CGCookie – Shaderforge (Blender Cycles)

CGCookie – Shaderforge (Blender Cycles)
English | Size: 6.9GB
Category: Tutorial

This is the latest version of this tutorial.
Chapters are organized in folders. All source files included.

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CGCookie – Creating Grass in Blender

CGCookie – Creating Grass in Blender
English | Size: 673.5MB
Category: Tutorial

Grass is just about everywhere outside, so it’s really handy to know how to render it well. This course covers everything you’ll need to make your own: modeling, shading, particle instancing, animation, and more! We’ll cover two different ways of creating grass – hair particles and mesh particles. Since they both have their advantages and disadvantages, we’ll cover why you would want to use one over another, or the best ways to use them in combination. [Read more…]

CGCookie – Blender Mesh Modeling Bootcamp

CGCookie – Blender Mesh Modeling Bootcamp
English | Size: 2.9GB
Category: Tutorial

Blender 3D models are the center of everything created in 3D, so they’re important to create properly. Topology is how a mesh’s vertices, edges, and faces combine to form shapes, and good topology uses those components in the most practical way possible. In this beginner Blender training course, you’ll learn a slew of mesh editing and selection tools, as well as how to use them to create good topology. By the end of these tutorials, you should be able to model anything that you set your mind to after following this set of Blender modeling tutorials. [Read more…]

CGCookie – Demystifying Lip Sync Animation

CGCookie – Demystifying Lip Sync Animation
English | Size: 1.1GB
Category: Tutorial

"Lip Sync" is the art of animating a character’s mouth to sync with an audio clip so the character appears to talk. In this course, you’ll learn the ins and outs of lip sync animation with Blender, including 3 new rigs for practice! [Read more…]

CGCookie – Modeling Weapons for a First Person Shooter

CGCookie – Modeling Weapons for a First Person Shooter
English | Size: 2.4GB
Category: Tutorial

Learn how to model a pistol that’s high in detail, low in polygons, and optimized for great first person gameplay. We’ll go through the entire workflow from initial block out to tweaking designs specifically for FPS games, 3 different methods of high poly detailing, low poly modeling, UV unwrapping, normal map baking, and exporting to Unity. [Read more…]

CGCookie – Developing Weather FX for Games

CGCookie – Developing Weather FX for Games
English | Size: 3.1GB
Category: Tutorial

In this lesson we’ll create the base of our rain system using a texture of rain. This help with performance as we can mimic the effect of heavy rain with less particles. [Read more…]

CGCookie – Creating Hair Cards for Realtime Characters

CGCookie – Creating Hair Cards for Realtime Characters
English | Size: 1.1GB
Category: Tutorial

Discover a technique for generating realistic hair styles for realtime application, like video games. This workflow utilizes Blender’s particle hair system along with Bezier curves to deliver a non-destructive hair card creation and grooming process. Create AAA hair like the pros! [Read more…]

CGCookie The Blender & Substance Texturing Workflow Fix vid07

CGCookie The Blender & Substance Texturing Workflow Fix vid07
English | Size: 312.4MB
Category: CBTs

Substance Painter and Substance Designer are excellent programs that are specifically made for texturing. Designer allows you to build complex procedural materials, and Painter allows you to apply those materials to your mesh using brushes, masks, and even particle simulations. In this course, I’ll walk you through the workflow of how to best use them alongside Blender.
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CGCookie The Blender & Substance Texturing Workflow

CGCookie The Blender & Substance Texturing Workflow
English | Size: 2.0GB
Category: CBTs

Substance Painter and Substance Designer are excellent programs that are specifically made for texturing. Designer allows you to build complex procedural materials, and Painter allows you to apply those materials to your mesh using brushes, masks, and even particle simulations. In this course, I’ll walk you through the workflow of how to best use them alongside Blender.
[Read more…]

CGCookie Modeling a Robot Game Character

CGCookie Modeling a Robot Game Character
English | Size: 3.2GB
Category: CBTs

Learn to achieve AAA game quality characters with Blender. Demystify the industry-inspired workflow of digital sculpting, kit-bashing, and retopology to score the highest quality details on top of efficient, lo-poly models. Build the robot of your hard surface dreams.
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