Lynda – Unreal Engine Arch Viz Design Techniques by Simon Manning

Lynda – Unreal Engine Arch Viz Design Techniques by Simon Manning
English | Size: 1.5GB
Category: Tutorial


Want to work faster and smarter in Unreal Engine? In this course, pick up practical architectural visualization techniques that can help you build compelling experiences with Unreal Engine. Instructor Simon Manning shares tips for working with materials, including how to get realistic mirrors in your scene and give your glass materials reflectivity. He also explores how to regenerate improved lightmaps from within Unreal, as well as how to reduce draw calls and poly counts, measure project performance, and more.

Topics include:
Migrating material packages
Batch replacing of materials
Static vs. dynamic lighting
Lightmap analysis, correction, and padding
Shader analysis and correction
Draw call optimization
Improving reflections

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