Create Realistic 3D Hair With Zbrush and Maya (Fibermesh)

Create Realistic 3D Hair With Zbrush and Maya (Fibermesh)
English | Size: 346.86 MB
Category: Tutorial

Learn how to create hair in 3D using Fibermesh and Maya Hairsystems. I will show you the basics, then go through a working example. You will learn how to generate Fibermesh, How to sculpt it with full control, and then we will export the Fibermesh as curves when we are finished. I am including a script that will take the different subtool layers exported as curves from Zbrush, and convert them to groups with Hairsystems and PFX hair strokes neatly organized in a click of a button. This is necessary when creating advanced hair with many different layers. I also go into how to light and shade the hair for a nice render. This is a great shortcut for anyone who is new to the CG Industry. [Read more…]

Developing Realistic shaders in Arnold for Cinema 4d Vol 02

Developing Realistic shaders in Arnold for Cinema 4d Vol 02
English | Size: 3.7GB
Category: Tutorial

In this series of premium tutorials, in more than 9 hours, we learn how to develop advanced and realistic shaders in Arnold for Cinema 4d.

video files: yes
project files: yer
preview renders: yep
textures: oh yeah [Read more…]

Developing Realistic shaders in Arnold for Cinema 4d Vol 02 – 090616 Update Files ( Iron Man Shaders )

Developing Realistic shaders in Arnold for Cinema 4d Vol 02 – 09/06/16 Update Files ( Iron Man Shaders )
English | Size: 762.1MB
Category: Tutorial

In the next lesson which is an update for ” Developing realistic shaders in Arnold for Cinema 4d Vol.02 course, in 75 minutes we learn how to create the two main shaders from the Iron Man suite in Arnold for Cinema 4d. this is a free update for the course . [Read more…]

Developing Realistic shaders in Arnold for Cinema 4d Vol 02

Developing Realistic shaders in Arnold for Cinema 4d Vol 02
English | Size: 3.7GB
Category: Tutorial

In this series of premium tutorials, in more than 9 hours, we learn how to develop advanced and realistic shaders in Arnold for Cinema 4d

My name is Kamel Khezri and I’ll be your host in this course.

This is the Second volume of a series of courses created at mographplus.com intended to introduce the tools and workflows for creating complex and realistic shaders, utilizing Solid angle’s Arnold renderer in Cinema 4d.
[Read more…]

Developing Realistic shaders in Arnold for Cinema 4d Vol 02 – 090616 Update Files ( Iron Man Shaders )

Developing Realistic shaders in Arnold for Cinema 4d Vol 02 – 09/06/16 Update Files ( Iron Man Shaders )
English | Size: 762.1MB
Category: Tutorial

In the next lesson which is an update for ” Developing realistic shaders in Arnold for Cinema 4d Vol.02 course, in 75 minutes we learn how to create the two main shaders from the Iron Man suite in Arnold for Cinema 4d. this is a free update for the course .
[Read more…]

Gumroad Tom Newburry Texturing Realistic Skin for Characters

Gumroad : Tom Newburry Texturing Realistic Skin for Characters
English | Size: 3.1GB
Category: CBTS

This is the first of 2 tutorials where I go through my process of creating realistic skin for characters.
In this tutorial I will be taking advantage of the fantastic resource, texturing xyz. Here is a link to the website: http://texturing.xyz/
I go through the entire process of using these textures, starting with combining the separate levels of detail into a usable rgb map. I do this in both Photoshop and nuke. I then launch into Mari where I give a quick into to the software and then we begin with projecting on the diffuse maps and then the displacement maps.
I also provide a couple of side tutorials which go through my process of creating tile-able textures in photoshop as well as my process of taking the finished displacement maps back into zbrush where we can continue adding details and irregularities. [Read more…]

Gumroad – Look Dev Realistic Skin for Characters by Tom Newbury

Gumroad – Look Dev Realistic Skin for Characters by Tom Newbury
English | Size: 1.5GB
Category: CBTs

This is the second tutorial of the realistic skin series.
In this tutorial I go into my process of lighting a bust and then building up the layers of texture which make up the realistic skin we are trying to achieve.
I start by building a multi layered displacement then add the diffuse element, build the spec network and finally bring the character to life by balancing the sss.
I have also provided low res samples of my texture maps for you to refer to when doing your own characters.
[Read more…]

Realistic Effects Pack 4 1.0 By N2R

Realistic Effects Pack 4 1.0 By N2R
English | Size: 148.4MB
Category: CBTs

Tested and Works great with UnitySetup64-5.5.2f1.
! [Read more…]

Udemy – Maya 2017 – Create realistic images using Arnold renderer

Udemy – Maya 2017 – Create realistic images using Arnold renderer
English | Size: 791.3MB
Category: Tutorial

Autodesk Maya 2017 now comes with the industry standard Arnold renderer. Arnold is used by many visual effects and animations studios to produce stunning imagery for films and TV.
[Read more…]

CGCookie – Modeling Realistic Characters with Blender

CGCookie – Modeling Realistic Characters with Blender
English | Size: 9.6GB
Category: Tutorial

This course delves deep into the art of character creation, inspired by the great character work from Blur Studios, Digic Pictures, and artists like Baldasseroni and Grassetti. You know, the kind of digital characters that make you think twice as to whether not it’s a photo. If character float your boat, this course is right up your alley.
This course is organized into 6 weeks of curriculum. Students are expected to have at least an intermediate knowledge of Blender’s interface and modeling tools, as taught in the Blender Basics course and Introduction to Modeling Flow. [Read more…]