[UE4] [4.17] Smoke Builder

[UE4] [4.17] Smoke Builder
English | Size: 513.3MB
Category: Tutorial

Designed as a modular effect library, easily combine and modify new custom smoke effects. All effects are created at 2048×2048 resolution in HDR format. By using the HDR image format, the effects are more crisp and detailed than ever before. [Read more…]

[UE4] [4.17] Redwood Forest

[UE4] [4.17] Redwood Forest
English | Size: 1.1GB
Category: Tutorial

PBR Materials
Albedo, Normal, Roughness, Displacement and subsurface scattering maps
Upto 4096×4096 Textures
Animated Wind
4 Stages of LOD’s Including Billboards
Collision also Included
[Read more…]

[UE4] [4.17] European Forest

[UE4] [4.17] European Forest
English | Size: 1.9GB
Category: Tutorial

60 European Forest Assets, including ground plants, photoscanned trees, and a modular barn

PBR Materials
albedo, normal, roughness and occlusion maps
Upto 4096×4096 Textures
Animated Wind
3 stages of LOD’s
Collision also included [Read more…]

[UE4] [4.17] Birds

[UE4] [4.17] Birds
English | Size: 830.0MB
Category: Tutorial

These Birds will walk and hop to random Ground Targets taking breaks to feed. They will run away from the player, and if you get too close they will fly away. Once in the air they will fly to random Sky Targets (for an adjustable amount of time) after which they will return to the ground. Birds also now comes with Perching behavior. Easy setup, just drag some Sky Targets, Perch Targets and Ground Targets into your level, and the birds will take care of the rest. You can also play as a bird with all walking and flying functionality.
[Read more…]

[UE4] [4.16] Ultimate FPS Weapons Pack (VR ready)

[UE4] [4.16] Ultimate FPS Weapons Pack (VR ready)
English | Size: 1.5GB
Category: Tutorial

For UE4 version 4.16
Ultimate FPS Weapons Pack (VR ready)
22 triple A quality weapon models and textures for your Unreal project.

*** NOTES ****
You must copy the folders to your VaultCache directory like such:
Epic Games\Launcher\VaultCache

Ignore the 413 on the folder, it is for 4.16 [Read more…]

[UE4] [4.16] Landscape Auto Material

[UE4] [4.16] Landscape Auto Material
English | Size: 921.6MB
Category: Tutorial

Landscape Auto Material is a flexible autopainting material for Unreal Engine 4 Landscape component. When you are drawing the topology of your landscape, proper material layers are drawn automatically.
You can paint these and additional landscape layers by hand, or apply masks from World Machine (or any other terrain generator). You don’t need to edit complex shader systems; just link the textures and start making your awesome levels! [Read more…]

[UE4] [4.16] Kubold Animset Pro VaultCache Pack

[UE4] [4.16] Kubold Animset Pro VaultCache Pack
English | Size: 5.1GB
Category: Tutorial

This Pack Includes the following for UE4 version 4.16:
Fighting Animset Pro:
Cover Animset Pro:
Movement Animset Pro:
Pistol Animset Pro:
Sword Animset Pro: [Read more…]

[UE4] [4.16] AI VaultCache Pack

[UE4] [4.16] AI VaultCache Pack
English | Size: 275.2MB
Category: Tutorial

ProAI is based on the AI character and a powerful Spawn Manager System. You can place a single AI to the map, and, or use the powerful Spawn Manager to control the spawning of the AI. ProAI is very flexible, and let you save a lot of developing time.
[Read more…]

3DMotive – Animation Pipeline in UE4 Volume 4

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3DMotive – Animation Pipeline in UE4 Volume 4
English | Size: 2.5GB
Category: Tutorial

In Animation Pipeline in UE4, Chad Mogran will be giving a comprehensive overview of all things animation in Epic’s Unreal 4 Engine. Starting with exporting our character from Maya using the FBX format, we’ll import it into UE4 in such a way that will allow us to share animation blueprints across different characters. Then we’ll go over how to import animations and setting up things like additive aim poses and navigational blend spaces. [Read more…]

Gumroad – Mastering UE4 – Material Basics by Wiktor Öhman

Gumroad – Mastering UE4 – Material Basics by Wiktor Öhman
English | Size: 288.1MB
Category: Tutorial

In this first part of my Mastering Unreal Engine 4 tutorial series I cover the, probably, most central aspect of Unreal Engine 4 – especially as a 3D artist – the Material Editor. It’s an incredibly powerful tool and can yield amazing results with little effort.
[Read more…]