PACKT BLOCKCHAIN DEVELOPMENT FOR BEGINNERS

PACKT BLOCKCHAIN DEVELOPMENT FOR BEGINNERS
English | Size: 920.28 MB
Category: Tutorial

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* Title..: Packt Blockchain Development for Beginners
* Date…: 30-09-2018
* Type…: Bookware
* Disks..: 20x50mb

Release notes:

Take your first step into blockchain development by getting a hands-on experience with writing code to develop your own small blockchain, generate your own tokens, and deploy your first App. [Read more…]

Packtpub – Learning Blockchain Application Development

Packtpub – Learning Blockchain Application Development
English | Size: 654.07 MB
Category: Tutorial

Blockchain disrupts many different aspects of our life including finance, retail, merchandising, identity, and more. Ethereum is a platform that runs smart contracts: applications that run exactly as programmed without any possibility of downtime, censorship, fraud, or third-party interference. This is the perfect guide to help you learn the basics of building decentralized applications with the Ethereum network. You’ll learn the core concepts of decentralized applications as we build an online marketplace, connecting buyers and sellers together to exchange goods and services. In doing so, you’ll deploy your code to the Ethereum network, and build a user Interface to expose your decentralized application to the world.
[Read more…]

Packt A Beginners Guide to Web Development-XQZT

Packt A Beginners Guide to Web Development-XQZT
English | Size: 2.85 GB
Category: CBTs

We’ll take you from absolute beginner to understanding the core fundamentals of web development. By the end of this course, you ll learn everything you need to know to build amazing looking websites with HTML, CSS, and Javascript. [Read more…]

Complete Web Development 16 Courses in 1

Complete Web Development 16 Courses in 1
English | Size: 1.30 GB
Category: CBTs

"Very insightful information that other courses do not necessarily go over" — Andrew Austin

"Good quality of teaching. It’s very useful where 12 courses at one place. Very good explanation on each and every installation process and exercises shown. Thanks! to Udemy and Creative Online School" — Pramod Ganta

"Great ! Short videos but good understanding" — Ashiouzzaman Real [Read more…]

Creative Development – V-Ray for CINEMA 4D with Adam Chase

Creative Development – V-Ray for CINEMA 4D with Adam Chase
English | Size: 1.04 GB
Category: Tutorial

In this course, we will create a large scale arch-viz project using V-Ray. We go from start to finish, modeling to final while learning the principales of V-Ray along the way. Learning how to set up global illumination, creating proxies and learning their benefits, V-Ray’s material system and other important aspects of V-Ray which in the end will give you the knowledge to go and create your own realistic renders using V-Ray. [Read more…]

Creative Development – Architectural Visualization in CINEMA 4D – Adam Chase

Creative Development – Architectural Visualization in CINEMA 4D – Adam Chase
English | Size: 1.28 GB
Category: Tutorial

In this course we are going to cover the creation of an exterior arch-viz scene from start to finish.
We are going to learn different modeling techniques during the process.
We are going to take a look at using the hair module to create realistic looking grass
and also how to tune the settings to give the best results.
We are also going to take a look at different building techniques that are used in real life
that cross over into the 3d world to help add more realism. [Read more…]

Lynda – Mixed Reality Development Fundamentals

Lynda – Mixed Reality Development Fundamentals
English | Size: 1.0GB
Category: Tutorial

Learn how to develop immersive mixed reality (MR) applications using popular tools, including Unity. This course starts by covering headset selection and basic development techniques. Downloading, installation, and setup steps are covered, followed by a tour of the interface. Then, learn how to set up scenes and begin using the camera and gaze features to integrate movement. Next, find out how to configure the speech and audio features. Finish the course by learning about optimizing and debugging an app using Visual Studio 2017, then deploying to the Windows Online Store. [Read more…]

Packt Hands-on Application Development with Node js-XQZT

Packt Hands-on Application Development with Node js-XQZT
English | Size: 721.79 MB
Category: CBTs

Ever want to make a web application with Node.js? This course will guide you through the process of building a web application with Node.js and all the necessary libraries to get your application up and running. This hands-on practical guide to the landscape of Node.js will work with you to build a question-and-answer platform.

Throughout this journey, you will work with express.js, query a database with an ORM library in Node.js, and secure your application by implementing an authentication process. [Read more…]

Packt Hands-On Test Driven Development with Python

Packt Hands-On Test Driven Development with Python
English | Size: 485.89 MB
Category: Tutorial

Do you want to be one of the core developers at your company-the person that everyone wants on their team, and who can deliver new features that work on time? Unit Testing and Test-Driven Development (TDD) are key disciplines that can help you achieve that goal.

In this video tutorial, you’ll learn about the PyTest testing library and how it’s used to write unit tests in Python. You’ll also set up some common Python development environments to use PyTest. You’ll create isolated test environments with Test Doubles and learn how to implement and use them with unittest.mock. Moving on, you’ll get to know some of the best practices in Unit Testing and TDD and get some hands-on experience with programming by implementing unit tests using TDD in Python. [Read more…]

Unity Mobile Game Development

Unity Mobile Game Development
English | Size: 8.97 GB
Category: Tutorial

We will start by referencing our game document, which will be our guide through the process of creating our Unity game.
We can find information on the look of our models but also on the desired resolutions of the models and textures.
We will concentrate on creating game topology for our two characters and two weapon models.
We will also cover map generation and texture painting as part of the process.
In the end we will have models ready to be rigged and animated or plugged directly into the game engine.
We will use a variety of software packages from Maya, to TopoGun, to ZBrush and Mudbox,
in order to prepare our assets so there will be a lot of back and forth. [Read more…]