Packt Publishing – Blender Books

Packt Publishing – Blender Books
English | Size: 1.1GB
Category: 3D


31 Blender Books by Packt Publishing:

– Blender 3D: Architecture, Buildings, and Scenery (2008) – Allan Brito
– Blender 3D 2.49 Architecture, Buildings, and Scenery (2010) – Allan Brito
– Blender 3D 2.49 Incredible Machines (2009) – Allan Brito
– Blender 2.49 Scripting (2010) – Michel Anders

– Blender 2.5 Character Animation Cookbook (2011) – Virgilio Vasconcelos
– Blender 2.5 HOTSHOT (2011) – John E. Herreno
– Blender 2.5 Lighting and Rendering (2010) – Aaron W. Powell
– Blender 2.5 Materials and Textures Cookbook (2011) – Colin Litster
– Blender 2.6 Cycles – Materials and Textures Cookbook (2013) – Enrico Valenza
– Blender 3D Basics Beginner’s Guide (2012) – Gordon Fisher
– Blender 3D Basics Beginner’s Guide, Second Edition (2014) – Gordon Fisher
– Blender 3D By Example (2015) – Romain Caudron, Pierre-Armand Nicq
– Blender 3D Cookbook (2015) – Enrico Valenza
– Blender 3D Incredible Machines (2016) – Christopher Kuhn
– Blender Compositing and Post Processing (2014) – Mythravarun Vepakomma
– Blender Cycles: Lighting and Rendering Cookbook (2013) – Bernardo Iraci
– Blender Cycles: Materials and Textures Cookbook, Third Edition (2015) – EnricoValenza

– Blender 3D: Characters, Machines, and Scenes for Artists (2016) – Enrico Valenza, Christopher Kuhn, Romain Caudron, Pierre-Armand Nicq
– Blender 3D: Designing Objects (2016) – Romain Caudron, Pierre-Armand Nicq, Enrico Valenza
– Blender Quick Start Guide (2018) – Allan Brito
– Blender for Video Production Quick Start Guide (2018) – Allan Brito

– 3D Printing Blueprints (2013) – Joe Larson
– 3D Printing Designs: Design an SD Card Holder (2016) – Joe Larson
– 3D Printing Designs: Fun and Functional Projects (2016) – Joe Larson
– 3D Printing Designs: Octopus Pencil Holder (2016) – Joe Larson
– 3D Printing Designs: The Sun Puzzle (2016) – Joe Larson
– Blender 3D Printing Essentials (2013) – Gordon Fisher
– Blender 3D Printing by Example (2017) – Vicky Somma

– Blender Game Engine Beginner’s Guide (2012) – Victor Kuller Bacone
– Building a Game with Unity and Blender (2015) – Lee Zhi Eng
– 3D Game Design with Unreal Engine 4 and Blender (2016) – Justin Plowman

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