The Gnomon Workshop – Gaea Essentials Create Realistic Procedural Environments

The Gnomon Workshop – Gaea Essentials Create Realistic Procedural Environments TUTORiAL-SOFTiMAGE
English | Size: 1.77 GB
Category: TUtorial


Procedurally generated terrains that can be art-directed – or even combined with real-world satellite data – are an important cornerstone of CG production. [Read more…]

Gnomon – Creating Procedural Environments in Gaea and Houdini (2020) with Rasha Shalaby

Gnomon – Creating Procedural Environments in Gaea and Houdini (2020) with Rasha Shalaby
English | Size: 7.4GB
Category: Tutorial


The procedural nature of Gaea by Quadspinner empowers 3D artists and matte painters to craft impressive and realistic environments with its powerful tools. Incorporating Gaea into a Houdini workflow, Rasha Shalaby – an Environment Artist and Matte Painter with over 20 years of experience in VFX for film, TV, and game cinematics – uncovers how to create terrain assets such as icy cliffs and rocky terrains that are usually harder to achieve through height-field simulations alone. [Read more…]

Artstation – Introduction to Gaea

Artstation – Introduction to Gaea
English | Size: 356.6MB
Category: Tutorial

In this course, Kem Yaralioglu will cover the fundamental nodes used for terrain creation in Gaea. This is a brief overview of all of the common nodes that he uses frequently to create landscapes. This will not necessarily cover how to create a production level landscape but will cover how to use the nodes together. This course is designed to provide a solid base for navigating, understanding, and using Gaea. [Read more…]