Blender – Toon Character Workflow

Blender – Toon Character Workflow
English | Size: 1.7GB
Category: Tutorial

In this training series, we explore the various aspects of toon-shading, starting from the concept art all the way to render. We will explore what kind of characters will work, what colors to choose for your shading, and what kind of animation is possible. The concept art, modeling, rigging, shading, animation, and rendering will be guided by Dillon Gu, creator of Katsu Cats. [Read more…]

Blender – Low Poly Character Creation

Blender – Low Poly Character Creation
English | Size: 8.2GB
Category: Tutorial

Follow the steps that lead to the creation of a high quality low-poly character in this workshop by Kjartan Tysdal. The workshop features 1.5 hours of commented videos + 12 hours of timelapses, covering pretty much the entire creation process. [Read more…]

Gumroad – Lu Dongjun – Male Character Zombie Killer

Gumroad – Lu Dongjun – Male Character Zombie Killer
English | Size: 1,022.0MB
Category: Tutorial

This is a 3 hours demo video (with audio) of how to draw a male zombie killer character design. It was take around 7 hours in real time. You will see the skills of how to start from beginning to a nude male character and apply clothes and armor one by one.
[Read more…]

Gnomon-Character Modeling For Production-BMGB

Gnomon-Character Modeling For Production-BMGB
English | Size: 5.07 GB
Category: TUTORIAL

In this DVD, Ian shows you the tools and techniques he uses to quickly create a full character model in 3ds Max, leading you through the basic character production pipeline used at Blur Studio. He takes you through the process of building clean geometry using Max’s built-in toolset as well as using the PolyBoost plugin. Ian shows how to easily enhance objects with ZBrush, and how to quickly find the form and detail of your character. From there he demonstrates how to bring the geometry back into Max to make it animation friendly by retopologizing. After the model is finished, Ian covers how to set up hair using Hair FX as well as how to set up lights, cameras and a simple rig using Biped to pose and render the character. Finally, using Adobe Photoshop�, Ian discusses how to present the character in a professional manner. This DVD is intended for artists with a basic under- standing of polygon modeling in Max, but is useful to anyone regardless of skill level or software. In this DVD Ian uses: Max, PolyBoost, ZBrush, BodyPaint and Photoshop [Read more…]

Blender – Cartoon Character Creation

Blender – Cartoon Character Creation
English | Size: 2.3GB
Category: Tutorial

Learn to create a character from scratch in Blender. Although some features from the previous Venom’s Lab! will be used, this newer edition takes advantage of Blender’s renewed mesh system and new hair and fur system, UV tools, shortcuts, interface, and much more to revisit the techniques covered in the previous DVD.
[Read more…]

Yu Cheng Hong – Fantasy Character Drawing (Line Art)

Yu Cheng Hong – Fantasy Character Drawing (Line Art)
English | Size: 401.8MB
Category: Tutorial

Fantasy Character Drawing
This package includes:
-One 1920X1160 videos (mp4 format) ( 2hr 18mins ) with full English commentary audio
In this video , I will demonstrate
Gesture design
Silhouette shape language
Interior shape – divide each level
Line art process
-1 HiRes JPG file ( 3508 Height X 2480Width ,300DPI)
-1 HiRes PSD source file (3508 Height X 2480 Width ,300DPI)
[Read more…]

Paint the Fantasy Character

Paint the Fantasy Character
English | Size: 610.51 MB
Category: Tutorial

This package includes:
-One 1920X1168 videos (MP4 format) ( total 2hr 35 mins) with English commentary audio
note : * this tutorial is not include line art process *
In this video , I will demonstrate the working process and introduce coloring techniques
Build the form from line art: depicting depth, lighting, volume.
Coloring techniques : how to apply colors by layer mode and color variation,
Refining and finishing details
-2 HiRes JPG file ( 3508 Height X 2480 Width ,300DPI)
-1 HiRes PSD source file (3508 Height X 2480 Width ,300DPI)
-Photoshop brush [Read more…]

Gumroad – Yu Cheng Hong – Character Lighting

Gumroad – Yu Cheng Hong – Character Lighting
English | Size: 626.3MB
Category: Tutorial

Character Lighting
This package includes:
• One 1920X1160 videos (MP4 format) ( total 2hr 36 mins) with full English commentary audio
* this tutorial is not include line art process *

In this video , we will demonstrate

• Anime- manga style

• Abstract graphic read (positive shape and negative shape)

• Build form and value. [Read more…]

Gumroad – Yu Cheng Hong – Character Color Scheme

Gumroad – Yu Cheng Hong – Character Color Scheme
English | Size: 1.2GB
Category: Tutorial

Design the color palette from color wheel
How to choice color and place color in better proportion
Value design

-5 HiRes JPG file ( 3600 Height X 3000 Width ,300DPI)

-1 HiRes PSD source file (3600 Height X 3000 Width ,300DPI)

-Photoshop brush [Read more…]

Gnomon Character Texturing For Production-BMGB-DVD9

Gnomon Character Texturing For Production-BMGB-DVD9
English | Size: 3.71 GB
Category: Tutorial

In this DVD, Ian textures and completes the game cinematic character he modeled in Character Modeling for Production. In this lecture, he shows different techniques to UV map objects of various complexities quickly and efficiently using 3ds Max’s UV tools and DeepUV. Ian covers both hand-painted and image-based methods to create textures for the character. From there he uses various ZBrush plugins to both block-in and finalize textures and he uses BodyPaint to fix seams and to begin new textures. Ian demonstrates a variety of other techniques incorporated in the Max>ZBrush>BodyPaint pipeline and shows you how to enhance the hair created in his first DVD, and take it to a more finalized level. Finally, Ian shows how you can reuse your rigs from character to character using Biped, and how to use Adobe Photoshop� to add an extra level of professionalism to your final models before submitting them to a client. In this DVD Ian uses: Max, DeepUV, PolyBoost, ZBrush, ZappLink, Zmapper, BodyPaint and Photoshop [Read more…]