Create a Point & Click Adventure using Unity 3D | Udemy


Spring: Spring Clo

Create a Point & Click Adventure using Unity 3D | Udemy
English | Size: 8.2 GB
Genre: eLearning

What you’ll learn
Create a complete Point & Click Adventure game similar to Monkey Island, Days of the Tentacle and other point click games
Editor Scripting to ease game play development
Object Oriented Programming
Scriptable-Object for Item Database and Inventory
Save and Load features
Light baking and light probe with Unity

In this course we will create a short Point & Click Adventure game (Monkey Island, Full Throttle) from scratch in Unity. You will learn about object oriented programming and have an overall better understanding of C#.

We will provide you with all the assets needed to create the game (including 3d models, audio), feel free to use these assets in your own games.

We will also discuss the concepts and advantages using Object-Oriented approach, such as Inheritance, and also discuss Editor Scripting heavily to create a custom inspector for ease of development. We will also delve into Entity State concept, where every entity instance state can be saved, so it will persist on each sessions, and also we will learn about baking light for the scene.

Basic knowledge in C# is a plus, but don’t get discouraged, since in most of the lessons, we will start the script from a new one, so anyone can follow it.

Who is the target audience?

Anyone who wants to learn how to make games

Indie game developers

Game Developers

Game enthusiasts

Unity developers

Who this course is for:
Beginner to Intermediate Unity Developer.

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ud | LinkedIn[/b]
English | Size: 163.18 MB
Genre: eLearning[/center]

Spring Cloud provides tools for developers to quickly build cloud native apps. Using Spring Boot and Spring Cloud, developers can stand up microservices, consume services, perform load balancing, and more. Plus, Spring Cloud solutions are built on the 12-factor app methodology, so they’ll work well in any distributed environment. Join software and security architect Frank Moley, as he shows how to use Spring Cloud to build cloud native apps that scale beautifully in both traditional data centers and private or public cloud infrastructures. Learn how to set up microservices and external configurations, as well as how to discover and consume services. Frank concentrates on the Spring Cloud Netflix patterns, including Eureka.

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