Jason Osipa
English | Size: 220 MB
Category: Tutorial

Stop Staring: Facial Modeling and Animation Done Right by Jason Osipa
Crafting believable facial animation is one of the most challenging, yet rewarding aspects of 3D graphics. Done right, this art breathes life into otherwise deadpan faces.
In this extraordinary bood, professional animator Jason Osipa teaches you how to achieve realistic facial modeling and animation. [Read more…]

Gnomon-Character Modeling For Production-BMGB

Gnomon-Character Modeling For Production-BMGB
English | Size: 5.07 GB
Category: Tutorial

In this DVD, Ian shows you the tools and techniques he uses to quickly create a full character model in 3ds Max, leading you through the basic character production pipeline used at Blur Studio. He takes you through the process of building clean geometry using Max’s built-in toolset as well as using the PolyBoost plugin. Ian shows how to easily enhance objects with ZBrush, and how to quickly find the form and detail of your character. From there he demonstrates how to bring the geometry back into Max to make it animation friendly by retopologizing. After the model is finished, Ian covers how to set up hair using Hair FX as well as how to set up lights, cameras and a simple rig using Biped to pose and render the character. Finally, using Adobe Photoshop�, Ian discusses how to present the character in a professional manner. This DVD is intended for artists with a basic under- standing of polygon modeling in Max, but is useful to anyone regardless of skill level or software. In this DVD Ian uses: Max, PolyBoost, ZBrush, BodyPaint and Photoshop. [Read more…]

Flippednormals – Modeling characters for games

Flippednormals – Modeling characters for games
English | Size: 3.3GB
Category: Tutorial

Modeling Characters for Games

In this game art tutorial, you’ll learn everything you need to know in order to model high-end characters for games. Gavin will take you through all the steps and will guide you on your journey to becoming a better game artist. There’s more than 5 hours of quality training in this series, covering everything you need to know in order to get started with modeling for games.
[Read more…]

Gnomon Humanoid modeling

Gnomon Humanoid modeling
English | Size: 3.24 GB
Category: Tutorial

In this polygonal modeling DVD, Sean Mills shows you how to create a bipedal humanoid model. Sean begins with a set of primitives for different body parts – arms, legs, torso and face – and refines them into muscle masses, primary contours and silouhettes. He then shows you how to refine those masses, establishing preliminary edge loops around musculature and areas of major deformation. Sean concludes by integrating these primary forms onto a contiguous character mesh. [Read more…]

CGCookie – Blender Mesh Modeling Bootcamp

CGCookie – Blender Mesh Modeling Bootcamp
English | Size: 2.9GB
Category: Tutorial

Blender 3D models are the center of everything created in 3D, so they’re important to create properly. Topology is how a mesh’s vertices, edges, and faces combine to form shapes, and good topology uses those components in the most practical way possible. In this beginner Blender training course, you’ll learn a slew of mesh editing and selection tools, as well as how to use them to create good topology. By the end of these tutorials, you should be able to model anything that you set your mind to after following this set of Blender modeling tutorials. [Read more…]

3DMotive – Dreadnought Modeling Series Volume 5

3DMotive – Dreadnought Modeling Series Volume 5
English | Size: 2.9GB
Category: Tutorial

Often, creating a hard surface model can be a bit tedious as well as being unfamiliar and intimidating. To create a better workflow, one needs to know and understand the advantages of using as many shortcuts as possible so that one isn’t spending an overly long amount of time creating meshes. A smart workflow can become your best friend as well as something you’ll use throughout your career. Shortcut hotkeys are an integral component of working smart, not hard. Understanding metholodies helps you to understand when best to use shortcuts and how to use them effeciently. There are tools hidden in 3DS Max that help facilitate the speed at which you can model and the Dreadnought Modeling Series is designed to help you access them. Using such tools as symmetry can help the artist visual how the whole mesh is looking while literally only working on a single half of the model. Swift loop is another extremely handy tool to use to help easily add edgeloops into the meshes. By creating custom shortcut hotkeys that the artist designs for themselves is a boon to the workflow in creating a solid design and, ultimately, a proper mesh. [Read more…]

CGMasters & Creative Shrimp – Hard Surface Modeling in Blender

CGMasters & Creative Shrimp – Hard Surface Modeling in Blender
English | Size: 26.0GB
Category: Tutorial

The hard-surface modeling industry is booming, no surprises since the love for hard surface creation has been strong for a long time! Now the amount of the opportunities out there for hard-surface modelers is IMMENSE: concept art for Sci-Fi movies, props for video games, real-world robotic design, 3d printing – you name it.
[Read more…]

CGMasters & Creative Shrimp – Hard Surface Modeling in Blender

CGMasters & Creative Shrimp – Hard Surface Modeling in Blender
English | Size: 26.0GB
Category: Tutorial

The hard-surface modeling industry is booming, no surprises since the love for hard surface creation has been strong for a long time! Now the amount of the opportunities out there for hard-surface modelers is IMMENSE: concept art for Sci-Fi movies, props for video games, real-world robotic design, 3d printing – you name it.
[Read more…]

3DMotive – Dreadnought Modeling Series Volume 3

3DMotive – Dreadnought Modeling Series Volume 3
English | Size: 1.8GB
Category: Tutorial

Often, creating a hard surface model can be a bit tedious as well as being unfamiliar and intimidating. To create a better workflow, one needs to know and understand the advantages of using as many shortcuts as possible so that one isn’t spending an overly long amount of time creating meshes. A smart workflow can become your best friend as well as something you’ll use throughout your career. Shortcut hotkeys are an integral component of working smart, not hard. Understanding metholodies helps you to understand when best to use shortcuts and how to use them effeciently. There are tools hidden in 3DS Max that help facilitate the speed at which you can model and the Dreadnought Modeling Series is designed to help you access them. Using such tools as symmetry can help the artist visual how the whole mesh is looking while literally only working on a single half of the model. Swift loop is another extremely handy tool to use to help easily add edgeloops into the meshes. By creating custom shortcut hotkeys that the artist designs for themselves is a boon to the workflow in creating a solid design and, ultimately, a proper mesh. [Read more…]