Artstation – Creating a AAA Game Asset

Artstation – Creating a AAA Game Asset
English | Size: 2.8GB
Category: Tutorial


Part 1 of 7. In this seven-part course, Emiel Sleegers covers the creation of an environment asset, in this case a fire hydrant, for use in AAA games, in real time. In this first part he covers reference gathering and how he will approach creating the asset in the series, before he demonstrates the creation of the high poly model using 3DsMax. [Read more…]

Realistic Clothing Workflow for AAA Game Male Characters

Realistic Clothing Workflow for AAA Game Male Characters
English | Size: 1.3GB
Category: Tutorial


ABOUT THIS CLASS
Do you want to model AAA quality game character clothing but you find it difficult to model realistic clothing using hand sculpting method?

Is your wrinkles and folds don’t look believable and Natural?

If any of these problems you have then this course can solve your problem.

Welcome to Nexttut Education’s Realistic Clothing for AAA game male characters Course
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Concept Art Photorealistic for a AAA Video Game with Photoshop | Pluralsight

Concept Art photorealistic for a AAA video game with Photoshop | Pluralsight
English | Size: 1.9GB
Category: Tutorial


This 4h 26m Photoshop tutorial will show you the process for creating a photorealistic concept art piece, all the way from brief to reference board, 3 photobashed sketches, and then the making of the final piece in real time.

This exercise is based on a real concept art test created for Ubisoft to secure a role as a concept artist on the next Ubisoft AAA video game : Tom Clancy, The Division. [Read more…]