GNOMON MULTI-PASS COMPOSITING 3DS MAX RENDERING TECHNIQUES WITH TIM JONES DDE-BDS

GNOMON MULTI-PASS COMPOSITING 3DS MAX RENDERING TECHNIQUES WITH TIM JONES DDE-BDS
English | Size: 548 MB
Category: Tutorial

In this lecture, Tim breaks down the process of rendering passes out of 3ds Max and demonstrates how to composite them together in Digital Fusion. Learn how to generate many different types of passes and how they are used in production. Identify and correct commonly occurring issues, from incorrect matte edges to bit depth and color correction. Acquire an understanding of what happens under the hood inside your 3D software and how to mimic that behavior while compositing to produce the highest quality renders. Tim demonstrates his techniques using Scanline, V-Ray and Brazil. [Read more…]

Digital Tutors – Rendering RealFlow Meshes in Maya

Digital Tutors – Rendering RealFlow Meshes in Maya
English | Size: 365 MB
Category: Tutorial

In this series of lessons, we will guide you through the process of using mental ray to realistically render RealFlow geometry within Maya. We will begin this process by learning how to import your mesh sequences from RealFlow into Maya and placing primary illumination sources. From there we will use the mental ray Architectural Materials to create realistic, refractive liquid, and discuss some very important settings to be aware of when using these shaders. Finally, we will create refractive caustic patterns that can add a high level of realism to the final render. Getting the proper look for your final renders will require a lot of troubleshooting and adjustments of many different attributes. Through these lessons, we will address many of these common problems that you will run into and how they can be resolved, allowing you to achieve the desired result in a much sorter amount of time. [Read more…]

cmiVFX – Shading and Rendering in Houdini

cmiVFX – Shading and Rendering in Houdini
English | Size: 369 MB
Category: Tutorial

A very important step prior to the rendering process is defining the aspects of the surface of your objects. This action is achieved in a wide variety of ways in Houdini and is crucial to start somewhere neutral. Learn how you can create materials and how you can assign them to your objects as well as components. [Read more…]

Pluralsight – Rendering Volumes and Effects with Arnold and Maya

Pluralsight – Rendering Volumes and Effects with Arnold and Maya
English | Size: 1.2GB
Category: Tutorial

Have you ever wanted to render beautiful "Volumetric" images but are still looking for the appropriate knowledge and tools to accomplish your work? If so, this is the perfect course for you. In this course, Rendering Volumes and Effects with Arnold and Maya, you’ll learn the complete process of "Volume" rendering using Arnold, which includes the rendering of n-Particles, Fluids, OpenVDB and Bifrost.
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Linear Workflow Rendering Strategies with Arnold and Maya

Linear Workflow Rendering Strategies with Arnold and Maya
English | Size: 230.56 MB
Category: Tutorial

Linear workflows ensure that the colors you use in a project are both consistent and reproducible across many platforms. In this course, Linear Workflow Rendering Strategies with Arnold and Maya, you’ll dive into the color management workflows for Maya and Arnold. First, you’ll begin by learning about color space and color gamut, so you can understand what you’re managing inside of Maya and how to get the results you want. Next, you’ll explore color management preferences inside Maya, and look at each option available individually and what can be customize.
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Softimage Production Series – Rendering in XSI

Softimage Production Series – Rendering in XSI
English | Size: 1.1 GB
Category: Tutorial

Understanding the render tree and render passes is vital to achieving quality renders in XSI. This DVD covers everything there is to know about them.

The first section introduces the render tree and teaches you how to extract position, rotation and UV information from your models. Render tree techniques are thoroughly discussed with topics such as creating a wipe mask, applying UV perturbation, using weight maps to control displacement maps, baking lighting information to color at vertices and altering rendering based on raytracing state. [Read more…]

Digital Tutors – Maya Rendering Node Reference Library General Utilities

Digital Tutors – Maya Rendering Node Reference Library: General Utilities
English | Size: 609 MB
Category: Tutorial

We will be discussing topics such as using the bump 2D and bump 3D nodes in order to create bump-mapping effects, using the condition node to create dynamically-changing shading networks, using the array mapper node to shade particles, using the sampler info node to create complex shading effects, just to name a few of the nodes we’ll be exploring.
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DT-Maya Rendering Nodes Reference Library 3D Textures

DT-Maya Rendering Nodes Reference Library 3D Textures
English | Size: 337 MB
Category: Tutorial

Each video in this course is a self-contained lesson centering on one of Maya’s Hypershade nodes. This means that these lessons can be viewed in any order you wish, allowing you to jump straight to the content that is most relevant to you. Over the course of these lessons, we’ll discuss all of the attributes found in each of Maya’s material types, we’ll take a detailed look at each of Maya’s 2d and 3d texture types, we’ll explore the various general utility and color utility nodes found in Maya as well as many more of the nearly 100 maya rendering nodes found in the hypershade. [Read more…]

DT-Maya Rendering Nodes Reference Library 2D Textures

DT-Maya Rendering Nodes Reference Library 2D Textures
English | Size: 298 MB
Category: Maya’s 2D texture nodes

In this series of lessons we will take an in-depth look at each of Maya’s 2D texture nodes

Topics include importing images and image sequences using the File node, understanding the attributes found in the Fractal texture node, creating animated textures using the Movie node, and much more. [Read more…]

Gnomon Workshop – Lighting and Rendering Series – 7 New Tutorials with Jeff Patton

Gnomon Workshop – Lighting and Rendering Series – 7 New Tutorials with Jeff Patton
English | Size: 732 MB
Category: Tutorial

Material Basics
Displacement (Duration: 52 min)

Lighting Basics
3ds Max Light Basics (Duration: 44 min)
Area Light Issues (Duration: 32 min)
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