Pluralsight – Intro to 2D Side Scrollers in Unreal Engine

Pluralsight – Intro to 2D Side Scrollers in Unreal Engine
English | Size: 1.0GB
Category: Tutorial

2D side scroller games continue to enjoy popularity with a time-tested formula of running, jumping, and shooting through the fun obstacle course of long, horizontal game levels. One of the great and easy ways to build these games is through the use of sprite art for all facets of the game. In this course, Intro to 2D Side Scrollers in Unreal Engine, you’ll be introduced to Unreal Engine’s easy and intuitive Paper 2D system, and will explore ways to make the player and world come to life through a combination of sprite animations, environment tiles, and Blueprint logic. First, you’ll delve into importing sprite art. [Read more…]

Pluralsight – CINEMA 4D Dynamics Fundamentals

Pluralsight – CINEMA 4D Dynamics Fundamentals
English | Size: 1.4GB
Category: TUtorial

Keyframed animation can already be quite a tedious process, but to manually animate the complex physics of several collision objects is pretty impractical. Cinema 4D’s dynamics system allows you to setup broad controls and let physically accurate simulations recreate real-world physics. Some might say dynamics is even fun! This course, Cinema 4D Dynamics Fundamentals, will cover the concepts and tools you’ll need to start using dynamics in your creations. First, you’ll cover the essential ingredients including defining what dynamics are, as well as the two main Cinema 4D dynamics tags: rigid body and collider body. [Read more…]

Pluralsight – Building Character FX Rigs in Houdini

Pluralsight – Building Character FX Rigs in Houdini
English | Size: 1.0GB
Category: Tutorial

Have you ever wondered how to create magical FX work in Houdini, but you don’t have the technical skills to bring them to life? In this course, Building Character FX Rigs in Houdini, you’ll learn how to create a stunning character simulation in Houdini. First, you’ll discover how to take a working animation in Maya and export it successfully to Houdini. Next, you’ll explore how to create several methods to create an interesting source emission with all the attributes and SOPs needed. Finally, you’ll delve into creating a beautiful simulation that use microsolvers to advect the color and create a stunning slap comp in NUKE. When you’re finished with this course, you’ll not only have created a fantastic simulation, but you’ll also have the knowledge and skills needed to render and sim out your own FX concepts in Houdini. Software required: Maya and Houdini. [Read more…]

Pluralsight – Writing Better Technical Reports

Pluralsight – Writing Better Technical Reports
English | Size: 261.91 MB
Category: Tutorial

Technical professionals must occasionally write technical reports. Although there is no one right method for doing so, certain techniques and methods usually improve the results. In this course, Writing Better Technical Reports, you’ll be encapsulated with a wide-ranging discussion of structure and style into successfully writing technical reports. First, you’ll learn many of the more common writing mistakes and discover techniques for avoiding them. Next, you’ll delve into a reader-oriented approach that will improve your reports’ reception and effectiveness. [Read more…]

Pluralsight – Securing Windows Server 2016 Virtualization

Pluralsight – Securing Windows Server 2016 Virtualization
English | Size: 367.21 MB
Category: CBTs

Hyper-V is an excellent application that comes in Windows Server 2016 Standard and Enterprise. By default, there isn’t a lot of security unless you add it using the built-in tools that come with the server. However, you need to figure out which tools you should use and how to configure them. In this course, Securing Windows Server 2016 Virtualization, you’ll learn foundational knowledge needed to gain the ability to secure your virtual machines using a variety of tools. First, you will learn how to harden your virtual machine infrastructure. Next, you’ll learn encryption and enterprise firewall skills. Finally, you’ll learn how to avoid giving too many rights to too many people. When you’re finished with this course, you will have the skills and knowledge of securing your virtual machine environment needed to protect your clients. [Read more…]

Pluralsight – Working with the Curve Editor and Dope Sheet in NUKE

Pluralsight – Working with the Curve Editor and Dope Sheet in NUKE
English | Size: 1.2GB
Category: Animation

Animation is a useful skill that can easily be applied to further enhance your compositing work in NUKE. Some practical applications include incorporating filmed footage into your plate, animating a Roto node, causing items to appear or disappear, and creating custom made animation tools. In this course, Working with the Curve Editor and Dope Sheet in NUKE, you’ll be introduced to some of the most efficient animation tools you can utilize in NUKE when creating your own animations. First, you’ll discover how to build a foundation by learning the basic principles of animation. [Read more…]

Pluralsight – Sculpting a Character for Mobile Games

Pluralsight – Sculpting a Character for Mobile Games
English | Size: 1.0GB
Category: Tutorial

Characters are an essential part to most games, and their creation process in a fast developing industry, is forever adapting. In this course, Sculpting a Character for Mobile Games, you’ll learn how to create a high quality 3D sculpt for a mobile game character. First, you’ll explore basic anatomy sculpting, which will be applied to a base mesh, to gain anatomically accurate, but stylized proportions for your character. Next, you’ll discover hard surface mesh creation, where you’ll create a reference mesh, which you’ll retopologize using 3ds Max, to gain a clean mesh to progress with. Finally, you’ll learn clothing and asset generation, which you’ll create all inside of ZBrush using the character’s body mesh. [Read more…]

Pluralsight – Premiere Pro CC 2018 Updates

Pluralsight – Premiere Pro CC 2018 Updates
English | Size: 186.7MB
Category: Tutorial

Adobe releases updates to Premiere Pro CC throughout the year and releases new major versions on an almost yearly basis, so it can be difficult to keep up with the changes. In this course, Premiere Pro CC 2018 Updates, you’ll learn about the most recent updates made to Premiere Pro CC with the latest 2018 release. First, you’ll explore a round of updates that include tweaks to the interface, audio feature updates, and project sharing. Next, you’ll discover improved H.264 export options, as well as other new publishing settings. Finally, you’ll learn about the the new Essential Graphics panel, and changes to implementing subtitles and captions. When you’re finished with this course, you’ll be up to date with the latest changes and improvements made to Premiere Pro CC. Software required: Adobe Premiere Pro CC 2018. [Read more…]

Pluralsight – Photoshop CC Working with Filters

Pluralsight – Photoshop CC Working with Filters
English | Size: 1.5GB
Category: Tutorial

Have you ever wanted to know how to use the filters in Adobe Photoshop? In this course, Photoshop CC Working with Filters, you’ll learn how to use filters, a powerful set of tools. First, you’ll explore the Smart Filter Workflow and its advantages. Next, you’ll discover the newest filters and filters that every photoshopper should know. Finally, you’ll delve into filters that have been around the longest and for good reason too. When you’re finished with this course, you’ll not only know how the basic controls work, but also when to use specific filters to achieve your desired look. Software required: Adobe Photoshop CC 2017. [Read more…]

Pluralsight – NUKE Channel Fundamentals

Pluralsight – NUKE Channel Fundamentals
English | Size: 592.1MB
Category: Node

Have you ever struggled with compositing, not knowing what node to use or how to achieve a more elegant solution? If so, NUKE Channel Fundamentals is the perfect course for you because you will learn how these nodes are the building blocks to everything you do in compositing. First, you will learn how channels construct images and how they can be moved around. Next, you will see how easy it is to perform simple operations on channel sets to easily create new ways of using channels. Finally, you will take these concepts into a full production shot and implement them into creating a photorealistic composite. When you’re finished, you will have gained the knowledge and completed a channel based composite and you’ll have the skills and confidence to implement these simple nodes into your everyday workflows. Software required: NUKE. [Read more…]