PHY101 – Introduction to Physics

PHY101 – Introduction to Physics
English | Size: 2.83 GB
Category: Tutorial

In this follow up to Introduction to Math (MTH101), one of our most successful courses of the last few terms,
Mike Seymour and Steve Anderson tackle Physics 101.This course is designed to give you the basis in reality
to understand real world phenomenon such as inertia, how to fly, fluid sims, and breaking stuff up. [Read more…]

Introduction To Camera Animation in 3ds Max

Introduction To Camera Animation in 3ds Max
English | Size: 595 MB
Category: Tutorial

This course will provide you with a foundation for camera animation in Max.

We’ll cover everything from creating turntables, to techniques we can use to add more entertainment to our shots by camera animation alone. We’ll learn various ways we can rig cameras and even discuss shot composition to make sure the audience knows who the significant players and objects of interest are in our scene. By the end, you’ll have the knowledge you need to animate the camera confidently, producing results that can captivate an audience. [Read more…]

FlippedNormals – Introduction to Arnold

FlippedNormals – Introduction to Arnold
English | Size: 1.7GB
Category: Tutorial

In this Introduction to Arnold series, you’ll learn everything you need to know about using Arnold for Maya and how to create stunning renders. Learn the theory of Arnold and how to optimize it to get fast and efficient renders. With Arnold, you can spend less time worrying about technical issues and more time making beautiful images.
[Read more…]

oxford short introduction book collection

oxford short introduction book collection
English | Size: 592.15 MB
Category: Tutorial

This article contains oxford short introduction books collection.
Very Short Introductions (VSI) is a book series published by the Oxford University Press (OUP) since 1995. Books in the series offer concise introductions to particular subjects, intended for a general audience but written by experts in the field. Individual titles range from 96 to 224 pages in length, with most between 120 and 180, and nearly all contain suggestions for further reading. While authors may present personal viewpoints, the books are meant to be "balanced and complete" as well as thought provoking. [Read more…]

Cineversity – Cinema 4D – How to Put Labels on 3D Objects Introduction

Cineversity – Cinema 4D – How to Put Labels on 3D Objects Introduction
English | Size: 313.8MB
Category: Tutorial

In this series, Thanassis will show you a few methods for placing labels on bottles and other packaging designs.

We will focus on 3 methods. First, how to Apply the label using UV coordinates. Secondly, how to apply it using a Surface Deformer, and finally using a Cylindrical Projection.
To make sure everyone is inline with the content, we have also made another two videos:
One about Unwrapping the UVs for this particular bottle, and the other is an overview of the Surface Deformer. [Read more…]

VTC Introduction to IPv6

VTC Introduction to IPv6
English | Size: 461.60 MB
Category: VTC

IPv6 is the next generation of the suite of protocols that make the Internet possible. By mid 2011, the available TCP/IP addresses will be exhausted and moving from IPv4 to IPv6 will no longer be a good idea, it will be an absolute requirement. Marketers are quick to announce that ""IPv6 provides integrated and interoperable technologies to enable exciting new scenarios for personal and enterprise computing."" IT technicians and administrators fully understand that first and foremost, IPv6 will be a technical challenge. Rebuilding a 747 airliner while it is still in flight is one way to look at it. In this course, Mark Long will teach you the new concepts, terminologies, and processes of IPv6 to help you get ready for this exciting, albeit challenging, new functionality. [Read more…]

MographPlus – Comprehensive Introduction to Corona for 3ds Max

MographPlus – Comprehensive Introduction to Corona for 3ds Max
English | Size: 7.2GB
Category: Tutorial

In this series of premium video tutorials in more than 9 hours, that’s 540 minutes of video tutorials, we learn how to use Corona for 3ds Max.
This series is an academically approached, high quality course on Corona for 3ds Max from the guys at MographPlus.com who have been teaching Render Engines including V-Ray, Arnold, and Maxwell to thousands of students from around the world for the past 5 years. [Read more…]

Introduction to IP Addressing and Subnetting the Easy Way

Introduction to IP Addressing and Subnetting the Easy Way
English | Size: 831.43 MB
Category: CBTs

IP ADDRESSING AND SUBNETTING DEMYSTIFIED FOR BEGINNERS

Are you interested in learning about IP addressing and subnetting? Are you an aspiring IT professional that needs to better understand how IP addresses and subnetting works? Then you have come to the right place!
This course will teach you the fundamentals of IP version 4 (IPv4) addressing and how to perform subnetting the easy way! [Read more…]

Jeff Bierman Pattern Recognition A Fundamental Introduction to Japanese Candlestick Charting Techniques Class

Jeff Bierman Pattern Recognition: A Fundamental Introduction to Japanese Candlestick Charting Techniques Class
English | Size: 358.21 MB
Category: Investing / Trading / Stocks

Jeff Bierman Pattern Recognition: A Fundamental Introduction to Japanese Candlestick Charting Techniques Class

From Theo Trade and John Carter Simpler Options

In this online class you will learn:

The 400 year history behind candlestick charting so understand the deep roots of candlesticks
The guiding principles that comprise candlestick charts so you can ready any candlestick chart at a glance
The formation underscoring candlestick charts
How to Identify basic candlestick types by configuration [Read more…]

Oreilly – Introduction to InnerSource

Oreilly – Introduction to InnerSource
English | Size: 206.1 MB
Category: E-learning | others

InnerSource is a software development methodology that applies the lessons learned from decades of open source software development to the concerns of tech leads and developers working inside proprietary organizations. In this introductory level course, InnerSource experts Danese Cooper and Russell Rutledge draw on their own experiences at companies like PayPal, Nike, and more to describe how InnerSource methods solve real world issues. How do I get teams located in far flung locations, possibly speaking different languages, and using different tools to work together effectively? How do I teach teams to contribute code without disrupting each other’s workflow? How can I encourage developers in one business unit to incorporate functionality in their products using features developed by a competing business unit? These are just a few of the concerns InnerSource can address. By the end of this course, you’ll have a firm understanding of InnerSource’s key practices (collaboration, transparency, and mentorship) and a solid grasp of how you can use them to transform your own team from average to excellent. [Read more…]