Lloyd Glauberman HPP Creating a Presence

Lloyd Glauberman HPP Creating a Presence
English | Size: 53.80 MB
Category: Hypnosis / NLP

VERY RARE NOT AVAILABLE ON MOST TRACKERS

Llloyd Glauberman Hypno Peripheral Programming

Power Communication Program (Creating a Presence)

There is nothing more important than the ability to communicate effectively. Unfortunately, many people struggle unnecessarily with the fear and frustration about public speaking.
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INFINITESKILLS REVIT CREATING TEMPLATES TRAINING VIDEO TUTORIAL- kEISO

INFINITESKILLS REVIT CREATING TEMPLATES TRAINING VIDEO TUTORIAL- kEISO
English | Size: 669 MB
Category: Tutorial

In this Revit Template Creation training course, expert author Brian Myers teaches you how to set up office templates and standards in Revit. This course is designed for users that already have a basic working knowledge of Revit. You will start by learning how to create a template from scratch, including working with levels, elevation tags, and legends. You will learn about annotation styles and patterns, tags and titles, and title blocks. Brian will teach you about visibility, such as visibility graphics and view filters and templates. This video tutorial will cover topics such as editing wall tags, structural settings, mechanical settings like duct and pipe, electrical settings, and the material takeoff schedule. Finally, you will cover printer and site settings, sheet issues and revisions, and more. Once you have completed this computer based training course, you will be fully capable of setting up your templates in Revit. Working files are included, allowing you to follow along with the author throughout the lessons. [Read more…]

Yiihuu.com – Creating an Advanced Cinematic Character – Vagrant Knight [English]

Yiihuu.com – Creating an Advanced Cinematic Character – Vagrant Knight [English]
English | Size: 11.1GB
Category: Tutorial

In this tutorial, we will dive into the process of creating a high-detail and lifelike character model, covering the contents of references, modeling, facial details sculpting, techniques for creating photorealistic hair, texturing for skin, hair and leather.
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Skillshare – Character Animation Part1 – Creating a Character Using After Effects

Skillshare – Character Animation Part1 – Creating a Character Using After Effects
English | Size: 700.7MB
Category: Tutorial

Skillshare – Character Animation Part 1: Creating a Character Using After Effects
Duration: 39min

Design and set up a basic character rig that is ready for animation.

You’ll create your very own character using only After Effects and prepare it for animation.

I highly encourage you to create your own original design but if you want to just follow along and recreate mine that is perfectly fine.
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Lynda – Creating a Environment Kit Design for Games

Lynda – Creating a Environment Kit Design for Games
English | Size: 2.0GB
Category: Tutorial

Learn how to use 3ds Max to make kits of scalable, modular assets and textures for your 3D games. Modular assets can be combined to make bigger, more complex objects, scenes, or environments. They snap together easily and are designed so they transition seamlessly to their final destination. In this course, Christian Bradley shows how to create walls, columns, and other modular building components based on a grid system in 3ds Max.
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Packtpub – Creating Smart Web Apps with Django [Video]

Packtpub – Creating Smart Web Apps with Django [Video]
English | Size: 263.51 MB
Category: E-learning | others

Get under the hood of Django. With this course, you’ll learn to integrate your application with other technologies. You’ll start building practical, advanced web applications that can scale to handle increased workloads. Django brings the power of Python to help you quickly develop web applications. From simple prototypes to large-scale projects, Django encourages a clean and pragmatic design and gives you a comprehensive toolkit to build scalable web apps.
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Gumroad – Intro to Dynamic Sketching – Creating and Modifying Primitives

Gumroad – Intro to Dynamic Sketching – Creating and Modifying Primitives
English | Size: 1.6GB
Category: Tutorial

This video covers many of the form building and modifying techniques that I utilize when sketching subjects at any angles.

This video covers:
Building primitives: cubes, cones, spheres, cylinders, pyramids
Drawing Ellipses
Modifying primitives: shearing, rounding, bevelling, and more
Rotating forms and the movement of vanishing points
Rotation of Ellipses
Organic forms [Read more…]

Digital Tutors – Creating Game Weapons in Maya and ZBrush

Digital Tutors – Creating Game Weapons in Maya and ZBrush
English | Size: 799 MB
Category: Tutorial

In this course we will use a Maya to ZBrush workflow to build and texture a detailed battle hammer.

When working with digital assets, the ability of your computer to manipulate those assets is limited, especially when dealing with very high resolution meshes. For this reason, we use things like normal maps to simulate the high resolution detail in a way that we can more easily use. In this course, we’ll use a weathered battle hammer as an example to illustrate some of the ways you can use Maya and ZBrush together to build and sculpt high resolution props and set pieces and create useable assets. After building the base geometry and laying out UVs in Maya, we’ll go through the process of sculpting and texturing the hammer in ZBrush. We’ll finish up by applying all of that detail back in Maya to create a high quality, useable prop. [Read more…]

CGCookie – Creating Grass in Blender

CGCookie – Creating Grass in Blender
English | Size: 673.5MB
Category: Tutorial

Grass is just about everywhere outside, so it’s really handy to know how to render it well. This course covers everything you’ll need to make your own: modeling, shading, particle instancing, animation, and more! We’ll cover two different ways of creating grass – hair particles and mesh particles. Since they both have their advantages and disadvantages, we’ll cover why you would want to use one over another, or the best ways to use them in combination. [Read more…]

Creating Concept Vehicles in Maya

Creating Concept Vehicles in Maya
English | Size: 2.24 GB
Category: Tutorial

1. Working out rough designs on paper 8:06 2. Using 3d thumbnails to flesh out the design 4:47 3. Blocking in the main body of the car 10:00 4. Refining the rough shape of the car 11:37 5. Finishing the main shape of the car 10:55 6. Refining crease lines 11:47 7. Defining the front grill 10:27 8. Sharpening the crease lines 13:45
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