Lynda – Creating a Environment Kit Design for Games

Lynda – Creating a Environment Kit Design for Games
English | Size: 2.0GB
Category: Tutorial

Learn how to use 3ds Max to make kits of scalable, modular assets and textures for your 3D games. Modular assets can be combined to make bigger, more complex objects, scenes, or environments. They snap together easily and are designed so they transition seamlessly to their final destination. In this course, Christian Bradley shows how to create walls, columns, and other modular building components based on a grid system in 3ds Max.
[Read more…]

Packt Learn Python Programming with Games-XQZT

Packt Learn Python Programming with Games-XQZT
English | Size: 749.64 MB
Category: CBTs

Python is a powerful high-level, object-oriented programming language. This is a comprehensive guide on how to get started in Python and how you could learn it with the help of [Read more…]

Packt Publishing – Learn Python Programming with Games

Packt Publishing – Learn Python Programming with Games
English | Size: 749.63 MB
Category: Programming

Python is a powerful high-level, object-oriented programming language. This is a comprehensive guide on how to get started in Python and how you could learn it with the help of games.
In the first section, we will be building our first game. We will use pure Python programming in combination with the built-in Python Turtle module. We will learn how to move our runner around a game screen which we’ll create. In section two, we will enhance what we have learned in section one by combining the power of Turtle Graphics with the tkinter framework. We will add scoring to our game, create obstacles and increase the speed of the game. [Read more…]

Flippednormals – Texturing characters for games

Flippednormals – Texturing characters for games
English | Size: 2.1GB
Category: Tutorial

In this game art tutorial, you’ll learn everything you need to know in order to texture high-end characters for games. Gavin will take you through all the steps and will guide you on your journey to becoming a better game artist. There are almost 4 hours of quality training in this series, covering everything you need to know in order to get started with texturing for games. [Read more…]

The Gnomon Workshop – Introduction to Visual Effects for Games in Unreal

The Gnomon Workshop – Introduction to Visual Effects for Games in Unreal
English | Size: 7.7GB
Category: Tutorial

In Introduction to VFX for Games in Unreal, senior VFX artist Jeremy Griffith walks through his thought processes and workflows for every stage of VFX creation for games, from sketch to final animation in the Unreal 4 VFX toolset. Jeremy first lays down some fundamentals with a static water spout project, diving into the details of how to think about natural phenomena (like water and mist) and how to tackle VFX animation through a shader-heavy workflow. Then, Jeremy applies these techniques and assets to a non-static water spell project, covering high-level considerations such as animation principles.
[Read more…]

Pluralsight – Texturing Enemy Creatures for Games in Substance Painter

Pluralsight – Texturing Enemy Creatures for Games in Substance Painter
English | Size: 1.6GB
Category: Tutorial

Creating a frightening and compelling enemy creature for game development requires a solid sense of color, value, and material understanding. In this course, Texturing Enemy Creatures for Games in Substance Painter, you will learn how to build a visually compelling creature texture in a proper game production setting. You will start by learning how to bake and work with multiple textures inside Painter. Then, you will learn about how to make sure your textures look perfect inside Unity. Finally, you will make sure all the details look just right after adding effects to the scene. By the end of this course, you will know how to tackle any kind of character or creature texture. Experience in Substance Painter and Unity is recommended. Software required: Substance Painter and Unity. [Read more…]

Flippednormals – Modeling characters for games

Flippednormals – Modeling characters for games
English | Size: 3.3GB
Category: Tutorial

Modeling Characters for Games

In this game art tutorial, you’ll learn everything you need to know in order to model high-end characters for games. Gavin will take you through all the steps and will guide you on your journey to becoming a better game artist. There’s more than 5 hours of quality training in this series, covering everything you need to know in order to get started with modeling for games.
[Read more…]

Udemy – Learn to Code Making Games – Complete 2.0

Udemy – Learn to Code Making Games – Complete 2.0
English | Size: 5.1GB
Category: Tutorial

Game development & design. Learn C# using the NEW Unity 2017. Your first 2D & 3D Unity games for web & mobile.
by Ben Tristem, Rick Davidson
This is the long-awaited sequel to the Complete Unity Developer – one of the most popular e-learning courses on the internet! Completely re-worked from scratch with brand-new projects and our latest teaching techniques. You will benefit from the fact we have already taught over 250,000 students programming and game development, many shipping commercial games as a result.
[Read more…]

Packt Publishing – Learning C++ by Creating Games with Unreal Engine 4

Packt Publishing – Learning C++ by Creating Games with Unreal Engine 4
English | Size: 1.2GB
Category: CBTs

Unreal Engine 4 is a complete suite of game development tools made by game developers, for game developers. From mobile games to high-fidelity VR experiences to console blockbusters, Unreal Engine 4 gives you everything you need to start, ship, grow and stand out from the crowd.
[Read more…]

Packt Publishing – Learning C# by Developing Games with Unity

Packt Publishing – Learning C# by Developing Games with Unity
English | Size: 1.8GB
Category: CBTs

Create exciting and interactive games with Unity 2017 and C# Scripting
About This Video
Learn C# coding while developing fun and interactive games with Unity 2017
Leverage the power of C# to add exciting features to your games
Explore the functional capabilities of C#7 to improve your overall game performance
In Detail
[Read more…]