Digital Tutors Facial Rigging in Maya-BB3D

Digital Tutors Facial Rigging in Maya-BB3D
English | Size: 940 MB
Category: Tutorial

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Digital Tutors – Modeling Hard Surfaces with NURBS in maya

Digital Tutors – Modeling Hard Surfaces with NURBS in maya
English | Size: 173 MB
Category: Tutorial

In this course we will use multiple NURBS techniques to build a skateboard in Maya.

NURBS geometry provides several advantages over some of the other types of building methods available, but the process for creating NURBS geometry is somewhat different from building polygon or sub-d models. In this course we will explore hard-surface modeling by using a variety of NURBS tools and techniques in Maya to build a skateboard. We’ll go over tools like lofting, fillets, and using the CV curve tool and, by the end of this project, you’ll have a taste of the NURBS building process and be able to use these tools to start building your own models. [Read more…]

Digital Tutors – Introduction to Animation in XSI

Digital Tutors – Introduction to Animation in XSI
English | Size: 743 MB
Category: Tutorial

An essential guide for artists learning animation

Learn the essentials of animation and creative approaches to effectively using XSI’s robust animation tools.
Contains 6 hours of project-driven training for aspiring animators and experienced artists seeking a refresher.
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Digital Tutors Pipeline Integration with Maya 2011 and RealFlow 5

Digital Tutors Pipeline Integration with Maya 2011 and RealFlow 5
English | Size: 830 MB
Category: Tutorial

Pipeline Integration with Maya 2011 and RealFlow 5

In this series of lessons we will learn how Maya and RealFlow can be used together for our projects.

We will begin this course by learning how to import RealFlow meshes into Maya, and we will go step-by-step through the process of adding lights, materials and proper render settings to mimic appearance of realistic glass and liquid materials. From there, we will go deeper into the integration process, learning how to take geometry from Maya into RealFlow, using RealFlow’s soft and rigid body dynamics to create moving objects, as well as understanding how scene scale plays a critical role in the behavior of our simulations. We will learn how to cache and re-use RealFlow simulation data and discuss many tips, tricks and techniques that you will be able to use in both the simulation and the rendering stages of your RealFlow projects. [Read more…]

Digital Tutors – Curve-based Facial Rigging in Maya 2011

Digital Tutors – Curve-based Facial Rigging in Maya 2011
English | Size: 1.94 GB
Category: Tutorial

Digital Tutors – Curve-based Facial Rigging in Maya 2011

In this course we will cover tools and techniques for curve-based facial rigging in Maya.

We�ll take the Facial Action Coding System approach of controls muscles to mold facial expressions. Step by step, we�ll construct a facial control rig that is robust, sufficient, and animator-friendly. We�ll learn everything from how to deform a mesh by a curve�s shape, to creating controls for those curves that will provide the animator with the functionality they need to create entertaining facial animations. We�ll also learn how utilize nodes and expressions to automate certain components of our control rig. By the end of this course, you�ll have the fund of knowledge you need to create your own curve-based control rigs that produce natural and appealing facial expressions. [Read more…]

Digital Tutors – Getting Started with Stereoscopy in Houdini

Digital Tutors – Getting Started with Stereoscopy in Houdini
English | Size: 159 MB
Category: Tutorial

Getting Started with Stereoscopy in Houdini | ISO-DVDRip | 189Mb

Lesson Outline (8 lessons)
In this course we will learn about setting up and rendering Stereoscopic effects in Houdini

In this project we will learn about the fundamentals of stereoscopy and some guidelines to setting up comfortable stereo imagery. We will learn how to use the stereo cam rig in Houdini as well as how to use the 3d display to preview and set the parameters. Then we will go over how to preview, composite, and render the images using Mantra. [Read more…]

Digital Tutors – Getting Started in Nuke

Digital Tutors – Getting Started in Nuke
English | Size: 307 MB
Category: Tutorial

In this series of lessons we’ll learn how to get started using The Foundry’s compositing software Nuke. Using Nuke we can composite and create visual effects using a node-based pipeline which allows us to keep our composition flexible and editable at any point. We’ll begin this project by learning the basics of reading-in external images and learning the various parts of the Nuke user interface. Then we’ll do some basic compositing, masking, transforming and color correction. We’ll finish with a project to composite a 3D render and create an animated transition and finally render it into an image sequence. This series of lessons will cover the basic, everyday tools and techniques we use in Nuke to composite. With this basic overview of Nuke’s workflows and tools, you will be able to begin using this powerful compositing software in your own production pipeline
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Digital Tutors – Fundamentals of Color Theory (flv)

Digital Tutors – Fundamentals of Color Theory (flv)
English | Size: 280 MB
Category: Tutorial

We’ll begin by learning about three different groups of color that, together make up the twelve segments of our basic color wheel. From there we’ll talk about how these twelve segments can change using tints, shades, and tones. We’ll then discuss color temperature followed by some basic rules for creating colors that harmonize. Next, we’ll learn about the psychology behind color. Then we’ll explore some of the tools within Photoshop for working with color. Finally we’ll walk through a process that will help guide us in making great color selections on a real world project. Using the techniques discussed here, you’ll gain a better understanding of how color works. You’ll also be better equipped to make informed color decisions on your own projects. [Read more…]

Digital Tutors – Designing a Cast of Characters in Photoshop Advanced

Digital Tutors – Designing a Cast of Characters in Photoshop Advanced
English | Size: 167.4MB
Category: Tutorial

What you will learn
In this tutorial we will move through a series of simple design steps to create a cast of characters. This design sequence gives you the freedom to create unique characters while also defining the overall look and feel of your world.

We will go through the design of Sci-Fi cast, showcasing two opposing sides in a conflict; the rulers and the rebels. We’ll go over how the decision to contrast an idea like Shape Design can create unique groups, while choosing to focus on simplified Tonal Design can unify the world that we’re creating.
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Digital Tutors – Complete Blender Learning Path

Digital Tutors – Complete Blender Learning Path
English | Size: 24.5GB
Category: Tutorial

The complete Blender Learning Path from Digital Tutors.
+ 1 Beginner
– Introduction to Animation in Blender
– Introduction to Compositor in Blender
– Introduction to Dynamics in Blender
– Introduction to Materials in Blender
– Introduction to Rendering with Cycles in Blender
– Introduction to Rigging in Blender
– Sculpting Workflows in Blender
– UV Mapping Workflows in Blender
– Your First Day in Blender
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