PACKT – Getting started with SELinux System Administration

PACKT – Getting started with SELinux System Administration
English | Size: 539.89 MB
Category: Tutoial

Do you have the crucial job of protecting your private and company systems from malicious attacks and undefined application behavior? Are you looking to secure your Linux systems with improved access controls? Look no further, intrepid administrator! This course will show you how to enhance your system’s secure state across Linux distributions, helping you keep application vulnerabilities at bay. This video course covers the core SELinux concepts and shows you how to leverage SELinux to improve the protection measures of a Linux system. You will learn the SELinux fundamentals and all of SELinux’s configuration handles including conditional policies, constraints, policy types, and audit capabilities. These topics are paired with genuine examples of situations and issues you will probably come across as an administrator. [Read more…]

INE Getting Started in Python-TUTOR

INE Getting Started in Python-TUTOR
English | Size: 245.61 MB
Category: CBTs

In this course, you will begin with learning how to design a program and then you will learn all the parts of programming from writing a simple "hello world!" program to understanding how to write a small, but real program using loops, arrays, and other programming functions. This is a good introduction course that can be completed even if you have never programmed before. [Read more…]

Digital Tutors – Getting Started with Stereoscopy in Houdini

Digital Tutors – Getting Started with Stereoscopy in Houdini
English | Size: 159 MB
Category: Tutorial

Lesson Outline (8 lessons)
In this course we will learn about setting up and rendering Stereoscopic effects in Houdini

In this project we will learn about the fundamentals of stereoscopy and some guidelines to setting up comfortable stereo imagery. We will learn how to use the stereo cam rig in Houdini as well as how to use the 3d display to preview and set the parameters. Then we will go over how to preview, composite, and render the images using Mantra. [Read more…]

MVA Getting Started with the Internet of Things (IoT)

MVA Getting Started with the Internet of Things (IoT)
English | Size: 5.63 GB
Category: Tutorial

The Internet of Things (abbreviated to IoT), sometimes used in the Internet of Objects in English, generally refers to many things including objects and environments around us that The internet network is connected and can be controlled and managed by apps in smartphones and tablets. The Internet is a simple language that connects sensors and devices with a network through which they can interact with each other and with their users. This concept could simply be the connection of a smartphone to the TV, or the complexity of monitoring urban infrastructure and traffic. From the washing machine and the refrigerator to the garment, this network includes many devices around us.
In the course of trainingMVA Getting Started with the Internet of Things (IoT) is familiar with the foundations of the Internet of Things. [Read more…]

Digital Tutors Getting Started with Backburner + Project Files

Digital Tutors Getting Started with Backburner + Project Files
English | Size: 172 MB
Category: Tutorial

In this series of lessons we’ll learn how to use Autodesk’s Render Manager Backburner to control a server farm and help us organize the order and timing of scenes we want to render.

We’ll begin this project by going over the basic Vocabulary and setup of Backburner. We’ll then jump right in and setup a working Backburner system comprised of a Manager and Servers. We’ll then learn how to use the Backburner systems built into Autodesk 3ds Max, Maya and Toxik. Once we have some jobs in the queue, we’ll learn how to manage them and our servers to maximize our render farm and reduce errors [Read more…]

Digital Tutors – Getting Started with Composite 2011

Digital Tutors – Getting Started with Composite 2011
English | Size: 390 MB
Category: Tutorial

We’ll begin this project by learning the basic composition creation process, learning how to move around the Composite user interface, begin compositing images together and render out our finished material. We’ll then move into the common uses of Composite such as Color Correction, Masking, 3D compositing and Animation. This series of lessons is a great starting point to learning Composite. By learning the tools and fundamental workflows of Composite, we will be able to create complex effects and images in no time. This will allow us to begin exploring other areas of Composite and start using Composite in our own production pipeline.
[Read more…]

Packt – JIRA Administration – Getting Started with JIRA

Packt – JIRA Administration – Getting Started with JIRA
English | Size: 531.9 MB
Category: CBTs

Gira ProOver time, Gira developed its features considerably and developed a tool for project control, software development and several other applications. To be With a hierarchical look, we can identify Jira with 3 fields, issues, and projects. Projects in Gira can be categorized and can include anything like a department or a team of companies, software development projects, products or systems, and so on. Issue represents what needs to be done and, from the user’s perspective, is the main unit for Gira. Fields are the most common data units in Gira. They store the data for issues. There are also licenses to control users that apply in 3 levels, including general and partial controls. [Read more…]

Packt – Getting Started with C++ Programming

Packt – Getting Started with C++ Programming
English | Size: 1.04 GB
Category: CBTs

C++ is one of the most widely used languages in the world. It’s used for everything from financial trading applications (where speed equals revenue!) to console video games. Its key strengths include servers and desktop applications. [Read more…]

Digital Tutors – Getting Started in Nuke

Digital Tutors – Getting Started in Nuke
English | Size: 307 MB
Category: Tutorial

In this series of lessons we’ll learn how to get started using The Foundry’s compositing software Nuke. Using Nuke we can composite and create visual effects using a node-based pipeline which allows us to keep our composition flexible and editable at any point. We’ll begin this project by learning the basics of reading-in external images and learning the various parts of the Nuke user interface. Then we’ll do some basic compositing, masking, transforming and color correction. We’ll finish with a project to composite a 3D render and create an animated transition and finally render it into an image sequence. This series of lessons will cover the basic, everyday tools and techniques we use in Nuke to composite. With this basic overview of Nuke’s workflows and tools, you will be able to begin using this powerful compositing software in your own production pipeline
[Read more…]

Pluralsight – Getting Started with Apple ARKit in Unity

Pluralsight – Getting Started with Apple ARKit in Unity
English | Size: 776.1MB
Category: Tutorial

Augmented Reality is the next big thing for mobile, and Apple’s ARKit is the next big platform to create engaging Augmented Reality experiences. In this course, Getting Started with Apple ARKit in Unity, first you’ll understand the magic behind ARKit’s tracking, along with its limitations. Next, you’ll see how to take advantage of plane detection and augmented reality hit testing to place virtual objects in the real world. Then, you’ll get familiar with lighting estimation to anchor the virtual objects in the real world visually.
[Read more…]