Skillshare – How To Texture 3D Models With Substane Painter

Skillshare How To Texture 3D Models With Substane Painter BOOKWARE-SOFTiMAGE
English | Size: 370.43 MB
Category: Tutorial

In this class, I am going to teach you my favourite workflow for texturing your 3D models using Substance Painter. Once you learn the basic methods for texturing your assets you can just let loose and let your creativity flow! A bit like when you get in the zone when you are sketching.
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3D Art Characters In Zbrush – 16 Vols – Basic To Intermediate

3D Art Characters In Zbrush – 16 Vols – Basic To Intermediate
English | Size: 17.8GB
Category: Tutorial

Welcome to the 3D Art School, in this first pack: “3D CHARACTER ART – Basic to Intermediate” you’ll learn how create characters but to a professional level, maybe for video games, animation or collectibles. Everyone asks me if I teach how to make characters for games or for animation, but they don’t know that the the technical part is the second big step. The first step is the art part, learn how to make good characters, with strong anatomical bases. If you know how to create great characters, in that moment, ok you can say, now I need the technical steps for my major, my focus (games, animation, collectibles..) With the 3 Modules included of “3D CHARACTER ART – Basic to Intermediate” you will learn from zero to hero. I guarantee you will improve fast and be able to model characters (Comics, realistic, cartoon..) [Read more…]

3D Art Characters In Zbrush – 16 Vols – Basic To Intermediate

3D Art Characters In Zbrush – 16 Vols – Basic To Intermediate
English | Size: 17.8GB
Category: Tutorial

Welcome to the 3D Art School, in this first pack: “3D CHARACTER ART – Basic to Intermediate” you’ll learn how create characters but to a professional level, maybe for video games, animation or collectibles. Everyone asks me if I teach how to make characters for games or for animation, but they don’t know that the the technical part is the second big step. The first step is the art part, learn how to make good characters, with strong anatomical bases. If you know how to create great characters, in that moment, ok you can say, now I need the technical steps for my major, my focus (games, animation, collectibles..) With the 3 Modules included of “3D CHARACTER ART – Basic to Intermediate” you will learn from zero to hero. I guarantee you will improve fast and be able to model characters (Comics, realistic, cartoon..) [Read more…]

Skillshare – Blender 2.8 – Darth Vader 3D Character Creation

Skillshare – Blender 2.8 – Darth Vader 3D Character Creation
English | Size: 6.1GB
Category: Tutorial

Course Topics
•Learn subsurf modeling to create the parts of the character (Helmet, Mask, Chest Armor)
•Create realistic metal and glass materials with simple node setups (Black Metal, Grey Metal, Silver Metal, Black Glass)
•Add objects with emission shader as lighting around the character [Read more…]

3D Monks Animation Masterclass – Motion Design School

3D Monks Animation Masterclass – Motion Design School
English | Size: 1.9GB
Category: Tutorial

In this masterclass, I’ll share with you my experience in creating 3D models, animation techniques in After Effects and C4D and frame-by-frame animation in Adobe Photoshop. Together will go through the full pipeline from the idea to the final result. [Read more…]

CG Makers – 3D Character Creation – Gold Pack

CG Makers – 3D Character Creation – Gold Pack
English | Size: 2.6GB
Category: Tutorial

In each block of muscles I will explain how to generate the shape of each one of them, and how they are connected through tendons to the bones respectively.

Through 39 classes you will learn everything you need to model an anatomically correct character, you will learn muscle by muscle with its name in english and recommendations to apply this knowledge to your future projects. [Read more…]

Skillshare – 3D Animation & Data Visualization in Autodesk Maya

Skillshare – 3D Animation & Data Visualization in Autodesk Maya
English | Size: 1.8GB
Category: Tutorial

We will have four possible projects to complete. Feel free to skip to one of the four sections of the course and only complete that section or follow along for all sections as each one covers different techniques and aspects of 3D and Maya. [Read more…]

Skillshare – 3D Modeling Masterclass For Complete Blender 2.8 Beginners The Basics

Skillshare – 3D Modeling Masterclass For Complete Blender 2.8 Beginners The Basics
English | Size: 2.1 GB
Category: Tutorial

In this class, you will learn the bare basics of 3D modeling in Blender 2.8. You will learn how to work with 3D models in Blender starting from scratch. You will be introduced to the new Blender 2.8 user interface. You will also learn how to work with and manipulate the different object types and their properties. WeÆll also cover how 3D meshes work and all the basics related to vertices, edges and faces and how to manipulate them to create any object we can think of. This class also has a number of exercises to help you sharpen up your modeling skills. By the end of the class, you will have developed newfound skills to help you as a budding 3D modeler. [Read more…]

Packt – 60 AutoCAD 2D And 3D Drawings and Practical Projects

Packt – 60 AutoCAD 2D And 3D Drawings and Practical Projects-ZH
English | Size: 1.89 GB
Category: Tutorial

If you have a basic knowledge of AutoCAD and want to practice with real-world and hands-on AutoCAD drawings, then this course is for you. This has a huge collection of AutoCAD 2D and 3D drawings and is regularly updated with new drawings.
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Linkedin – Learning Introduction to 3D

Linkedin – Learning Introduction to 3D-ZH
English | Size: 908.97 MB
Category: Tutorial

No matter what software you use or final product you create, all 3D modeling and rendering packages share the same underlying concepts. In this course, expert George Maestri provides a broad overview of these concepts and the techniques that apply to all types of 3D artwork: character designs, product shots animation, visual effects, and more. He starts with navigating 3D space and manipulating existing objects, reviews geometry and modeling, and shows how to apply color and texture to surfaces. Finally, George goes over basic rendering theory covering features found in most commercial rendering engines [Read more…]