The Gnomon Workshop – Creating First Person Shooter Animations for Games

The Gnomon Workshop – Creating First Person Shooter Animations for Games
English | Size: 3.3GB
Category: Tutorial

This tutorial is for animators that want to focus on creating first person animations to be used within a game project. Veteran game developer and Animation Director, Bill Buckley, showcases techniques and practices that he has used throughout his career on triple A FPS game titles. He stresses the importance on establishing a work flow to ensure proper gameplay specifics such as blending, timing, composition, iteration and assembly in engine. Bill utilizes a first person template project that Unreal provides; this is so an animator can jump right into showcasing functional work without worrying about coding.
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Pluralsight – Illustrator CC Creating a T-shirt Design

Pluralsight – Illustrator CC Creating a T-shirt Design
English | Size: 457.6MB
Category: Tutorial

Have you ever needed to create a t-shirt design, but just didn’t know how or what software to use? If so, this course is just what you need. In this course, Adobe Illustrator CC: Creating a T-shirt Design, you’ll learn how to create a t-shirt design in Adobe Illustrator. First, you’ll start off by covering the basics of t-shirt design, including the printing process, key terms, and basic color management. Next, you’ll move on to creating your own design for your shirt, preparing it for commercial print, and go over some more advanced color techniques, like using Spot Colors.
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Lynda – Creating a Leadership Development Program

Lynda – Creating a Leadership Development Program
English | Size: 384.92 MB
Category: Tutorial

An organization’s talent should be its strategic advantage. By taking the time to build a thoughtful, strategic leadership development program, you can develop the kind of leaders that advance your company’s overall vision. In this course, Bonnie Hagemann takes you through a five-step process for designing and implementing a high-impact leadership development program that helps your organization achieve its specific business objectives. Bonnie explores how to conduct careful research of your company’s needs, and analyze that information to inform your program design. She shows how to develop materials that balance different types of learning, select instructors, and integrate instructors with learning supports. Plus, she explains how to build a blueprint for success, create a budget, and run your pilot program. [Read more…]

Microsoft Virtual Academy – Creating Bots in the Microsoft Bot Framework using Node.js

Microsoft Virtual Academy – Creating Bots in the Microsoft Bot Framework using Node.js
English | Size: 3.79 GB
Category: Tutorial

Want to learn what bots and Microsoft Bot Framework can offer, and how to create bots using Node.js? Interactive chat services via bots are among the most exciting emerging technologies. By creating a bot, you can allow your customers and users to interact with you through channels they’re already using, such as Slack and Facebook. You can create a bot so that customers can book appointments, investigate services, receive support, and more. Join experts Ryan Volum and Christopher Harrison as they help you get started creating your first bot. Learn about the many ways of communicating with the user, beyond just text, that Microsoft Bot Framework includes. And get the details on using LUIS to handle natural language processing. Plus, find out how to publish your bot to the world, allowing people to interact with it. See how to deploy the logic, how to register your bot, and how to add it to Skype. Get started now! [Read more…]

Pluralsight – Visual Communication Creating Engaging and Effective Technical Diagrams

Pluralsight – Visual Communication: Creating Engaging and Effective Technical Diagrams
English | Size: 212.21 MB
Category:Tutorial

Have you ever struggled to create a technical diagram to share with your manager or team? Or have you been the recipient of a diagram that was convoluted, ugly and difficult to understand? If so, this course is for you. In this course, Visual Communication: Creating Engaging and Effective Technical Diagrams, you’ll learn how to define the goal and overall design for your diagram. First, you’ll be guided through common components of a diagram and basic visual design principles to make your diagram understandable and engaging. Next, you’ll discover the benefits of testing your diagram to ensure it’s legible and makes sense to your reader. Finally, you’ll see heavy use of before-and-after examples to demonstrate what to do and what not to do. When you’re finished with this course, you’ll have a foundational understanding of visual communication and how to use it to make your own technical diagrams more effective and engaging. [Read more…]

Pluralsight – Illustrator CC Creating a T-shirt Design

Pluralsight – Illustrator CC Creating a T-shirt Design

Pluralsight – Illustrator CC Creating a T-shirt Design
English | Size: 457.6MB
Category: Tutorial

Have you ever needed to create a t-shirt design, but just didn’t know how or what software to use? If so, this course is just what you need. In this course, Adobe Illustrator CC: Creating a T-shirt Design, you’ll learn how to create a t-shirt design in Adobe Illustrator. First, you’ll start off by covering the basics of t-shirt design, including the printing process, key terms, and basic color management. Next, you’ll move on to creating your own design for your shirt, preparing it for commercial print, and go over some more advanced color techniques, like using Spot Colors. [Read more…]

Pluralsight – Illustrator CC Creating a T-shirt Design

Pluralsight – Illustrator CC Creating a T-shirt Design
English | Size: 406.82 MB
Category: Tutorial

Have you ever needed to create a t-shirt design, but just didn’t know how or what software to use? If so, this course is just what you need. In this course, Adobe Illustrator CC: Creating a T-shirt Design, you’ll learn how to create a t-shirt design in Adobe Illustrator. First, you’ll start off by covering the basics of t-shirt design, including the printing process, key terms, and basic color management. Next, you’ll move on to creating your own design for your shirt, preparing it for commercial print, and go over some more advanced color techniques, like using Spot Colors. [Read more…]

LYNDA Creating Reports in Word 2016 Gini von Courter

LYNDA | Creating Reports in Word 2016 | Gini von Courter
English | Size: 280.06 MB
Category: Tutorial

Create clean, professional, and engaging business reports, from proposals to whitepapers, with Microsoft Word. Gini Courter begins this course with advice for structuring your report from scratch and formatting with Word’s built-in themes and styles. Next, Gini shows how to incorporate exhibits such as tables, illustrations, and charts-including SmartArt graphics and elements imported from other Office apps, such as Excel and PowerPoint. Gini also covers sections, page numbers, headers and footers, and elements such as the title page, table of contents, and index. Learn the right way to incorporate references (footnotes and endnotes) to cite information from outside sources. Finally, Gini explains how to finalize your report with Word’s proofing tools. [Read more…]

The Gnomon Workshop – Creating Key Art Illustration for Film and Games

The Gnomon Workshop – Creating Key Art Illustration for Film and Games
English | Size: 663.1MB
Category: CBTs

In this tutorial, Senior Concept Illustrator Alex Nice demonstrates his process of using 2D and 3D tools to compose an illustration of key artwork for film by creating a dynamic action scene from the ‘War of the Worlds’. Alex begins with a mixture of photo-bashing and 2D sketching in Photoshop. In this phase, he covers efficient layer management, composition, design and establishing mood. [Read more…]

Pluralsight – Creating Modular Game Assets in Maya

Pluralsight – Creating Modular Game Assets in Maya
English | Size: 1.6GB
Category: CBTs

At the core of efficiently developing a game is a thorough knowledge of modular asset building. In this course, Creating Modular Game Assets in Maya, you will learn how to model, sculpt, texture, and place your assets into a game engine. You will first learn how to create a base model in Maya to use as a standard measurement for other modular pieces. Then, you’ll learn to sculpt these assets in ZBrush for use in baking their textures within Substance Painter.
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