Lynda – Creating a High Performance Culture

Lynda – Creating a High Performance Culture
English | Size: 350.87 MB
Category: CBTs

If you’re a leader, you’re responsible for establishing the culture in your organization. In order to remain competitive, you need to build a culture of high performance. In this course, executive coach and consultant Mike Figliuolo reveals how to define your organization’s culture, set direction, manage organizational performance, and ensure the right platforms and processes are in place to reinforce the culture. Throughout the course, Mike brings this topic to life by sharing actionable tips and real-world examples. [Read more…]

Lynda – Creating a Family Business Plan

Lynda – Creating a Family Business Plan
English | Size: 233.27 MB
Category: CBTs

Family businesses face a unique set of challenges. In order for these types of business to grow and flourish, these challenges must be addressed and resolved. In this course, professor and family business expert Eric Flamholtz explains how to grapple with these special issues and develop a family business plan that reduces dysfunctionality. He explains how to treat family and non-family employees, set performance expectations, define the mission and vision of the business, and more. To wrap up the course, Eric shares how to use your family business plan to develop a strategic company plan. [Read more…]

Lynda – Creating Cinemagraphs and Plotagraphs

Lynda – Creating Cinemagraphs and Plotagraphs
English | Size: 4.8GB
Category: CBTs

Cinemagraphs are static photos that contain areas of motion. These specialized graphics-which are essentially high-end, animated GIFs-can be leveraged for dynamic advertising, or to help you stand out on social media. In this course, learn how to use Photoshop, After Effects, and other tools to explore the creative options of cinemagraphs. In addition, learn how to create plotagraphs with Plotagraph Pro, which allows you to create dynamic content from static photos. While plotagraphs are similar to cinemagraphs, the starting point and execution is very different. [Read more…]

Blender 101 – Blender401 Creating a Game Environment in Blender and Unity

Blender 101 – Blender401: Creating a Game Environment in Blender and Unity
English | Size: 5.0GB
Category: CBTs

In this course we will use Blender and Unity in an integrated way to create a run-down apartment game environment. We will establish a pipeline process between Blender and Unity and go over different ways of organizing your game projects. You will learn about game modeling, UV mapping, texturing, and lighting as we build the environment. This course will also discuss the use of Adobe Photoshop and Substance Painter when texturing game assets.
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Digita ltutors Creating Game Weapons in 3ds Max and Mudbox

Digita ltutors Creating Game Weapons in 3ds Max and Mudbox
English | Size: 545 MB
Category: CBTs

In this course we will use Mudbox and 3ds Max to build and detail a bladed weapon. While 3ds Max is great at creating models very quickly and efficiently, Mudbox excels at interactively sculpting complex detail. By using these two packages in conjunction, we can leverage their respective strengths to quickly create a cohesive digital asset. After building our base geometry of our sample project, a bladed weapon, and adding UVs in 3ds Max, we’ll take the geometry into Mudbox to begin sculpting. We’ll add a variety of detail, as well as using Channel painting to create textures for the color and specularity of the models. [Read more…]

[udemy] Firebase Upgrading and Creating Application on new Firebase

[udemy] Firebase Upgrading and Creating Application on new Firebase
English | Size: 520.63 MB
Category: CBTs

On 18 May 2016 at Google I/O, Google announced the new version of Firebase, saying that "Firebase is expanding to become a unified app platform for Android, iOS and mobile web development." and they did. Now Firebase is not just a Real-Time database, but is also:
Analytics
Messaging, Storage, Config
Test Lab and Crash Reporting
Notifications, Dynamic Links, and More
Monetize With AdMob
With New Console, Documentation, and SDK
More to Come [Read more…]

Blender 101 – Blender 335 Creating a Weapon with Blender and Substance Painter

Blender 101 – Blender 335: Creating a Weapon with Blender and Substance Painter
English | Size: 4.3GB
Category: Tutorial

In this course you’ll learn how to use Blender’s modeling tools to create a high resolution model of an M249 Machine Gun. We’ll go over retopology techniques that will allow you to create a low-poly version of the high-poly mesh. You’ll also learn how to create a Color ID map using Blender’s Vertex Paint tools, bake Normal and Ambient Occlusion maps in Blender and in Substance Painter, assign materials in Substance Painter based on a Color ID map, and import your Blender models into Unity so that you can assign the PBR textures created in Substance Painter.
[Read more…]

Tutsplus – Creating Low Poly Backgrounds

Tutsplus – Creating Low Poly Backgrounds
English | Size: 1.4GB
Category: Tutorial

This course will take you through the basics of how to create a trendy low poly abstract background using Cinema 4D and Adobe Photoshop. Over the next hour you will learn the step-by-step process for creating basic 3D shapes and transforming them into a background graphic.
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Pluralsight – Photoshop CC Creating a Product 3D Composite

Pluralsight – Photoshop CC Creating a Product 3D Composite
English | Size: 1.5GB
Category: Tutorial

Are you a graphic artist who really wants implement 3D into your design skillset but without the massive learning curve of 3D applications? In this course, Photoshop CC Creating a Product 3D Composite, you will learn how to create a 3D mock-up of a commercial product and then composite it with realistic lighting and atmospheric effects – all in Photoshop CC. This is a project-based course so you will have a chance to learn the process from the beginning with a blank canvas, to a full rendered 3D composite. First, you’ll learn how to create a 3D can product. Next, you’ll explore how to create a background environment. [Read more…]

O’Reilly – Learning Path Creating Simulations to Discover New Business Models

O’Reilly – Learning Path Creating Simulations to Discover New Business Models
English | Size: 1.63 GB
Category: Tutorial

Creating prototype simulations on workstations is one thing. But to transform an organization, you need to build simulations, deploy simulations, and share insights on an enterprise scale. In this Learning Path, you’ll learn essential techniques for building and validating prescriptive-model simulations. You might want to take a look at other Learning Paths by Instructor Jerry Overton once you complete this course.
[Read more…]