The Gnomon Workshop – Introduction to Visual Effects for Games in Unreal

The Gnomon Workshop – Introduction to Visual Effects for Games in Unreal
English | Size: 7.7GB
Category: Tutorial

In Introduction to VFX for Games in Unreal, senior VFX artist Jeremy Griffith walks through his thought processes and workflows for every stage of VFX creation for games, from sketch to final animation in the Unreal 4 VFX toolset. Jeremy first lays down some fundamentals with a static water spout project, diving into the details of how to think about natural phenomena (like water and mist) and how to tackle VFX animation through a shader-heavy workflow. Then, Jeremy applies these techniques and assets to a non-static water spell project, covering high-level considerations such as animation principles.
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Pluralsight – Texturing Enemy Creatures for Games in Substance Painter

Pluralsight – Texturing Enemy Creatures for Games in Substance Painter
English | Size: 1.6GB
Category: Tutorial

Creating a frightening and compelling enemy creature for game development requires a solid sense of color, value, and material understanding. In this course, Texturing Enemy Creatures for Games in Substance Painter, you will learn how to build a visually compelling creature texture in a proper game production setting. You will start by learning how to bake and work with multiple textures inside Painter. Then, you will learn about how to make sure your textures look perfect inside Unity. Finally, you will make sure all the details look just right after adding effects to the scene. By the end of this course, you will know how to tackle any kind of character or creature texture. Experience in Substance Painter and Unity is recommended. Software required: Substance Painter and Unity. [Read more…]

Flippednormals – Modeling characters for games

Flippednormals – Modeling characters for games
English | Size: 3.3GB
Category: Tutorial

Modeling Characters for Games

In this game art tutorial, you’ll learn everything you need to know in order to model high-end characters for games. Gavin will take you through all the steps and will guide you on your journey to becoming a better game artist. There’s more than 5 hours of quality training in this series, covering everything you need to know in order to get started with modeling for games.
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Cubebrush – PBR Character For Games


Cubebrush – PBR Character For Games
English | Size: 11.8 GB
Genre: eLearning

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Pluralsight – Game Design Fundamentals


Pluralsight – Game Design Fundamentals
English | Size: 721.2 MB
Genre: eLearning

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Game Physics Cookbook

Game Physics Cookbook
English | Size: 4.4MB
Category: Tutorial

Book overview
This book is a comprehensive guide to the linear algebra and collision detection games commonly use, but only briefly touches on the topic of collision resolution (Physics). The book is structured as follows:

Chapters 1, 2 and 3 cover the basics Linear Algebra.
Chapters 4, 5 and 6 cover two dimensional primitives and how to detect intersections between them.
Chapters 7, 8, 9 and 10 cover three dimensional primitives and how to determine intersections between them.
Chapters 11, 12 and 13 cover meshes, scenes and scene organization.
Chapters 14, 15 and 16 cover physics. Throughout these chapters we built a very basic rigid body physics engine.
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Pluralsight – A Programmer’s Guide to Game Art for Unity

Pluralsight – A Programmer’s Guide to Game Art for Unity
English | Size: 892.5MB
Category: Tutorial

Learn to develop high quality, stylized low poly models with hand painted textures for Unity3D with Blender, Gimp or Photoshop. This course is delivered through a programmer’s perspective. Alex has been a programmer first and an artist second, so he knows what it’s like to be new to 3D Art, and also shows how to use programming concepts such as agile and rapid production in art and asset creation. [Read more…]

Coursera – Beginning Game Programming with C#


Coursera – Beginning Game Programming with C#
English | Size: 1.98 GB
Genre: eLearning

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Udemy – Unity Tech Art Lighting VFX For Game Development


Udemy – Unity Tech Art Lighting VFX For Game Development
English | Size: 3.78 GB
Genre: eLearning

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Udemy – JavaScript Game Development Step by Step


Udemy – JavaScript Game Development Step by Step
English | Size: 2 GB
Genre: eLearning

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