Unreal Engine 4 Scripting with C++ (Packt Publishing)

Unreal Engine 4 Scripting with C++ (Packt Publishing)
English | Size: 481.1MB
Category: CBTs

Unreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this video is a guide showcasing techniques to use the power of C++ scripting while developing games with UE4. It will start with adding and editing C++ classes from within the Unreal Editor. It will delve into one of Unreal’s primary strengths, the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this video will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++. Towards the end of the video, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language.
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Basics of Coding with Unreal Engine 4 (Packt Publishing)

Basics of Coding with Unreal Engine 4 (Packt Publishing)
English | Size: 3.2GB
Category: CBTS

In this title, you will learn basic Unreal Engine 4 C++ programming. You will be exposed to the architecture of Unreal Engine 4 classes, memory management, and basic coding utilizing the C++ programming language.
UE4 is among the most comprehensive and advanced game engines on the market. Along with the C++ programming language, this title will enable you to implement efficient games with unparalleled performance.
This title is structured to introduce UE4, to program simple actor functionalities within UE 4 utilizing the C++ programming language, and to expose you to how UE4 deals with memory management. [Read more…]

Packt Publishing – Building an Unreal RTS Game Adding Killer Features

Packt Publishing – Building an Unreal RTS Game: Adding Killer Features
English | Size: 700.4MB
Category: CBTs

In this course, the audience will learn about gameplay programming in Unreal Engine 4, usingexamples from the well-known Real Time Strategy (RTS) genre. They will become familiar with how thestructure of the Unreal Engine is quite versatile, and can be used to create many kinds of games.· Beginning with implementing an RTS-style free roaming camera from scratch, the course will thenmove into selecting Non-Playable Characters (NPCs) through mouse input; using basic ArtificialIntelligence (AI) and Pathfinding to have selected NPCs move around a level; and finally, the course willcomplete with covering how to modify Navigation Mesh (Nav Mesh) Data to provide varied andinteresting gameplay.· [Read more…]

Pluralsight – Unreal Engine 4 Blueprints Fundamentals

Pluralsight – Unreal Engine 4 Blueprints Fundamentals
English | Size: 881.4MB
Category: CBTs

Learning to develop your own games can be an incredibly rewarding experience, however, mastering all aspects of a specific game engine can prove to be a challenge. In this course, Unreal Engine 4 Blueprints Fundamentals, you’ll learn the fundamental concepts of Blueprinting including Unreal’s node system. First, you’ll learn how to implement nodes in various functions and events to drive simple game logic. Additionally, you’ll be introduced to a couple of intermediate concepts to demonstrate how interfaces and inheritance can be easily integrated into any project.
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Pluralsight – Unreal Engine 4 Materials Fundamentals

Pluralsight – Unreal Engine 4 Materials Fundamentals
English | Size: 1.9GB
Category: Tutorial

Understanding how to build materials is a fundamental skill. In this course, Unreal Engine 4 Materials Fundamentals, you’ll learn the material fundamentals for Unreal Engine 4, how to build many materials, provide a huge number of resources and jumping off points to rapidly get you building amazing materials. First, you’ll discover physically based shading. Next, you’ll explore core nodes for building materials and masking techniques. Then, you’ll learn about translucent, world space normal maps, decals, vertex painting, double sided, and animated materials. [Read more…]

Packt Publishing – Building an Unreal RTS Game: The Basics

Packt Publishing – Building an Unreal RTS Game: The Basics
English | Size: 626.6MB
Category: Tutorial

In this course, you will learn about gameplay programming in Unreal Engine 4, using examples from the well-known Real Time Strategy (RTS) genre. You will become familiar with how versatile the structure of the Unreal Engine is, and how it can be used to create many kinds of game. Beginning with implementing an RTS-style free roaming camera from scratch, you will then move on to selecting Non-Playable Characters (NPCs) through mouse input, and using basic Artificial Intelligence (AI) and Pathfinding to have selected NPCs move around a level. Finally, the course will cover how to modify Navigation Mesh (Nav Mesh) Data to provide varied and interesting gameplay. [Read more…]

EAT3D-UnrealScript-An introduction and application

EAT3D-UnrealScript-An introduction and application
English | Size: 389 MB
Category: Tutorial

In this DVD Rusty Sempsrott dives into the world of UnrealScript. He starts off with the very basics by going over getting set-up, variables, arrays, enumeration, structures, if statements, case statements, loops, functions, and classes. Once the basics are covered in detail, Rusty then demonstrates some practical uses of UnrealScript like creating custom Kismet functionality and creating a custom weapon class. You will be able to create very different and unique results with only a small amount of new code to write, leaving you with more time to design and implement your ideas.
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