The Art of Iconic Creature Design Photobashing and Zbrush Workflows With Aaron Sims

The Art of Iconic Creature Design Photobashing and Zbrush Workflows With Aaron Sims
English | Size: 831.7MB
Category: Tutorial

Aaron Sims, the mind behind some of this generation’s most unforgettable cinema creatures, began his career over three decades ago as a special effects artist working alongside industry icons Rick Baker and Stan Winston (Evil Dead, Gremlins 2, How the Grinch Stole Christmas, Men In Black). His pioneering techniques in the world of visual effects influenced the face of character and creature design in Film, Television, Games, Previs, and VFX early on in their application (A.I., Constantine, War of the Worlds, Big Fish). In 2005, Aaron Sims Creative was formed in order to bring together a wide range of the world’s most talented concept and visual effects artists and create memorable characters, creatures, VFX, costumes, and key scenes (I am Legend, The Incredible Hulk, The Amazing Spiderman, Clash of the Titans, The Conjuring, Stranger Things). Aaron’s unparalleled skill and dedication to consistently creating stunning content for all platforms of visual entertainment has led ASC to become the premiere boutique studio for creature and franchise design & development. [Read more…]

Animation Mentor – Creature Animation on Demand

Animation Mentor – Creature Animation on Demand
English | Size: 2.7GB
Category: Tutorial

June 25, 2013
Has your animation training so far taught you how to make your characters walk, jump, and run? Then it’s time to learn how to animate quadrupeds and flying creatures to prowl, pounce, and fly. In this series of lecture materials excerpted from Animation Mentor’s acclaimed Creature Animation Program – working professional animators teach you how to conceptualize an action sequence, pace the action, animate creature interaction, work with live-action footage, and integrate live-action plates. And, you can fully access the lectures when you want from your mobile or streaming device. [Read more…]

The Gnomon Workshop – Creature Sculpting with Dominic Qwek – ZBrush, Keyshot and Photoshop Techniques

The Gnomon Workshop – Creature Sculpting with Dominic Qwek – ZBrush, Keyshot and Photoshop Techniques
English | Size: 1.2GB
Category: Tutorial


In Creature Sculpting, Character Artist Dominic Qwek shares his workflow for creating a creature bust using ZBrush, KeyShot and Photoshop. He covers the initial design process and how to block out the primary and secondary forms and evolve the design in 3D. He then details the sculpt in multiple stages while covering the features in Sculptris Pro and talks about the various techniques he uses in each stage. Lastly, Dominic shows how to quickly setup lighting and rendering in KeyShot, then composite the render passes in Photoshop to create a realistic 3D creature concept for final presentation. For those interested in 3D creature design, this title offers valuable workflow and techniques from one of the industry’s leading artists. [Read more…]

ALLAN MCKAY creature vfx 1

ALLAN MCKAY creature vfx 1
English | Size: 932 MB
Category: Tutorial

Creature FX: Volume 1 is the first in a series of training DVDs designed to focus on dozens of the visual effects associated with characters, creatures and other organic and animated subjects. It introduces many advanced industry techniques developed specifically for the latest crop of effects-laden films and utilizes up to date software and methods to create blockbuster visual effects!
[Read more…]

Sculpting a Creature Bust in ZBrush

Sculpting a Creature Bust in ZBrush
English | Size: 4.59 GB
Category: Tutorial

In this ZBrush tutorial we focus our attention on sculpting a creature bust with specific attention being paid to the concept art. We will go deep into how to construct a creature bust using only one piece of concept art. We will discuss the advantages and limitations of having a concept to work with as well as various techniques inside of ZBrush that will speed up your workflow. [Read more…]

Pluralsight – Creature Rigging for Games

Pluralsight – Creature Rigging for Games
English | Size: 2.4GB
Category: Tutorial

During this course, we will be rigging a creature that has some unique challenges not often found in your typical biped rig. We’ll be covering some more advanced rigging techniques that are intended to take your rigging knowledge to the next level.

Have you ever been tasked with rigging something other than a human, and didn’t know how to take your existing knowledge and apply it to the task? Do you want to expand your understanding of rigging so that you have the ability to tackle any type of rig? In this course, Creature Rigging for Games, you will learn how to build upon foundational knowledge to be able to tackle more unique rigging challenges. First, you will learn about the unique constraints when building a rig for games. Next, you will discover how to rig each aspect of the character, using some more advanced techniques that you can apply to future rigging challenges. Then, you will learn how to take a cloth simulation in Maya, and export it to something a game engine can use. Finally, you will explore how to finalize your rig for delivery by doing pose tests and testing your work in Unity. When you’re finished with this course, you will have the knowledge needed to create clean, professional rigs, that will work in a game engine. [Read more…]

Gnomon Workshop – Creature Concepts – The Fly

Gnomon Workshop – Creature Concepts – The Fly
English | Size: 265.6MB
Category: Tutorial

i don´t have the original torrent so…

Eric takes you through the entire design process of creating a character, from the conception of an idea and how to make it original, to the fully-realized, final color image. Starting with a series of clean thumbnail sketches, he shows how to create coherent designs while thoughtfully infusing story elements from the character’s background. The topics addressed cover many aspects of character design, including digital painting techniques, color theory, storytelling, character hybridization and tips for portfolio preparation [Read more…]

ALLAN MCKAY creature vfx 1

ALLAN MCKAY creature vfx 1
English | Size: 932 MB
Category: Tutorial

Creature FX: Volume 1 is the first in a series of training DVDs designed to focus on dozens of the visual effects associated with characters, creatures and other organic and animated subjects. It introduces many advanced industry techniques developed specifically for the latest crop of effects-laden films and utilizes up to date software and methods to create blockbuster visual effects! [Read more…]

Sculpting a Creature Bust in ZBrush

Sculpting a Creature Bust in ZBrush
English | Size: 4.59 GB
Category: Tutorial

In this ZBrush tutorial we focus our attention on sculpting a creature bust with specific attention being paid to the concept art. We will go deep into how to construct a creature bust using only one piece of concept art. We will discuss the advantages and limitations of having a concept to work with as well as various techniques inside of ZBrush that will speed up your workflow. [Read more…]

Lynda – Digital Creature Creation in ZBrush Photoshop and Maya

Lynda – Digital Creature Creation in ZBrush Photoshop and Maya
English | Size: 4.3GB
Category: Tutorial

Watch as author Ryan Kittleson introduces the skills digital artists need to create photorealistic 3D creatures for film, video, and game production. This course covers basic design, sculpting, texturing, posing, and lighting and demonstrates real-world workflow, starting with the basic sculpture in ZBrush and moving it into Maya for finishing, while editing textures in Photoshop.
[Read more…]