Digital Tutors Pipeline Integration with Maya 2011 and RealFlow 5

Digital Tutors Pipeline Integration with Maya 2011 and RealFlow 5
English | Size: 830 MB
Category: Tutorial

Pipeline Integration with Maya 2011 and RealFlow 5
In this series of lessons we will learn how Maya and RealFlow can be used together for our projects.
We will begin this course by learning how to import RealFlow meshes into Maya, and we will go step-by-step through the process of adding lights, materials and proper render settings to mimic appearance of realistic glass and liquid materials. From there, we will go deeper into the integration process, learning how to take geometry from Maya into RealFlow, using RealFlow’s soft and rigid body dynamics to create moving objects, as well as understanding how scene scale plays a critical role in the behavior of our simulations. We will learn how to cache and re-use RealFlow simulation data and discuss many tips, tricks and techniques that you will be able to use in both the simulation and the rendering stages of your RealFlow projects. [Read more…]

ignisfatuus – Vue & Maya Integration

ignisfatuus – Vue & Maya Integration
English | Size: 584 MB
Category: Tutorial

This tutorial provides extensive training on e-on Vue 7 xStream and Autodesk Maya 2009
integration. In this tutorial we will:
Create Infinite Terrain and customize its material with the Material Editor.
Setup the lighting and atmosphere using the Atmosphere Editor.
Use Global Radiosity for indirect lighting optimized for animation.
Configure Vue scene for animation inside Maya. [Read more…]

TechAnim Combustion 3ds Max Integration Training

TechAnim Combustion 3ds Max Integration Training
English | Size: 4.04 GB
Category: Tutorial

Introducing the only video training program for the integration of discreet’s combustion and 3ds max available on DVD [Region Free]. This training program from Technical Animations & Video will teach you how to create combustion maps within the material editor in 3ds max. You’ll also learn how to create a diffuse map, an animated bump map, an animated displace modifier and a mask to blend multiple maps within a multi-sub object material. Then learn how to render RPF files from 3ds max and import those files within combustion and apply 3d post operators and composite video with the rendered 3d scene and use the camera matching feature. You know how to use 3ds max and you know how to use combustion. Now learn how these two programs can work together to take your composites and animations to the next level. [Read more…]

Pluralsight – Building an Azure Continuous Integration Pipeline

Pluralsight – Building an Azure Continuous Integration Pipeline
English | Size: 269.39 MB
Category: Tutorial

Continuous integration is just as important for infrastructure as it is for software. This course will teach how to create continuous integration pipelines with Visual Studio Team Services for Microsoft Azure.

Deploying infrastructure to the Cloud is not easy and often results in errors and leads to overtime on weekends. The concept of continuous integration applied to infrastructure will solve a lot of those issues. In this course, Building an Azure Continuous Integration Pipeline, you’ll learn foundational test and build automation skills that will get you to a point where you can continuously deploy infrastructure on Azure. [Read more…]

Packt Publishing – Effective Jenkins – Getting Started with Continuous Integration [Video]

Packt Publishing – Effective Jenkins – Getting Started with Continuous Integration [Video]
English | Size: 336.53 MB
Category: Tutorial

Jenkins is one of the most popular continuous integration servers. This popularity became because it is an open source project and a very flexible tool, which you can easily use it to automate all of the steps of your software delivery process on any platform.
This course is designed to give you a foundation of the concepts of Continuous Integration and Continuous Delivery, as well implement those with Jenkins. It will show you how to setup your CI environment, by installing and configuring Jenkins Master/Nodes, giving an introduction to the main parts of the tool and effectively configure Jenkins projects to build and test a software application. [Read more…]

Pluralsight – Blueprint and C++ Integration in Unreal Engine 4

Pluralsight – Blueprint and C++ Integration in Unreal Engine 4
English | Size: 328.0MB
Category: Tutorial

You’ve probably seen a forum or comment somewhere online asking, should I use Blueprints or C++ in Unreal. Or even worse, why x is better than y in UE4. In this course, Blueprint and C++ Integration in Unreal Engine 4, you’ll be able to broaden your skillset within UE4 by learning how the synergy between C++ and Blueprints will help improve your workflow, productivity, and adaptability to working with others on projects inside of Unreal.
[Read more…]

Digital Tutors Pipeline Integration with Maya 2011 and RealFlow 5

Digital Tutors Pipeline Integration with Maya 2011 and RealFlow 5
English | Size: 830 MB
Category: CBTS

In this series of lessons we will learn how Maya and RealFlow can be used together for our projects.
We will begin this course by learning how to import RealFlow meshes into Maya, and we will go step-by-step through the process of adding lights, materials and proper render settings to mimic appearance of realistic glass and liquid materials.
[Read more…]

Continuous Integration (CI) With Jenkins – Server Deployments – O’Reilly Media

Continuous Integration (CI) With Jenkins – Server Deployments – O’Reilly Media
English | Size: 126.60 MB
Category: CBTs

This course teaches developers how to use Jenkins to automate the deployment of web applications to an application server. Automated deployments are a key feature of any deployment pipeline used for continuous delivery and deployment.

The course introduces a sample Java web application and focuses on deploying that application to an Apache Tomcat servlet container using Jenkins integration. By the end of this course, you’ll understand how to automate the delivery of web applications by packaging them from a source code repository and ultimately deploying to an application server.
[Read more…]

O’Reilly – Continuous Integration (CI) With Jenkins – Using Plugins

O’Reilly – Continuous Integration (CI) With Jenkins – Using Plugins
English | Size: 121.75 MB
Category: CBTs

Plugins enhance the capabilities of the Jenkins automation server, making it possible for developers to refine their approach to building, deploying, and automating their Jenkins projects. The Jenkins plugins index is a library of over 1,000 plugins; this course shows you how to choose the best ones for your needs.

You’ll learn how to use the Jenkins plugin manager to install, update, and remove plugins. Then, as a bonus, you’ll become familiar with five of the most popular Jenkins plugins in use today.
[Read more…]

O’Reilly – Continuous Integration (CI) With Jenkins – Basic Build Jobs

O’Reilly – Continuous Integration (CI) With Jenkins – Basic Build Jobs
English | Size: 178.36 MB
Category: CBTs

The Jenkins community defines a Jenkins "project" as a user configured description of the work that Jenkins should perform; and a "build" as a single execution of a project. This course provides a hands-on, step-by-step opportunity to create a very basic Jenkins project and use key components of the Jenkins server toolset to perform a build in support of that project.
[Read more…]