Packt Publishing – Deep Dive into Statistical Modeling with R

Packt Publishing – Deep Dive into Statistical Modeling with R
English | Size: 421.50 MB
Category: CBTs

R is a data analysis tool, graphical environment, and programming language. Without any prior experience in programming or statistical software, this video tutorial will help you quickly become a knowledgeable user of R. Now is the time to take control of your data and start producing superior statistical analysis with R.
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GumRoad – Zbrush 4R7 ‘ Robot Head’ modeling tutorial series

GumRoad – Zbrush 4R7 ‘ Robot Head’ modeling tutorial series
English | Size: 1.1GB
Category: CBTs

This course is a look at various methods of modeling hard-surface elements in Zbrush 4R7, through the creation of a robot head based on an original concept by Darren’FightPunch’Bartley. I demonstrate many different ways to get parts out quickly for either concepting or the creation of hard-surface high-poly bake meshes for game asset creation.
The content is fully narrated and explained: 90% is real-time; 10% is 1.5 speed(also narrated) Duration: 3.5 hours [Read more…]

CGCookie Modeling a Robot Game Character

CGCookie Modeling a Robot Game Character
English | Size: 3.2GB
Category: CBTs

Learn to achieve AAA game quality characters with Blender. Demystify the industry-inspired workflow of digital sculpting, kit-bashing, and retopology to score the highest quality details on top of efficient, lo-poly models. Build the robot of your hard surface dreams.
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Pluralsight – Threat Modeling – The Big Picture

Pluralsight – Threat Modeling – The Big Picture
English | Size: 106.65 MB
Category: CBTs

In this course, you’ll be provided with a high-level overview of what threat modeling is, how it can be used, and potential challenges you may face when attempting to use threat modeling for your day to day activities, projects, or environments.
Whether you’re a developer, executive, ethical hacker, or just have an avid interest in protecting yourself: You cannot protect something unless you understand what you’re protecting it from. In this course, Threat Modeling: The Big Picture, you’ll be provided with a high-level overview of the ins and outs of threat modeling. First, you’ll cover what threat modeling is and how it can be used to identify the types of attacks you might vulnerable to.
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Udemy – Blender Character Modeling For Beginners HD by Riven Phoenix

Udemy – Blender Character Modeling For Beginners HD by Riven Phoenix
English | Size: 2.9GB
Category: CBTs

Blender Character Modeling For Beginners HD is a series by Riven Phoenix that takes the art student through a step-by-step process in creating a high quality 3D human character design from scratch using a formula based system that uses no reference. The art student will start by building a realistic human figure model using a simple cube, then using special formulas created by Riven Phoenix be able to model the complete human figure down to the last detail. [Read more…]

Mold3D – Master Organic Modeling

Mold3D – Master Organic Modeling
English | Size: 7.6GB
Category: CBTs

Under the guidance of Gio Nakpil, students will sculpt their own 3D character model designs using Pixologic ZBrush and traditional sculpting techniques.
Learn how to be fearless in your work. Go beyond your comfort zone and infuse naturalistic realism in your characters. The course will explore basic forms and structure breakdown, as well as delving into character refinement and final detailing. [Read more…]

Mold3D – Master Organic Modeling (Week08)

Mold3D – Master Organic Modeling (Week08)
English | Size: 463.4MB
Category: CBTs

Under the guidance of Gio Nakpil, students will sculpt their own 3D character model designs using Pixologic ZBrush and traditional sculpting techniques.
Learn how to be fearless in your work. Go beyond your comfort zone and infuse naturalistic realism in your characters. The course will explore basic forms and structure breakdown, as well as delving into character refinement and final detailing.
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Pluralsight – Game Weapon Modeling Fundamentals

Pluralsight – Game Weapon Modeling Fundamentals
English | Size: 1.2GB
Category: CBTS

Weapons can be one of the most enjoyable assets to create in modern game development as they can receive a lot of attention and care, and are highly appreciated by players and developers alike. Traditional hard surface workflows are powerful but can tend to feel technical and cumbersome. Instead, some of ZBrush’s modern workflows allow for more flexibility and creativity using ZModeler combined with sculpting. In this course, Game Weapon Modeling Fundamentals, you’ll cover how to utilize ZModeler and ZBrush sculpting to create a low and high poly weapon model from scratch. First, you’ll explore how to model a detailed high polygon weapon entirely inside ZBrush without sacrificing structure or quality.
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Lynda – ZBrush Modeling Footwear

Lynda – ZBrush: Modeling Footwear
English | Size: 2.9GB
Category: CBTs

Digitally sculpting a shoe in ZBrush can sometimes seem a bit daunting. The finished product should be precise, but follow the natural curves of an organic shape. In this course, learn how to leverage the unique tools in ZBrush to digitally sculpt realistic footwear. Ryan Kittleson takes you through the steps of accurately modeling a shoe, explaining how to create the sole, cut the tread pattern, make the upper basic shape, and create the laces. Plus, he shares how to add fine details such as stiches and leather and fabric textures. Upon wrapping up this course, you’ll be equipped with the tools and techniques you need to create nearly any kind of footwear-not just the shoe sculpture shown in the course. [Read more…]

The Gnomon Workshop – Cloth modeling pipeline with Marvelous Designer

The Gnomon Workshop – Cloth modeling pipeline with Marvelous Designer
English | Size: 9.8GB
Category: CBTs

In this in-depth tutorial Paul Liaw shares his industry proven techniques for the creation of digital clothing with Marvelous Designer. It is a common misconception that there is only one best program or technique for making clothing. In this course, Paul explains how to make clothes with Marvelous Designer while demonstrating how to push it to the next level with Maya and ZBrush. He starts by teaching the fundamentals of Marvelous for new users, showing how to manipulate fabric and the core functions of Marvelous, before showing how to make a ‘sloper’ (generic fitting shirt/pants). He then demonstrates how to alter the sloper into custom garments. The next phase of the course dives into pushing the fabric through the pipeline.
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