Gumroad – Introduction to Blender Workflow Volume One by Jama Jarubaev

Gumroad – Introduction to Blender Workflow Volume One by Jama Jarubaev
English | Size: 3.7GB
Category: Tutorial

This is a first part of a series of tutorials on my Blender workflow.

Blender has become a very important part of my workflow since this program has everything i`ve been looking for in a 3D package.

It is stable, fast, intuitive, FREE and etc.

This pack includes video tutorials that will help you to get into blender and see what tools and add-ons i use on a daily basis in my professional work.
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Adobe Photoshop – Retouching Workflow

Adobe Photoshop – Retouching Workflow
English | Size: 1.79 GB
Category: Tutorial

In this DVD you will learn how to create an automated retouching workflow. You will learn how to configure and apply Safe Auto-Levels and add amazing Contrast to images without effecting the image colour balance.

We also demonstrate a technique for dealing with colour Cast reduction, using the Histogram and Photofilter to produce a totally natural and convincing effect. [Read more…]

RGGEDU – Commercial Hair Retouching Workflow

RGGEDU – Commercial Hair Retouching Workflow
English | Size: 4.3GB
Category: Tutorial

Retouching hair is an advanced skill and poses a constant challenge for even the top commercial retouchers. Hair is complex by nature. It can be fine, thick, corse, smooth and often out of focus. In over 10 years of high end commercial retouching, Sef McCullough has developed a variety of systematic and repeatable methods for cleaning up, isolating and extracting hair in Photoshop. Join Sef in his second RGG EDU tutorial where Sef gives an in-depth look at his ground-breaking processes and workflows for retouching hair. These methods are what sets him apart and puts him in front of the most demanding clients in the world. [Read more…]

Desktop Images Avid Workflow and Media Managment Level 2

Desktop Images Avid Workflow and Media Managment Level 2
English | Size: 632 MB
Category: Tutorial

I’ve got all the disks plus a basic/beginning set by Genuis (http://www.geniusdv.com/avid-dvd.php) and Avid HD training too. Disks 3 and 4 are already here but looks like no seeders around. If you want me to up 3 and 4 after I finish upping disks 1 and 2; put in a request and PM me to let me know you did so. I hadn’t planned on upping the Genuis DVD since it is so basic but if enough people want it…. As for the HD disks, those will be upped sometime later. The Desktop series is excellent and most everything taught in the series can still apply to Avid Xpress Pro 5.x HD. Get your feet wet with Desktop first. I have yet to watch the HD set completely myself since I don’t have a a HD camera yet. Remember, the more you seed, the sooner I can up the others. [Read more…]

Adobe Green-Screen Workflow

Adobe Green-Screen Workflow
English | Size: 2.8GB
Category: Tutorial

Working with green-screen footage can be a daunting task. The Adobe suite of video tools provides a wide array of choices, but how do you know which to use? This course aims to answer that important question. Instructor Rich Harrington guides you through the keying process in Premiere Pro, After Effects, and popular third-party keying tools. Get an overview of the import process, and discover the strengths of each keyer. Learn how to use Ultra Keyer, KEYLIGHT, Red Giant Keying Suite (including the Primatte Keyer), and Light Wrap Fantastic, while discovering ways to work with transparency and create great backdrops in Photoshop. [Read more…]

Blender – Toon Character Workflow

Blender – Toon Character Workflow
English | Size: 1.7GB
Category: Tutorial

In this training series, we explore the various aspects of toon-shading, starting from the concept art all the way to render. We will explore what kind of characters will work, what colors to choose for your shading, and what kind of animation is possible. The concept art, modeling, rigging, shading, animation, and rendering will be guided by Dillon Gu, creator of Katsu Cats. [Read more…]

Lynda – Unreal Substance Designer Workflow

Lynda – Unreal: Substance Designer Workflow
English | Size: 430.4MB
Category: Tutorial

Explore the integration of Substance Designer-a powerful tool for creating textures for 3D art, visualization projects, and games-with Unreal Engine. This course provides a solid foundation of the principles of texture creation in Substance Designer for use in Unreal Engine. Instructor Scott Pagano explains how to import a model into Substance Designer and bake AO, curvature, and ID maps. He discusses the advantages of system-based procedural texture creation, and shows how to create both image file output and substances which can be used and modified directly in the Unreal editor. [Read more…]

Creating Your Workflow in Capture One David Grover

Creating Your Workflow in Capture One David Grover
English | Size: 895.6MB
Category: Tutorial

David Grover
Creating Your Workflow in Capture One 10
Work Smarter, Not Harder, In Capture One
What can you do in Capture One to make your workflow faster and more efficient? David Grover, Capture One educator and expert will show you how to set up the best workspace for post-processing to exporting batches of images to multiple locations. [Read more…]

Linear Workflow Rendering Strategies with Arnold and Maya

Linear Workflow Rendering Strategies with Arnold and Maya
English | Size: 230.56 MB
Category: Tutorial

Linear workflows ensure that the colors you use in a project are both consistent and reproducible across many platforms. In this course, Linear Workflow Rendering Strategies with Arnold and Maya, you’ll dive into the color management workflows for Maya and Arnold. First, you’ll begin by learning about color space and color gamut, so you can understand what you’re managing inside of Maya and how to get the results you want. Next, you’ll explore color management preferences inside Maya, and look at each option available individually and what can be customize.
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Lynda – Product Presentation Workflow

Lynda – Product Presentation Workflow
English | Size: 867.7MB
Category: Tutorial

Explore a complete process for creating a stylish product presentation. In this course, Zaheer Mukhtar walks through a product presentation workflow, demonstrating how to tackle modeling, create lights and materials, and composite render passes. He begins by showing how to quickly model your scene assets. He then shows how to create realistic materials and textures for the different models, set up V-Ray renderer, make further adjustments to the lights, set up render passes, and composite your renders in Adobe Photoshop. Plus, he shows how to add details to your renders to make them more visually interesting, and color correct objects.
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