ArtStation – Creating realistic garment in for games and realtime render by Marianna Yakimova

ArtStation – Creating realistic garment in for games and realtime render by Marianna Yakimova
English | Size: 2.7GB
Category: Tutorial


In this video I combined 4 previous videos to demonstrate the whole process to create a cloth asset for games or real-time render presentation. I will guide you and explain methods used to model an outfit in Marvelous Designer, sculpting in Zbrush, retop in Maya, texturing in Substance painter. Video has a written explanation with easy follow.
Topics covered:
– modeling in MD,
– sculpting in Zbrush
– retopology in Maya
– texturing in Substance painter
In this video I will showcase creating an outfit asset from start to finish!
As a bonus included a pack of custom created stencils.

Level – Begginer to Intermediate
The files you will get:
– 1 HD video – with commentaries subtitles
– a pack of used stencils
– a pack of used seam brushes

For any questions feel free to e-mail: [email protected]

Tags:
Tutorials
Game Assets
Brushes
Characters
Modeling
Rendering
Shaders
Texturing
3D Game Assets
Characters
Humans
Props
Clothes & Accessories
2D
Adobe Photoshop
Substance Painter
3D
ZBrush
Marvelous Designer
Maya
Photoshop CS6+
Substance Designer
ZBrush

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RAPIDGATOR
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nitroflare.com/view/10A8F17564450FE/ArtStation_-_Creating_realistic_garment_in_for_games_and_realtime_render_by_Marianna_Yakimova.part2.rar
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