3DMotive – Modular Building with UDK

3DMotive – Modular Building with UDK
English | Size: 772.4MB
Category: Tutorial

In this video we discuss creating modular assets on the grid that are highly reusable, use Photoshop to create a texture sheet to quickly map to our modular building set, and quick UV techniques for these types of assets. Lastly, this tutorial discusses how to rapidly build inside UDK using grid snaps and a handful of meshes. [Read more…]

Pluralsight – Creating Modular Game Assets in Maya

Pluralsight – Creating Modular Game Assets in Maya
English | Size: 1.6GB
Category: CBTs

At the core of efficiently developing a game is a thorough knowledge of modular asset building. In this course, Creating Modular Game Assets in Maya, you will learn how to model, sculpt, texture, and place your assets into a game engine. You will first learn how to create a base model in Maya to use as a standard measurement for other modular pieces. Then, you’ll learn to sculpt these assets in ZBrush for use in baking their textures within Substance Painter.
[Read more…]

Testing and Modular Front-end

Testing and Modular Front-end
English | Size: 1.18 GB
Category: CBTs

Learn Testing and Modular Frontend
Join James Halliday (substack) as we dive into javascript testing fundamentals and modular frontend development.

You will:
Write unit tests that run in node.js and the browser.
Set up code coverage, build scripts, and continuous integration.
Learn cutting edge front-end architectures.
Build a modern webapp from zero.
Run the same code on the server and the client.
Automate tasks with npm scripts. [Read more…]