Brookes Eggleston – Character Design Forge – Learn Character Design

Brookes Eggleston – Character Design Forge – Learn Character Design
English | Size: 1.2GB
Category: Tutorial

Characters aren’t just meant to sell people on an idea. Characters are vessels for feelings and personalities, that can connect to your audience. With a well designed character, our brains don’t really understand them to be artificial.

I’m Brookes Eggleston. I love characters. I create them for my own stories, I teach others how to design them, and I’m available to help craft yours. [Read more…]

Gumroad – Katon Callaway – Videogame Character Creation

Gumroad – Katon Callaway – Videogame Character Creation
English | Size: 23.1GB
Category: Tutorial

This is the most in depth class that I offer, and sold out for years when I taught it before. I take you from beginning to end in the character creation process. I provide a concept you can follow if you like, and take you from making a low poly mesh, to high poly sculpt, Polypaint, UVs, baking, texturing and presentation. A step by step guide is below.
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Pluralsight – Game Character Animation in Unity and Maya

Pluralsight – Game Character Animation in Unity and Maya
English | Size: 783.7MB
Category: Tutorial

Creating character animation for games is easier than ever, thanks to Maya’s tight integration with Unity. In this course, Game Character Animation in Unity and Maya, you will learn how to create a hero character in Maya and export it to Unity. First, you will go over rigging in Maya. Next, you will get to see how to put together animation clips like melee, transitions, and locomotion. Finally, you will learn how to round trip between Unity and Maya and use both programs together to edit your performance to maximum effect in-game. When you’re finished with this course, you will be ready to get your character animated in Maya and exported into Unity and better prepared to use these methods in your own animation. Software required: Maya 2017, Unity 2017. [Read more…]

Skillshare – Character Painting – Design and Render Like a Pro

Skillshare – Character Painting – Design and Render Like a Pro
English | Size: 3.6GB
Category: Tutorial

About This Class
I’m calling on all artists out there with a passion for creating cool looking characters – if you’ve ever dreamed of making a career out of this, I’m here to tell you that the dream is real. You can make a living doing this!
All you need is a killer portfolio to launch you into a fun and rewarding career.
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Pluralsight Game Character Sculpting in ZBrush

Pluralsight Game Character Sculpting in ZBrush
English | Size: 5.03 GB
Category: Tutorial

Once a character design has been settled on, the first step in getting that character into your Unity game is often sculpting the model. Probably the best tool around for creating these highly detailed sculpts is ZBrush. In this course, Game Character Sculpting in ZBrush, you’ll learn to use ZBrush to create the hero character from the Unity game, Swords and Shovels. Working from the ground up, you’ll start by creating the initial armature using a very flexible tool called ZSpheres. From there, you’ll learn to use several of ZBrush’s powerful sculpting brushes to edit the geometry at its base and to begin sculpting in all the character’s musculature and detail. Next, you’ll also learn to stylize your model and to create things like clothing and accessories by extracting geometry from existing shapes. [Read more…]

Pluralsight – Game Character Concept Design Fundamentals

Pluralsight – Game Character Concept Design Fundamentals
English | Size: 364.6MB
Category: Tutorial

Game Character Concept Design Fundamentals is a beginner’s guide for creating characters for a video game development pipeline. In this course, Game Character Concept Design Fundamentals, you’ll learn the entire process of basic character concept design. First, you will explore everything from preliminary research to idealization. Next, you will discover silhouettes and rough sketches. Finally, you will learn how to do final rendering and creating an orthographic sheet ready for 3D modeling. By the end of this course, you’ll have a better understanding game character concept designs. Software required: Photoshop CC. [Read more…]

Gnomon Character Animation Acting And Lip Sync DVD-iNKiSO

Gnomon Character Animation Acting And Lip Sync DVD-iNKiSO
English | Size: 549 MB
Category: Tutorial

This is Chris’s third lecture in a series on character animation using software: Maya. In this lecture, Chris delves ever deeper into the world of acting and its most important aspect: the character’s internal thought process. Chris covers the fundamental principles of lip sync and dialogue, from keying the audio track and breaking it down to phrasing and inflection. Building on earlier themes, including dynamic posing, contrast of shape and emotion, line of action and use of negative space, Chris shows you the step-by-step process of bringing a scene to the level of full 3D theatrical animation. [Read more…]

Blender – Toon Character Workflow

Blender – Toon Character Workflow
English | Size: 1.7GB
Category: Tutorial

In this training series, we explore the various aspects of toon-shading, starting from the concept art all the way to render. We will explore what kind of characters will work, what colors to choose for your shading, and what kind of animation is possible. The concept art, modeling, rigging, shading, animation, and rendering will be guided by Dillon Gu, creator of Katsu Cats. [Read more…]

Blender – Low Poly Character Creation

Blender – Low Poly Character Creation
English | Size: 8.2GB
Category: Tutorial

Follow the steps that lead to the creation of a high quality low-poly character in this workshop by Kjartan Tysdal. The workshop features 1.5 hours of commented videos + 12 hours of timelapses, covering pretty much the entire creation process. [Read more…]

Gumroad – Lu Dongjun – Male Character Zombie Killer

Gumroad – Lu Dongjun – Male Character Zombie Killer
English | Size: 1,022.0MB
Category: Tutorial

This is a 3 hours demo video (with audio) of how to draw a male zombie killer character design. It was take around 7 hours in real time. You will see the skills of how to start from beginning to a nude male character and apply clothes and armor one by one.
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