Digital Tutors Maya Rigging Reference Library Deformers

Digital Tutors Maya Rigging Reference Library: Deformers
English | Size: 844.0MB
Category: Tutorial

In this Maya tutorial, we will take an extensive look into the Create Deformers and Edit Deformers menus. By the end of this tutorial, we will understand how they operate as well as discuss practical uses for each of them. Software required: Autodesk Maya 2012.
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Digital Tutors Maya Rigging Reference Liberary Skeleton Menu

Digital Tutors Maya Rigging Reference Liberary Skeleton Menu
English | Size: 451.2MB
Category: Tutorial

This course takes a comprehensive look into Maya’s Skeleton menu. In this collection of lessons we will learn about the tools in Maya’s Skeleton menu. Software required: Maya 2012 and up.

About the author
Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.
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Digital Tutors Introduction to character rigging in Maya 2011

Digital Tutors Introduction to character rigging in Maya 2011
English | Size: 1.1GB
Category: Tutorial

This course will provide you with a good foundation for rigging characters in Maya. In this course, we’ll be taking a step-by-step approach, constructing a control rig that is solid and animator-friendly. We’ll learn everything from proper joint placement and working with constraints, to learning how to utilize Maya’s innovative and robust enveloping tools to remove the fear of painting weights and, instead, make the process an enjoyable one. We’ll cover how to make our controls efficient and easy to comprehend, and we’ll also learn how to work with custom shelves to quickly access tools so we can speed up our workflow. Software required: Maya 2011. [Read more…]

Helloluxx – learn. Cinema 4D Rigging In One Day

Helloluxx – learn. Cinema 4D Rigging In One Day
English | Size: 7.1GB
Category: Tutorial

In this comprehensive 7 hour course, you will soon be up & running with core rigging principles. Take your animation to the next level & streamline your production workflow by learning these real world techniques of rigging for animation in Cinema 4D.
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Udemy – 3D Rigging – Learn how to use automatic rigging in Cinema 4D

Udemy – 3D Rigging – Learn how to use automatic rigging in Cinema 4D
English | Size: 1.0GB
Category: Tutorial

In this course you will learn how to rig your characters using the powerful automatic rigging,starting from creating the reference controls to final result.And of course this course is based on project,so instead of talking about how every button do,we will rig a cartoon character,in this way the course will be more fun for you.

– I will show you how to prepare the character before rigging.
– I will show you how to place the reference control in order to build the joints
– Then we will build the joints and every controls by using the automatic rigging.
– Then we will skin (bind) the joints to the geometry.
– I will show you some tips and tricks and how to solve some problems that caused by the automatic rigging.
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Gnomon.Digital Training Character Rigging The Puppet Rig DVD9-TACTiLE

Gnomon.Digital Training Character Rigging The Puppet Rig DVD9-TACTiLE
English | Size: 5.6 GB
Category: Tutorial

In this DVD, character rigger Carlo Sansonetti demonstrates the rigging process from research to completion. Carlo covers creating the skeleton and rigging the spine, arms, hands, legs, head and neck. He discusses the core concepts of rigging, including joint orientation and understanding rotation order, as well as some more advanced techniques like stretchy limbs, forearm twist without volume loss, and connecting attributes with Hypershade. This DVD is for students who are new to rigging as well as for professional riggers who are looking for different approaches to rigging their characters [Read more…]

Digital Tutors Facial Rigging in Maya-BB3D

Digital Tutors Facial Rigging in Maya-BB3D
English | Size: 940 MB
Category: Tutorial

In this series of Maya tutorials, you’ll learn production-proven facial rigging techniques for animation. We’ll start by building a facial skeleton. We’ll then cover time-saving binding and weight-painting techniques.

From there, we’ll begin setting up control objects and Blend Shapes that will allow animators to produce natural and appealing facial expressions while having fun with the control rig. Along the way we’ll learn how to attach objects to a deforming mesh, we’ll learn how to troubleshoot common issues one might come across during the construction of the rig, and also learn how to script tools using both Python and MEL to improve our efficiency. [Read more…]

Pluralsight – Maya Rigging Fundamentals

Pluralsight – Maya Rigging Fundamentals
English | Size: 2.4GB
Category: Tutorial

While skillsets, such as modeling, enables you to create the physical form of a character, having the ability to rig in Maya enables you to bring those models to life by giving them powerful and robust animation controls. In this course, Maya Rigging Fundamentals, you’ll be introduced to the fundamentals of rigging in Maya 2017. First, you’ll explore the character rigging pipeline and Maya’s rigging toolset.
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Pluralsight – Maya Rigging Fundamentals

Pluralsight – Maya Rigging Fundamentals
English | Size: 2.4GB
Category: Tutorial

While skillsets, such as modeling, enables you to create the physical form of a character, having the ability to rig in Maya enables you to bring those models to life by giving them powerful and robust animation controls. In this course, Maya Rigging Fundamentals, you’ll be introduced to the fundamentals of rigging in Maya 2017. First, you’ll explore the character rigging pipeline and Maya’s rigging toolset.
[Read more…]

Pluralsight – Game Character Rigging Fundamentals

Pluralsight – Game Character Rigging Fundamentals
English | Size: 3.1GB
Category: CBTs

For many, rigging is the last area of game development they want to learn and it’s easy to understand why. You don’t play a game to be wowed by the controllers used to animate that dragon or marvel at the adventurer’s joint system. It’s one of those disciplines between forward facing art and back-end design that takes a back seat to most everything else you can see happening on the screen. However, understanding how to rig is what will take your dragon or adventurer character further than ever before and give them potential for a life of their very own. [Read more…]