Udemy – Design Patterns in Java – Concepts & Hands On Projects [SFam]

Udemy – Design Patterns in Java – Concepts & Hands On Projects [SFam]
English | Size: 1.56 GB
Category: CBTs

Course Overview

This course provides a comprehensive introduction to Design patterns in Java with practical hands on exercises. To learn about the design patterns using Java programming language we’ll discuss:
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Pluralsight Cinematic Design in Unity with Cinemachine and Timeline

Pluralsight Cinematic Design in Unity with Cinemachine and Timeline
English | Size: 1.6GB
Category: Tutorial

Cut scenes are an excellent way to communicate important information to your players while adding extra polish to your game, but developers often don’t know where to start when it comes to designing and implementing them. In this course, you’ll learn the principles of narrative design and how to create cut scenes using Unity. First, you’ll review design documents to understand what you need to tell the player in the scene, and storyboard out your designs. Then, you’ll move into Unity and use Timeline and Cinemachine to recreate your storyboard in the engine. Finally, you’ll take these new tools a step further by building a small triggered cut scene event. By the end of this series, you’ll feel more confident about designing cut scenes for your own game, and using the suite of cinematic tools available in Unity. [Read more…]

Pluralsight – Game Mechanic Design Fundamentals

Pluralsight – Game Mechanic Design Fundamentals
English | Size: 387.9MB
Category: Tutorial

Learn the basics of Game Mechanic Design and the ideologies and iteration that went into planning the game systems of Swords and Shovels.

Do you have an idea for a stellar game world, but aren’t sure how to figure out the gameplay loop? If so, Game Mechanic Design Fundamentals is the course for you. First, analyze the game’s objectives. Next, find the fun within your world. Finally, document and analyze your gameplay, and prepare yourself to iterate after prototyping. Upon completion of this course, you’ll have the understanding and skills necessary to start documenting mechanics for your future game.
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Marc Jacobs – Masterclass on Fashion Design

Marc Jacobs – Masterclass on Fashion Design
English | Size: 2.03 GB
Category: Everything Else

Marc Jacobs’ infamous grunge collection got him fired. It also won him the CFDA Womenswear Designer of the Year Award. In his first online class, the 11-time CFDA Award-winning designer teaches his hands-on process for creating clothes that push boundaries and set trends. Learn Marc’s construction techniques, how he creates unique shapes and silhouettes, and how you can develop your own ideas from the first sketch to the final piece. [Read more…]

Lynda – Motion Graphic Design: Animation

Lynda – Motion Graphic Design: Animation
English | Size: 219.1MB
Category: Tutorial

When followed, the principles of animation make motion graphic designs and animations more dynamic and appealing. Top animators have developed these fundamental principles over the years, eventually breaking them down into certain basic principles. In this course, Angie Taylor outlines these key principles and how they can be applied to animation and motion graphic projects in Adobe After Effects. Throughout this course, Angie puts these principles in context by taking you though the development of a real-world project. Learn how to make things behave in a convincing way with an understanding of basic physics. See how exaggerating certain movements can add humor, horror, or any emotion to your motion graphic designs. Plus, discover how to use After Effects features-such as the Graph Editor-to gain more control over your animations. [Read more…]

Skillshare – Digital 80s Design Combining Illustrator and Photoshop

Skillshare – Digital 80s Design Combining Illustrator and Photoshop
English | Size: 2.1GB
Category: Tutorial

Love everything 80’s? Learn how to craft the iconic 80’s aesthetic with Photoshop and Illustrator in this fun new class with digital artist James White!

From neon colors and lens flares to sci-fi landscapes and eerie nightscapes, the 80’s were full of fantastic imagery. Join James as he shares his process for updating the 80’s for modern times, with digital tools. Using Illustrator and Photoshop, you’ll learn how to: [Read more…]

SkillShare – Baugasm™ Series #8 – Design Abstract Textures and Poster with Acrylic Paint, Photoshop and Cinema 4D

SkillShare – Baugasm™ Series #8 – Design Abstract Textures and Poster with Acrylic Paint, Photoshop and Cinema 4D
English | Size: 992.6MB
Category: Tutorial

About This Class

This is a very special class. We are going to learn how to use Acrylic Paint to create abstract textures and modify them in Photoshop. At the end, we are going to learn how to apply those textures in Cinema 4D materials and create organic shapes. Also, we are going to make 2 different posters. [Read more…]

Packt Publishing Design Patterns Using C Sharp and DOTNET Core-XQZT

Packt Publishing Design Patterns Using C Sharp and DOTNET Core-XQZT
English | Size: 801.47 MB
Category: Tutorial

This bundle includes: Building Microservices with .NET Core, C# 7 and .NET Core Cookbook, .NET Design Patterns, Expert Programming in C# and .NET, Enterprise Application Architecture with .NET Core
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INE CCDA DESIGN 200-310 V3.0 TECHNOLOGY COURSE

INE CCDA DESIGN 200-310 V3.0 TECHNOLOGY COURSE
English | Size: 993.66 MB
Category: CBTs

The course will cover and provide details about the exam topics and how it relates to the real world network environment. You will learn how to design efficiently a network to allow to scale, be reliable and flexible. With overview of WAN technologies and heavily focused on Enterprise Network Design [Read more…]

David Kadavy – Design for Hackers

David Kadavy – Design for Hackers
English | Size: 557.66 MB
Category: Tutorial

Face it: the old “Frankendesign” approach isn’t working
We’ve all been there: you’re staring at a blank canvas, and suddenly everything is still. You can’t make a single move.

Meanwhile, visions of perfection float in your head, darting in and out of your consciousness. You can’t seem to grab them before they slip away. Even if you could, you fear you couldn’t make them reality.
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