3DMotive – Sculpting Hand Anatomy in ZBrush Volume 1

3DMotive – Sculpting Hand Anatomy in ZBrush Volume 1
English | Size: 6.6GB
Category: Tutorial

By the end of Sculpting Hand Anatomy in Zbrush, you’ll have a solid understanding of the anatomy of the hand, the underlying muscles, and how to interpret them into the 3D form using zBrush. After a quck intro to the physical anatomy, you will learn how to use DynaMesh to create a base for the hand, and will learn how to use ZRemesher to create a usable topology. From there, we’ll jump into creating hands in a T pose to use in the animation, before proceeding into modifying the pose to something a bit more aesthetic. [Read more…]

Lynda – ZBrush Modeling Footwear

Lynda – ZBrush: Modeling Footwear
English | Size: 2.9GB
Category: CBTs

Digitally sculpting a shoe in ZBrush can sometimes seem a bit daunting. The finished product should be precise, but follow the natural curves of an organic shape. In this course, learn how to leverage the unique tools in ZBrush to digitally sculpt realistic footwear. Ryan Kittleson takes you through the steps of accurately modeling a shoe, explaining how to create the sole, cut the tread pattern, make the upper basic shape, and create the laces. Plus, he shares how to add fine details such as stiches and leather and fabric textures. Upon wrapping up this course, you’ll be equipped with the tools and techniques you need to create nearly any kind of footwear-not just the shoe sculpture shown in the course. [Read more…]

Sculpting Wrinkles in ZBrush with Cesar Dacol Jr -BB3D

Sculpting Wrinkles in ZBrush with Cesar Dacol Jr -BB3D
English | Size: 864 MB
Category: E-book

At some point everyone becomes enamored with surface detailing and wrinkles. In this DVD Cesar Dacol Jr. unlocks the secrets that he uses in the feature film industry. He will navigate you through the processes of internal and external forces that cause wrinkles. You will never look at a wrinkle the same way as you explore compression zones, anchor points, tissue composition and external elements in your design. Wrinkles can be complex and overwhelming, but Cesar will teach you some basic tricks that simplify the thought process behind the rhythmic patterns. You will discover the why, where and how to apply wrinkles convincingly to a sculpture. Even though this model was created in a computer using ZBrush, the methods taught are analog-based and can be easily ported into a traditional sculpture or other 3D applications like MudBox. Instructor for this title: Cesar Dacol Jr [Read more…]

PIXOLOGIC ZBRUSH V4.0 MACOSX-XFORCE

PIXOLOGIC ZBRUSH V4.0 MACOSX-XFORCE
English | Size: 230 MB
Category: CBTs

Pixologic ZBrush is a digital sculpting and painting program that has revolutionized the 3D industry with its powerful features and intuitive workflows. Built within an elegant interface, ZBrush offers the world s most advanced tools for today’s digital artists With an arsenal of features that have been developed with usability in mind. [Read more…]

ZBrushSP – 55 Ornament Brushes + alphaheight maps – Vol1

ZBrush/SP – 55 Ornament Brushes + alpha/height maps – Vol1
English | Size: 564.6MB
Category: CBTs

This is a Ornament alpha/brush set for ZBrush, Substance Painter, Quixel DDO and NDO etc.
55 brushes and height/alpha maps, all 2048×2048 16bit in Tiff, Jpeg, PSD, Photoshop ABR brushes, as well as ZBrush Brushes.
These brushes can be used for any program that works with alphas and height maps, you can add them to 3Dcoat, 4Dcinema, Blender etc. [Read more…]

Digital Tutors – Architectural Detailing in ZBrush

Digital Tutors – Architectural Detailing in ZBrush
English | Size: 1.05 GB
Category: CBTs

Building and detailing environments can be a time consuming process. To finish your models, you might need to create texture maps, either derived from photos, procedurally generated or hand painted. Adding higher resolution detail, like bricks or stone, to your interior and exterior models can be challenging as well. ZBrush can make this process a little bit easier. We’ll start by creating a seamless brick texture that we can apply to our geometry. We’ll look at using the Projection Master to quickly add detail to our models. We’ll use Noise to interactively dial in some specific patterns, like a knockdown wall texture. We’ll also look at building individual elements using primitive geometry that we can then append to our model. Once you’re done, you’ll have a better understanding of some of the tools you can use to detail your environments in ZBrush and a few ideas to get you going. [Read more…]

Learn Squared – Concepting in ZBrush with Alex Figini (UPDATE)

Learn Squared – Concepting in ZBrush with Alex Figini (UPDATE)
English | Size: 9.6GB
Category: Tutorial

If you’ve ever felt overwhelmed by ZBrush, you’ve come to the right place. Follow along as concept artist Alex Figini takes you through his entire process for creating complex characters and props for films and games. Covering everything from basic principles to advanced sculpting techniques, this course is a robust toolkit for concepting with ZBrush, Marvelous Designer, and Keyshot.
[Read more…]

ZBrush Character Creation – Advanced Digital Sculpting DVD

ZBrush Character Creation – Advanced Digital Sculpting DVD
English | Size: 3.02 GB
Category: Tutorial

Brush’s popularity is exploding giving more CG artists the power to create stunning digital art with a distinctively fine art feel. ZBrush Character Creation: Advanced Digital Sculpting is the must-have guide to creating highly detailed, lush, organic models using the revolutionary ZBrush software. Digital sculptor Scott Spencer guides you through the full array of ZBrush tools, including brushes, textures and detailing. With a focus on both the artistry and the technical know-how, you’ll learn how to apply traditional sculpting and painting techniques to 3D art while uncovering the "why" behind the "how" for each step. [Read more…]

Lynda – ZBrush Tips & Tricks

Lynda – ZBrush: Tips & Tricks
English | Size: 2.2GB
Category: Tutorial

Are you ready to take your ZBrush-ing to the next level? In this weekly series, ZBrush artist Ryan Kittleson shares his personal approach on how to make ZBrush work for you. Ryan demonstrates how to set hot keys so that ZBrush operates more like your other favorite software. He shows you how to customize the interface, so that the features you use the most are placed front and center, and how optimize the setup of a custom scene to achieve maximum workflow efficiency.
[Read more…]

Digital Tutors – Sculpting Hard Surfaces in ZBrush 3.5 R3

Digital Tutors – Sculpting Hard Surfaces in ZBrush 3.5 R3
English | Size: 1.18 GB
Category: Tutorial

In this series of lessons we’ll learn how to use some of the hard-surface sculpting tools in Zbrush. Zbrush has always been a great application for sculpting incredibly detailed organic shapes. But did you know that Zbrush has a number of useful tools that will help you to sculpt more hard surface shapes as well? In this course, we’ll talk about the Polish brushes, which will allow us to combine smooth curves and sharp edges in a single stroke. The strokes themselves have been enhanced with Backtrack, allowing us to get smoother, straighter lines when sculpting. We’ll also cover the Re-mesh functionality which will allow us to combine multiple shapes in Boolean-type operations. We can also take advantage of the Zbrush primitives to give us a great starting point for some of our hard surface shapes. [Read more…]