Digital Tutors – 3D Integration and Relighting in NUKE

Digital Tutors – 3D Integration and Relighting in NUKE
[box style=”info”]Instructor: Miquel de los Rios
Runtime: 2h 56m
Level: Advanced
Software used: NUKE 6.3v4, Maya 2013
Video Format: MP4
Resolution: 1280×720
File Size: 3.98 GB
More info

Description :

In this tutorial we will learn integration and Relighting techniques in NUKE and Maya. Throughout these lessons we will take a look at integrating CG renders in NUKE.

We will look at compositing all of the render passes, what each one does, and how they can be useful. Also, we will study the Relight Node in NUKE, and how this script helps recreate direct lighting within NUKE’s powerful 3D node.

1. Introduction and project overview
2. Analyzing and tracking our footage
3. Masking our sky and exporting our camera
4. Importing our camera and setting basic lighting
5. Creating a position and UV render layer
6. Creating a beauty render layer and passes
7. Setting up the Relight node and a point cloud
8. Using the Relight node as a render pass
9. Creating a custom node to control render passes
10. Loading a new sky and adjusting it
11. Cleaning up our luma key and creating a light
12. Creating a Reconcile 3D node
13. Creating a Reconcile 3D node
14. Adjusting volume rays
15. Creating anamorphic and halo ring flares
16. Adjusting our flares and color correcting
17. Final tweaks and rendering

Digital Tutors 3D Integration and Relighting in NUKEDigital Tutors 3D Integration and Relighting in NUKE

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