Lynda – SketchUp Modeling Exteriors from Photos

Lynda – SketchUp: Modeling Exteriors from Photos
English | Size: 981.1MB
Category: Tutorial

This course takes you step-by-step through how to use SketchUp to create a texture-mapped 3D model of building exteriors using photos. Learn how to leverage photo-matching features to enhance and evolve a model from several vantage points. Scott Onstott demonstrates how to rough in building volumes and roof slopes, handle complex roof scenarios, adjust the model to match perspectives, work with textures, use a library of materials and more. [Read more…]

Udemy – Low Poly Modeling in Cinema 4D – Vol 2 3D Cars and Vehicles

Udemy – Low Poly Modeling in Cinema 4D – Vol 2: 3D Cars and Vehicles
English | Size: 705.4MB
Category: Tutorial

In this course you will learn the process of creating beautiful low poly cars, trucks, buses, trains and boats in Cinema 4D. We will start with an empty file and work our way up to modeling and texturing many different low poly vehicles.
We will use a variety of modeling techniques and also a recycling method that will help you save lots of time in this and any other project you work in the future.
We will also use different selection sets to be able to texture our objects without the need of UV mapping.
This course focuses on creating the different vehicles you can see in the promo video, but you can use the techniques you learn here to create many other low poly vehicles.
I’m confident that at the end of this course you will have a solid understanding of the low poly modeling process in Cinema 4D and you will be able to start creating your own amazing 3D art. [Read more…]

Udemy – Low Poly Modeling in Cinema 4D – Vol 1 3D Buildings

Udemy – Low Poly Modeling in Cinema 4D – Vol 1: 3D Buildings
English | Size: 797.6MB
Category: Tutorial

In this course you will learn the process of creating beautiful low poly buildings in Cinema 4D. We will start with an empty file and work our way up to modeling and texturing 8 different low poly buildings.
We will use a variety of modeling techniques and also a recycling method that will help you save lots of time in this and any other project you work in the future.
We will also use different selection sets to be able to texture our objects without the need of UV mapping.
This course focuses on creating the different buildings you can see in the promo video, but you can use the techniques you learn here to create any other low poly building you desire.
I’m confident that at the end of this course you will have a solid understanding of the low poly modeling process and you will be able to start creating your own amazing 3D art. [Read more…]

Stop Staring: Facial Modeling and Animation Done Right by Jason Osipa

Stop Staring: Facial Modeling and Animation Done Right by Jason Osipa
English | Size: 220 MB
Category: Tutorial

Stop Staring: Facial Modeling and Animation Done Right by Jason Osipa
Crafting believable facial animation is one of the most challenging, yet rewarding aspects of 3D graphics. Done right, this art breathes life into otherwise deadpan faces.
In this extraordinary bood, professional animator Jason Osipa teaches you how to achieve realistic facial modeling and animation. [Read more…]

3DMotive – Modeling The Walter P99 Volume 1 [CHAPTER 7 MISSING]

3DMotive – Modeling The Walter P99 Volume 1 [CHAPTER 7 MISSING]
English | Size: 1.8GB
Category: Tutorial

In Modeling the Walther P99, we will go over on how to create the high and low poly of…you guessed it, a Walther P99 handgun! We will first go over our reference where we will talk about the best way to approach a complicated model such as this one. Next, we will then move onto creating the body for our high poly model using clean geometry and a non destructive workflow. After that we will do a timelapse, finishing all small details on the body. [Read more…]

Gnomon-Character Modeling For Production-BMGB

Gnomon-Character Modeling For Production-BMGB
English | Size: 5.07 GB
Category: TUTORIAL

In this DVD, Ian shows you the tools and techniques he uses to quickly create a full character model in 3ds Max, leading you through the basic character production pipeline used at Blur Studio. He takes you through the process of building clean geometry using Max’s built-in toolset as well as using the PolyBoost plugin. Ian shows how to easily enhance objects with ZBrush, and how to quickly find the form and detail of your character. From there he demonstrates how to bring the geometry back into Max to make it animation friendly by retopologizing. After the model is finished, Ian covers how to set up hair using Hair FX as well as how to set up lights, cameras and a simple rig using Biped to pose and render the character. Finally, using Adobe Photoshop�, Ian discusses how to present the character in a professional manner. This DVD is intended for artists with a basic under- standing of polygon modeling in Max, but is useful to anyone regardless of skill level or software. In this DVD Ian uses: Max, PolyBoost, ZBrush, BodyPaint and Photoshop [Read more…]

Livelessons – Pandas Data Cleaning and Modeling with Python

Livelessons – Pandas Data Cleaning and Modeling with Python
English | Size: 1.63 GB
Category: CBTS

In Pandas Data Cleaning and Modeling with Python LiveLessons, Daniel Y. Chen builds upon the foundation he built in Pandas Data Analysis with Python Fundamentals LiveLessons. In this LiveLesson Dan teaches you the techniques and skills you need to know to be able to clean and process your data. Dan shows you how to do data munging using some of the built-in Python libraries that can be used to clean data loaded into Pandas. Once your data is clean you are going to want to analyze it, so next Dan introduces you to other libraries that are used for model fitting. [Read more…]

Lynda – Fusion 360 Basic Part Modeling

Lynda – Fusion 360: Basic Part Modeling
English | Size: 500.9MB
Category: Tutorial

Learn how design for the real world with Autodesk Fusion 360 to practice modeling parts that match real-life constraints. This course takes you through how to measure objects and create models for parts that are manufacture-ready. Design basics are covered first, including using the tools in Fusion 360. Then, project-based instructions are provided for creating a battery holder that meets valid constraints. Next, reference drawings are used to demonstrate how to modify dimensions according to various specifications. Additionally, several design and modeling steps are shown, involving sketching, extruding, using calipers, fixing over-constraint errors, adjusting appearances, calibrating canvases, and more. [Read more…]

Learn Squared – Hard Surface Modeling with Kirill Chepizhko

Learn Squared – Hard Surface Modeling with Kirill Chepizhko
English | Size: 10.1GB
Category: Tutorial

Instructor
– Kirill Chepizhko
Apprentice
– Wokkie Gort
Concepting in 3D has never been easier. Bring function and purpose to your designs using Fusion 360 under the guidance of industry veteran Kirill Chepizhko. Following this professional pipeline, you’ll learn valuable techniques to help land your first gig. [Read more…]

Lynda – Fusion 360 Basic Part Modeling

Lynda – Fusion 360: Basic Part Modeling
English | Size: 500.9MB
Category: Tutorial

Learn how design for the real world with Autodesk Fusion 360 to practice modeling parts that match real-life constraints. This course takes you through how to measure objects and create models for parts that are manufacture-ready. Design basics are covered first, including using the tools in Fusion 360. Then, project-based instructions are provided for creating a battery holder that meets valid constraints. Next, reference drawings are used to demonstrate how to modify dimensions according to various specifications. Additionally, several design and modeling steps are shown, involving sketching, extruding, using calipers, fixing over-constraint errors, adjusting appearances, calibrating canvases, and more. [Read more…]