Gnomon-Character Modeling For Production-BMGB

Gnomon-Character Modeling For Production-BMGB
English | Size: 5.07 GB
Category: Tutorial

In this DVD, Ian shows you the tools and techniques he uses to quickly create a full character model in 3ds Max, leading you through the basic character production pipeline used at Blur Studio. He takes you through the process of building clean geometry using Max’s built-in toolset as well as using the PolyBoost plugin. Ian shows how to easily enhance objects with ZBrush, and how to quickly find the form and detail of your character. From there he demonstrates how to bring the geometry back into Max to make it animation friendly by retopologizing. After the model is finished, Ian covers how to set up hair using Hair FX as well as how to set up lights, cameras and a simple rig using Biped to pose and render the character. Finally, using Adobe Photoshop�, Ian discusses how to present the character in a professional manner. This DVD is intended for artists with a basic under- standing of polygon modeling in Max, but is useful to anyone regardless of skill level or software. In this DVD Ian uses: Max, PolyBoost, ZBrush, BodyPaint and Photoshop. [Read more…]

Gnomon Character Texturing For Production-BMGB-DVD9

Gnomon Character Texturing For Production-BMGB-DVD9
English | Size: 3.71 GB
Category: Tutorial

In this DVD, Ian textures and completes the game cinematic character he modeled in Character Modeling for Production. In this lecture, he shows different techniques to UV map objects of various complexities quickly and efficiently using 3ds Max’s UV tools and DeepUV. Ian covers both hand-painted and image-based methods to create textures for the character. From there he uses various ZBrush plugins to both block-in and finalize textures and he uses BodyPaint to fix seams and to begin new textures. Ian demonstrates a variety of other techniques incorporated in the Max>ZBrush>BodyPaint pipeline and shows you how to enhance the hair created in his first DVD, and take it to a more finalized level. Finally, Ian shows how you can reuse your rigs from character to character using Biped, and how to use Adobe Photoshop� to add an extra level of professionalism to your final models before submitting them to a client. In this DVD Ian uses: Max, DeepUV, PolyBoost, ZBrush, ZappLink, Zmapper, BodyPaint and Photoshop [Read more…]

RyanLang Momo Character Rendering for Animation 2

RyanLang Momo Character Rendering for Animation 2
English | Size: 1.5GB
Category: Tutorial

A new Gumroad video dealing with taking a flat character design and creating a "look of picture" painting in photoshop. I focus on cloth/ folds and skin. There are 3 videos, the Rendering (1hr 17min), a video on my approach to cloth and folds (1hr), and one on my approach to painting skin (40 min). [Read more…]

ZBrush Character Creation – Advanced Digital Sculpting DVD

ZBrush Character Creation – Advanced Digital Sculpting DVD
English | Size: 3.02 GB
Category: Tutorial

Brush’s popularity is exploding giving more CG artists the power to create stunning digital art with a distinctively fine art feel. ZBrush Character Creation: Advanced Digital Sculpting is the must-have guide to creating highly detailed, lush, organic models using the revolutionary ZBrush software. Digital sculptor Scott Spencer guides you through the full array of ZBrush tools, including brushes, textures and detailing. With a focus on both the artistry and the technical know-how, you’ll learn how to apply traditional sculpting and painting techniques to 3D art while uncovering the "why" behind the "how" for each step. You’ll gain inspiration and insight from the beautiful full-color illustrations and professional tips from experienced ZBrush artists included in the book. And, above all, you’ll have a solid understanding of how applying time-honored artistic methods to your workflow can turn ordinary digital art into breathtaking digital masterpieces. [Read more…]

Character Illustration: Drawing Facial Expressions, Figures, and Clothing

Character Illustration: Drawing Facial Expressions, Figures, and Clothing
English | Size: 1.1GB
Category: Tutorial

About This Class
Learn character illustration with Gabriel Picolo, the illustrator and comic artist with over 1.6 million followers on Instagram!

From sketching fluid poses to mastering facial expressions, you’ll learn how to draw characters that are full of life and movement in this 60-minute class. Whether you’re a new artist or a seasoned illustrator, Gabriel’s thoughtful, thorough techniques will unlock your ability to create compelling characters on paper or screen. [Read more…]

Cubebrush – Full Body Character Portrait by Loish

Cubebrush – Full Body Character Portrait by Loish
English | Size: 101.2MB
Category: Tutorial

This tutorial shows my process for creating a full-body character portrait, using the method that I use when creating character concepts and rougher character artwork. I’ll show you how I try to keep the process time-effective, using shortcuts and finalizing straight from the sketch.
[Read more…]

Pluralsight – An Immortal Design Character Design Theory and Development

Pluralsight – An Immortal Design: Character Design Theory and Development
English | Size: 1.7GB
Category: Tutorial

Character Art is a creative and exhilarating job, but the competition is stiff and it’s not always easy to know how to rise above the competition. In this course, An Immortal Design: Character Design Theory and Development, you will learn the foundation knowledge to level up your work in character art and beyond. First, you will learn how to mine and blend original reference to create characters that are striking and original as you move from concept, to sculpt, to the final textured asset.
[Read more…]

Brookes Eggleston – Character Design Forge – Learn Character Design

Brookes Eggleston – Character Design Forge – Learn Character Design
English | Size: 1.2GB
Category: Tutorial

Characters aren’t just meant to sell people on an idea. Characters are vessels for feelings and personalities, that can connect to your audience. With a well designed character, our brains don’t really understand them to be artificial.

I’m Brookes Eggleston. I love characters. I create them for my own stories, I teach others how to design them, and I’m available to help craft yours. [Read more…]

Gumroad – Katon Callaway – Videogame Character Creation

Gumroad – Katon Callaway – Videogame Character Creation
English | Size: 23.1GB
Category: Tutorial

This is the most in depth class that I offer, and sold out for years when I taught it before. I take you from beginning to end in the character creation process. I provide a concept you can follow if you like, and take you from making a low poly mesh, to high poly sculpt, Polypaint, UVs, baking, texturing and presentation. A step by step guide is below.
[Read more…]

Pluralsight – Game Character Animation in Unity and Maya

Pluralsight – Game Character Animation in Unity and Maya
English | Size: 783.7MB
Category: Tutorial

Creating character animation for games is easier than ever, thanks to Maya’s tight integration with Unity. In this course, Game Character Animation in Unity and Maya, you will learn how to create a hero character in Maya and export it to Unity. First, you will go over rigging in Maya. Next, you will get to see how to put together animation clips like melee, transitions, and locomotion. Finally, you will learn how to round trip between Unity and Maya and use both programs together to edit your performance to maximum effect in-game. When you’re finished with this course, you will be ready to get your character animated in Maya and exported into Unity and better prepared to use these methods in your own animation. Software required: Maya 2017, Unity 2017. [Read more…]