Pluralsight – Developing Custom Shaders in Unity

Pluralsight – Developing Custom Shaders in Unity
English | Size: 512.4MB
Category: Tutorial

In this course, Developing Custom Shaders in Unity, you will learn how to write shaders in Unity, the Graphics Pipeline, and Post Processing Stack.
First, you will demystify shader development by explaining the necessary basics.
Next, you will explore the Graphics Pipeline and how rendering works.
Finally, you will discover how to write many kinds of shaders. [Read more…]

Pluralsight – Creating Game Environments in Unity and Maya

Pluralsight – Creating Game Environments in Unity and Maya
English | Size: 1.6GB
Category: Tutorial

Game environment art requires skill from many disciplines and a careful balance of small-scale detail with big picture impact. This course, Creating Game Environments in Unity and Maya, will show you how to think and act like an environment artist, breaking out of the mentality to simply focus on single items and throwing them into a scene. First, you will examine the basics of environment modeling concepts and fundamentals. Next, you’ll focus in on how to iteratively incorporate many elements into a larger scene and beyond. Last, you’ll create a rendered scene that respects asset reuse, tiling textures, and Unity plugins. By the end this course, you’ll not only have an understanding of how to create a dynamic fantasy scene for games inside Unity but also the knowledge to iteratively incorporate many elements into a larger scene and beyond. Software Required: Unity and Maya. [Read more…]

Lynda – Unity: Timeline and Cinemachine

Lynda – Unity: Timeline and Cinemachine
English | Size: 582.3MB
Category: Tutorial

Unity is a great tool for 3D modeling and visualization-especially for architecture. But what if you want to add animation to your renderings, without having to keyframe? Luckily, Unity has two features that allow designers to animate visualizations in just a few steps. This course shows how to use the Timeline to animate with clips and recorded animation, and set up and manipulate cameras-to add motion along paths-with Cinemachine. Instructor George Maestri also offers tips for adding effects and transitions from Post Processing Stack 2.0 to your visualizations, for extra professional results. [Read more…]

3DMotive – Intro to Unity 2017 Volume 2

3DMotive – Intro to Unity 2017 Volume 2
English | Size: 814.1MB
Category: Tutorial

In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you’ll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step. This course explores Unity fundamentals, such as how to create interesting worlds, how to animate and configure 3D Objects, and how to construct a game for desktop PCs. [Read more…]

3DMotive – Intro to Unity 2017 Volume 1

3DMotive – Intro to Unity 2017 Volume 1
English | Size: 812.6MB
Category: Tutorial

In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you’ll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step. This course explores Unity fundamentals, such as how to create interesting worlds, how to animate and configure 3D Objects, and how to construct a game for desktop PCs. [Read more…]

Udemy – Unity Networking From Scratch

Udemy – Unity Networking From Scratch
English | Size: 1.7GB
Category: Tutorial

This course will take you from the very basics of creating a simple client/server game environment using Unity’s UNET system right through to creating and managing a lobby system. The topics covered are the ones that most frequently appear on the forums and that many people struggle in understanding. The course is practical with many step-by-step exercises. Students of this course will learn about the UNET Network Manager and how to use message sending to synchronise rigid body movement and animation of player characters. Overriding the Network Manager will also be covered to allow developers to create customised network functionality such as changing player characters while playing, shooting projectiles and managing player characteristics such as health. [Read more…]

Pluralsight – Unity Audio Fundamentals

Pluralsight – Unity Audio Fundamentals
English | Size: 2.6GB
Category: Tutorial

This course introduces Unity Developers to the basics of Unity’s audio engine, C# scripting for audio, and creating compelling soundscapes for your Unity project.

Software required: Unity 5 or newer, Visual Studio.

Creating compelling soundscapes for your Unity project can be daunting. In this course, Unity Audio Fundamentals, you’ll get to see the basics of Unity’s audio engine and C# scripting for audio. You’ll start with understanding playing background music, playing ambient sound, and creating event-triggered sound effects (SFX) in Unity. [Read more…]

Lynda – Unity 3D Level Design

Lynda – Unity 3D Level Design
English | Size: 1.8GB
Category: Tutiral

Unity-the powerful interactive development tool for mobile and desktop games-boasts tools and features that allow you to build striking virtual worlds. In this course, Alan Thorn helps you enhance your Unity skill set by covering topics that can help you get up to speed with level design. Alan walks through the process of assembling a 3D environment with modular asset pieces, and explains how to create a Unity project and import and configure assets. He also discusses how to complete environment lighting, import Unity scripts, create timed behaviors, build an intelligent enemy character, and more. [Read more…]

Pluralsight – Beyond the Basics – Audio Tips and Tricks in Unity

Pluralsight – Beyond the Basics – Audio Tips and Tricks in Unity
English | Size: 3.9GB
Category: Tutorial

Truly interactive audio responds to game states and interactions in an intelligent way. In this course, Beyond the Basics – Audio Tips and Tricks in Unity, you’ll learn how the basics of C# scripting can bring your audio to life. This course shows any Unity developer how to make their audio more impactful. First, you’ll learn more nimble and powerful audio techniques such as creating playlists, generating sounds in real-time, and prepping your audio in a DAW are presented. [Read more…]

Pluralsight – Getting Started with Apple ARKit in Unity

Pluralsight – Getting Started with Apple ARKit in Unity
English | Size: 776.1MB
Category: Tutorial

Augmented Reality is the next big thing for mobile, and Apple’s ARKit is the next big platform to create engaging Augmented Reality experiences. In this course, Getting Started with Apple ARKit in Unity, first you’ll understand the magic behind ARKit’s tracking, along with its limitations. Next, you’ll see how to take advantage of plane detection and augmented reality hit testing to place virtual objects in the real world. Then, you’ll get familiar with lighting estimation to anchor the virtual objects in the real world visually.
[Read more…]