Visual Effects for Games in Unity – Beginner To Intermediate

Visual Effects for Games in Unity – Beginner To Intermediate
English | Size: 3.7GB
Category: Tutorial

This course is about the creation of VFX for Games with Unity. You’ll start learning how to create Magic Spells, Fireballs, Special Skills and more effects for games. It will take you from a Beginner standpoint to an Intermediate level in Game VFX. It contains the theory, the practice and the creative liberty you will need in your future Visual Effects career. [Read more…]

Android – only Paid – Week 03 2020 – GAMES

Android – only Paid – Week 03 2020 – GAMES
English | Size: 18.67 GB
Category: Tutorial

GAME – 60 Parsecs! v1.0.4 [Paid].apk
GAME – 60 Parsecs! v1.0.4 [Paid]-OBB.rar
GAME – Another Day v1.3.2 (Mod).apk
GAME – Another Day v1.3.2 (Mod)-OBB.rar [Read more…]

OReilly – Clarity and confidence: Observability on the New York Times games team

OReilly – Clarity and confidence: Observability on the New York Times games team-ZH
English | Size: 1.11 GB
Category: Tutorial

The mantra with Git is “commit early, commit often.” With deep insight into your applications, you can deploy early and deploy often. Darren McCleary explores how the New York Times games team fearlessly pushes changes to production and monitors its impact for 400,000+ crossword subscribers and how the team rapidly drills into issues when they occur. [Read more…]

Skillshare – Character Creation Guide PBR Assets for Games Part 05 UV Generation

Skillshare – Character Creation Guide PBR Assets for Games Part 05 UV Generation
English | Size: 997 MB
Category: Tutorial

In this foundational course we will be learning the fundamentals of Character Modeling, where we will cover the following core skill sets: Sculpting, Optimization, Texturing, and Character Setup WeÆll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles! [Read more…]

CGMA – Character Texturing for Games in Substance – Saurabh Jethani

CGMA – Character Texturing for Games in Substance – Saurabh Jethani
English | Size: 12.2GB
Category: Tutorial


This class will go over how to use Substance painter as a tool for texturing game characters. We will go over good practices on how to UV a character, bake required maps inside substance, and setting up a scene. We will also go over how to texture props, cloths and skin for a character’s face and body (all required mesh provided). By the end of this class, students will have their textured assets presented inside their engine of choice. This course is about learning techniques using Substance Painter that students can later apply to their own projects. [Read more…]

Packt – Unity Android Game Development Build 7 2D and 3D Games

Packt – Unity Android Game Development Build 7 2D and 3D Games-RiDWARE
English | Size: 6.87 GB
Category: Tutorial


Unity Game Development & Design, Learn Unity Android Game Development with C# & Unity

A Powerful Skill at Your Fingertips Learning the fundamentals of Unity Android Game Development puts a powerful and very useful tool at your fingertips. Unity is free, easy to learn, has excellent documentation, and is the game engine used for building android games.
[Read more…]

Scott Stevens – Games People Play Game Theory in Life, Business and Beyond

Scott Stevens – Games People Play Game Theory in Life, Business and Beyond
English | Size: 5.61 GB
Category: Tutorial


Ever since modern game theory-the scientific study of interactive, rational decision making-achieved prominence in the mid-20th century, it has proven instrumental in helping us understand how and why we make decisions. Game theory plays a crucial role in our lives and provides startling insights into all endeavors in which humans cooperate or compete, including biology, computer science, politics, agriculture, and, most importantly, economics. [Read more…]

Udemy – How to Make Games Without Programming using Godot

How to Make Games Without Programming using Godot
English | Size: 2.3GB
Category: Tutorial


In this class, you will learn how to make 2D games and art experiences without programming, using the free Godot game engine with its drag and drop Visual Scripting features.

You will learn basic concepts of programming logic, fundamentals of the Godot Engine and the Godot Editor, Godot Visual Scripting and how to find or make assets for your game.
[Read more…]

Skillshare – Character Creation Guide – PBR Assets for Games

Skillshare – Character Creation Guide – PBR Assets for Games
English | Size: 5.9GB
Category: Tutorial


In this foundational course we will be learning the fundamentals of Character Modeling, where we will cover the following core skill sets: Sculpting, Optimization, Texturing, and Character Setup We’ll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles!

The software packages that we’ll be covering are: Zbrush, Maya, Substance Painter, Unity Game Engine, and Marmoset Toolbag 3. [Read more…]

Pluralsight – Building Games with Unity Services In-app Purchases and Cloud Build-ViGOROUS

Pluralsight – Building Games with Unity Services In-app Purchases and Cloud Build-ViGOROUS
English | Size: 264.08 MB
Category: Tutorial


Whether it’s a AAA game studio or indie publisher, funding and build pipelines always come into play. In this course, Building Games with Unity Services: In-app Purchases and Cloud Build, you’ll acquire the skills needed to implement a virtual store, generate real revenue, and increase the efficiency and speed of your build process. First, you’ll learn how to setup the IAP service in the Unity Editor, create purchasable products, and handle transactions. Next, you’ll dive into configuring your virtual store for different platforms and App Stores, and get a quick look at how IAP Promo ties into Unity Ads. Finally, you’ll use Unity Cloud Build to automate your deployment pipeline and get hands-on practice with custom options and the Cloud Build REST API. When you’re finished with this course, you’ll have a foundational understanding of the In-app Purchase and Cloud Build services and how to incorporate them into your own games. Software required: Unity 2018, Visual Studio. [Read more…]