Pluralsight – Developing Custom Shaders in Unity

Pluralsight – Developing Custom Shaders in Unity
English | Size: 512.4MB
Category: Tutorial

In this course, Developing Custom Shaders in Unity, you will learn how to write shaders in Unity, the Graphics Pipeline, and Post Processing Stack.
First, you will demystify shader development by explaining the necessary basics.
Next, you will explore the Graphics Pipeline and how rendering works.
Finally, you will discover how to write many kinds of shaders. [Read more…]

Developing Realistic shaders in Arnold for Cinema 4d Vol 02

Developing Realistic shaders in Arnold for Cinema 4d Vol 02
English | Size: 3.7GB
Category: Tutorial

In this series of premium tutorials, in more than 9 hours, we learn how to develop advanced and realistic shaders in Arnold for Cinema 4d.

video files: yes
project files: yer
preview renders: yep
textures: oh yeah [Read more…]

Developing Realistic shaders in Arnold for Cinema 4d Vol 02 – 090616 Update Files ( Iron Man Shaders )

Developing Realistic shaders in Arnold for Cinema 4d Vol 02 – 09/06/16 Update Files ( Iron Man Shaders )
English | Size: 762.1MB
Category: Tutorial

In the next lesson which is an update for ” Developing realistic shaders in Arnold for Cinema 4d Vol.02 course, in 75 minutes we learn how to create the two main shaders from the Iron Man suite in Arnold for Cinema 4d. this is a free update for the course . [Read more…]

Developing Realistic shaders in Arnold for Cinema 4d Vol 02

Developing Realistic shaders in Arnold for Cinema 4d Vol 02
English | Size: 3.7GB
Category: Tutorial

In this series of premium tutorials, in more than 9 hours, we learn how to develop advanced and realistic shaders in Arnold for Cinema 4d

My name is Kamel Khezri and I’ll be your host in this course.

This is the Second volume of a series of courses created at mographplus.com intended to introduce the tools and workflows for creating complex and realistic shaders, utilizing Solid angle’s Arnold renderer in Cinema 4d.
[Read more…]

Developing Realistic shaders in Arnold for Cinema 4d Vol 02 – 090616 Update Files ( Iron Man Shaders )

Developing Realistic shaders in Arnold for Cinema 4d Vol 02 – 09/06/16 Update Files ( Iron Man Shaders )
English | Size: 762.1MB
Category: Tutorial

In the next lesson which is an update for ” Developing realistic shaders in Arnold for Cinema 4d Vol.02 course, in 75 minutes we learn how to create the two main shaders from the Iron Man suite in Arnold for Cinema 4d. this is a free update for the course .
[Read more…]

3DMotive – Winter Shaders in Substance Volume 1

3DMotive – Winter Shaders in Substance Volume 1
English | Size: 1.7GB
Category: CBTs

In Winter Shaders in Substance, we will be walking through the workflow of creating various snow textures in Substance Designer. To start, we will be hopping on the internet to grab some reference to guide us towards the final result. From there we will be jumping right into Substance Designer and begin building our first graph and build multiple sub-graphs as well. This will allow us to have a better grasp behind how each graph will be constructed. Once we have our initial graph completed, we will export the maps and setup a basic shader in the Unreal Engine.
[Read more…]

Jamie Dean – Mastering Unity Shaders and Effects

Jamie Dean – Mastering Unity Shaders and Effects
English | Size: 294.3MB
Category: Tutorial

With the inclusion of Physically Based Shading and the Standard Shader, Unity has changed the game for independent and large scale developers alike. Never before has it been so easy to create startling high quality visuals in games and other interactive projects.
This book will give you a solid understanding of the interaction of shaders, lighting and effects in Unity 5, and give you some great ideas for how you can maximize the visual impact of your own games for PC, mobile and other platforms. In the sequence of chapters you will find solutions to some of the major challenges to the creation of responsive and realistic looking games.
[Read more…]