3DMotive – Intro to Unity Volume 4

3DMotive – Intro to Unity Volume 4
English | Size: 622.0MB
Category: Tutorial

In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you’ll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step. [Read more…]

3DMotive – Intro to 3ds Max 2017 Volume 4

3DMotive – Intro to 3ds Max 2017 Volume 4
English | Size: 1.4GB
Category: Tutorial

Most programs have a multitude of buttons, gizmos and menus that often clutter up and confuse students as to where everything is and what they’re mostly likely going to use in a production atmosphere. Intro to 3ds Max is designed to focus on what the student is going to need to know to start and finish any model they choose to undertake to create.The UI, and customization of same, will be explored as well the major creation methods and using sub-object functions (vertex, edge, polygon, element) to their best advantage. From using photo references, the student will be able to clearly and concisely model parts and refine details to create finished meshes. [Read more…]

Gumroad – Houdini Procedural Lake Houses Volume 4

Gumroad – Houdini Procedural Lake Houses Volume 4
English | Size: 5.7GB
Category: Tutorial

In these tutorial series, we will be creating procedural lake houses in Houdini all the way from generating the main silhouette to creating the final shaders and placing setdressing.
Volume 4 – Chapter 3
[Read more…]

3DMotive – Intro to ZBrush Volume 4

3DMotive – Intro to ZBrush Volume 4
English | Size: 2.1GB
Category: Tutorial

In this Intro to Zbrush course, students will learn better practices for workflows to movr a project from A to Z as well as learn how to use a combination of tools within Zbrush to easier create the work needed. We’ll investigate how quickly Qmesher can interactively, and on the fly, create proxy/stand-in meshes that will later lead to creating more complex meshes. With GoZ, students can use their particular 3D program to directly export/import their meshes to model with in conjunction with Zbrush to achieve better results. We’ll explore using the layers palette when adding in details as well as the deformeation palette for easy scaling and mirroring. Other key functionalities within Zbrush are the modify topology palette and, especially useful, the transpose action tools. Both have a great number of features to facilitate our workflow and help speed up the process of production. We’ll look to create separate elements in separate Ztools and then merge each mesh into one single scene for a final completed piece. [Read more…]

3DMotive – Intro to ZBrush Volume 4

3DMotive – Intro to ZBrush Volume 4
English | Size: 2.1GB
Category: Tutorial

In this Intro to Zbrush course, students will learn better practices for workflows to movr a project from A to Z as well as learn how to use a combination of tools within Zbrush to easier create the work needed. We’ll investigate how quickly Qmesher can interactively, and on the fly, create proxy/stand-in meshes that will later lead to creating more complex meshes. With GoZ, students can use their particular 3D program to directly export/import their meshes to model with in conjunction with Zbrush to achieve better results.
[Read more…]

3DMotive – Animation Pipeline in UE4 Volume 4

s”/>

3DMotive – Animation Pipeline in UE4 Volume 4
English | Size: 2.5GB
Category: Tutorial

In Animation Pipeline in UE4, Chad Mogran will be giving a comprehensive overview of all things animation in Epic’s Unreal 4 Engine. Starting with exporting our character from Maya using the FBX format, we’ll import it into UE4 in such a way that will allow us to share animation blueprints across different characters. Then we’ll go over how to import animations and setting up things like additive aim poses and navigational blend spaces. [Read more…]

3DMotive – Intro to Maya 2017 Volume 4

3DMotive – Intro to Maya 2017 Volume 4
English | Size: 1.4GB
Category: Tutorial

In this course, you will be receiving a comprehensive introduction to Maya 2017! Here, we will cover how Maya works, starting with navigating its UI, and then building a project that will take us through the different aspects of Maya’s organizational tools. For the modelling pipeline, we will be covering polygonal modeling, texturing, and UV mapping as we get our feet wet with some of these introductory-level tools. Next, we will dive right into some of the tech art and animation tools as we discuss various topics related to both character rigging and animation. And to put a final touch on the basics, we will then give an overview on the rendering within Maya.
[Read more…]

Digital Tutors – Quick Start to Modeling in 3ds Max: Volume 4 with Joshua Kinney

Digital Tutors - Quick Start to Modeling in 3ds Max: Volume 4 with Joshua Kinney

TITLE: Digital Tutors – Quick Start to Modeling in 3ds Max: Volume 4 with Joshua Kinney
Language: English
Duration: 2h 25m
Video: AVC (.mp4) 1280×720 15fps
Audio: AAC 32KHz 2ch
Size: 1.33GB

[Read more…]