SANS 577 – Virtualization Security Fundamentals – 2011WORKBOOK

SANS 577 – Virtualization Security Fundamentals – 2011WORKBOOK
English | Size: 250.53 MB
Category: e-Books

Security Course – 2011
SANS 577 – Virtualization Security Fundamentals

Lab’s Excercises. [Read more…]

Pluralsight – Unity VR Fundamentals

Pluralsight – Unity VR Fundamentals
English | Size: 301.1MB
Category: Tutorial

Have you ever wondered how VR games are made? If so, Unity VR Fundamentals is the perfect course for you because you will become familiar with creating content for a variety of VR devices. First, you’ll explore how to design good content and environments for your VR world. Next, you’ll build that world, complete with art, sound, and VFX. Finally, you’ll make your work come to life with interactions from the user. When you’re finished with this Unity course, you’ll not only be able to create VR experiences, you’ll also understand what makes a VR experience enjoyable for the user. Software required: Unity.
[Read more…]

Pluralsight – Game Creature Sculpting Fundamentals

Pluralsight – Game Creature Sculpting Fundamentals
English | Size: 1.8GB
Category: Tutorial

Creatures can be one of the most enjoyable elements to make in game development, both fantastic and often exploratory to make. However, creatures can also be the junction between believably and fantasy that can be difficult to maintain. In this course, Game Creature Sculpting Fundamentals, you’ll learn how to balance those two paradigms and learn how to apply human anatomy onto a fantastical creature. First, you’ll dive into techniques for sculpting muscle. Next, you’ll explore how to manage different tool sets in ZBrush, while making a complex and nuanced creature without getting bogged down in micro detail. Finally, you’ll discover some prop creation methods. By the end of this course, you’ll be able to create and design creatures that feel like they could truly exist and are fantastic to see. Software required: ZBrush. [Read more…]

SANS 524 – Cloud Security Fundamentals – PDF

SANS 524 – Cloud Security Fundamentals – PDF
English | Size: 743.19 MB
Category: e-books

SANS Cloud Security Trainning
2012

PDF 1 – 225 pages:

Cloud intro and sec challenges
Infra security
policy risk and governance
Compliance and legal [Read more…]

Pluralsight – Unity 2D Physics Fundamentals

Pluralsight – Unity 2D Physics Fundamentals
English | Size: 222.4MB
Category: Tutorial

Learning how to make games has never been as easy as it’s been now with collision, and physics pre made and ready for use. In this course, Unity 2D Physics Fundamentals, you’ll learn how physics and collision work in games. First, you’ll discover how collision works with simple objects in the Unity game engine. Next, you’ll take these objects and give them physics. Finally, you’ll be manipulating them through scripting. Where you’re finished with this course, you’ll have a foundational knowledge of basic 2D physics and collision that will help you as you move forward in Unity development. Software required: Unity. [Read more…]

Technics Publications – Amazon Web Services (AWS) Fundamentals

Technics Publications – Amazon Web Services (AWS) Fundamentals
English | Size: 290.18 MB
Category: CBTs

This video will provide an overview to Amazon Web Services (AWS). There are ten clips in the video:

• Overview. This first clip in the video explains the Amazon Web Services (AWS) cloud
services platform, which focuses on compute power, database storage, and content delivery
(both static and dynamic content).
• History. This second clip in the video covers the history of AWS from its beginnings in 2006
as a side business of Amazon to becoming the most important cloud organization in the
world. [Read more…]

Pluralsight – Unity AR Fundamentals

Pluralsight – Unity AR Fundamentals
English | Size: 560.2MB
Category: Unity AR

Are your clients asking about augmented reality (AR) apps? Do you have that one perfect idea for an AR iOS or Android app and don’t know where to start? In this course, Unity AR Fundamentals, you’ll learn how to start producing AR apps in no time at all. First, you’ll discover the use of your mobile devices internal sensors to create an underwater scene, so you can become accustom to the interface and tools that are utilized. Next, you’ll dive into creating an architectural AR app using a magazine cover to trigger a floating wireframe building, and how to scan in a 3D object to use as an AR trigger. [Read more…]

Pluralsight – 3ds Max Shading and Texturing Fundamentals

Pluralsight – 3ds Max Shading and Texturing Fundamentals
English | Size: 822.1MB
Category: 3ds

Have you ever wanted to create your own realistic or stylized materials in 3ds Max? In this course, 3ds Max Shading and Texturing Fundamentals, you’ll dive into the material editor and material creation. First, you’ll discover what a shader is. Next, you’ll explore procedural vs. bitmapped maps. Then, you’ll learn how to create materials such as glass and wood.
[Read more…]

O’Reilly – Kubernetes Fundamentals

O’Reilly – Kubernetes Fundamentals
English | Size: 703.38 MB
Category: Tutorial

This is a crash course on Kubernetes, designed for those new to Kubernetes and for those who want to sharpen their skills. It explains and demystifies Kubernetes by showing you the system as a whole before diving deep into the core strength of Kubernetes: its API and how it’s used to operate containerized applications. You’ll learn the main components of Kubernetes, bootstrap a cluster, investigate which components run where, explore the API, use basic curl commands to interact with the system, use the Kubernetes client kubectl, and see a demo of the custom resource definition, the API used to extend Kubernetes. The course caps off with some love for Python developers by introducing the Kubernetes Python client. Basic Linux skills and basic understanding of Cloud computing are required; Docker experience is helpful. [Read more…]

Pluralsight – CINEMA 4D Dynamics Fundamentals

Pluralsight – CINEMA 4D Dynamics Fundamentals
English | Size: 1.4GB
Category: TUtorial

Keyframed animation can already be quite a tedious process, but to manually animate the complex physics of several collision objects is pretty impractical. Cinema 4D’s dynamics system allows you to setup broad controls and let physically accurate simulations recreate real-world physics. Some might say dynamics is even fun! This course, Cinema 4D Dynamics Fundamentals, will cover the concepts and tools you’ll need to start using dynamics in your creations. First, you’ll cover the essential ingredients including defining what dynamics are, as well as the two main Cinema 4D dynamics tags: rigid body and collider body. [Read more…]