CGCookie – Demystifying Lip Sync Animation

CGCookie – Demystifying Lip Sync Animation
English | Size: 1.1GB
Category: Tutorial

"Lip Sync" is the art of animating a character’s mouth to sync with an audio clip so the character appears to talk. In this course, you’ll learn the ins and outs of lip sync animation with Blender, including 3 new rigs for practice! [Read more…]

CGCookie – Modeling Weapons for a First Person Shooter

CGCookie – Modeling Weapons for a First Person Shooter
English | Size: 2.4GB
Category: Tutorial

Learn how to model a pistol that’s high in detail, low in polygons, and optimized for great first person gameplay. We’ll go through the entire workflow from initial block out to tweaking designs specifically for FPS games, 3 different methods of high poly detailing, low poly modeling, UV unwrapping, normal map baking, and exporting to Unity. [Read more…]

CGCookie – Developing Weather FX for Games

CGCookie – Developing Weather FX for Games
English | Size: 3.1GB
Category: Tutorial

In this lesson we’ll create the base of our rain system using a texture of rain. This help with performance as we can mimic the effect of heavy rain with less particles. [Read more…]

CGCookie – Creating Hair Cards for Realtime Characters

CGCookie – Creating Hair Cards for Realtime Characters
English | Size: 1.1GB
Category: Tutorial

Discover a technique for generating realistic hair styles for realtime application, like video games. This workflow utilizes Blender’s particle hair system along with Bezier curves to deliver a non-destructive hair card creation and grooming process. Create AAA hair like the pros! [Read more…]

CGCookie The Blender & Substance Texturing Workflow Fix vid07

CGCookie The Blender & Substance Texturing Workflow Fix vid07
English | Size: 312.4MB
Category: CBTs

Substance Painter and Substance Designer are excellent programs that are specifically made for texturing. Designer allows you to build complex procedural materials, and Painter allows you to apply those materials to your mesh using brushes, masks, and even particle simulations. In this course, I’ll walk you through the workflow of how to best use them alongside Blender.
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CGCookie The Blender & Substance Texturing Workflow

CGCookie The Blender & Substance Texturing Workflow
English | Size: 2.0GB
Category: CBTs

Substance Painter and Substance Designer are excellent programs that are specifically made for texturing. Designer allows you to build complex procedural materials, and Painter allows you to apply those materials to your mesh using brushes, masks, and even particle simulations. In this course, I’ll walk you through the workflow of how to best use them alongside Blender.
[Read more…]

CGCookie Modeling a Robot Game Character

CGCookie Modeling a Robot Game Character
English | Size: 3.2GB
Category: CBTs

Learn to achieve AAA game quality characters with Blender. Demystify the industry-inspired workflow of digital sculpting, kit-bashing, and retopology to score the highest quality details on top of efficient, lo-poly models. Build the robot of your hard surface dreams.
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CGCookie Animation Workflow & Body Mechanics

CGCookie Animation Workflow & Body Mechanics
English | Size: 2.1GB
Category: CBTs

Take the next step forward with your animation skills. Learn invaluable workflow enhancements and take on challenging body mechanics exercises. The first half of the course serves as an animation masterclass. You’ll learn how to hone your planning, blocking, splining, and polishing capabilities. Refining your workflow means your animations will improve drastically.
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CGCookie – Intro to Normal Map Modeling for Games

CGCookie – Intro to Normal Map Modeling for Games
English | Size: 1.5GB
Category: Tutorial

Intro to Normal Map Modeling for Games
Should you model for quality or performance? The answer is a balance of both! Normal mapping is a texturing technique that allows us to fake high resolution details on a low poly mesh. In this course, learn the modeling techniques that are necessary to bake high quality normals.
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CGCookie Creating Plants in Blender

CGCookie Creating Plants in Blender
English | Size: 1.4GB
Category: Tutorial

Creating a CG nature scene is notoriously tricky, but it doesn’t have to be. In this course, you’ll learn how to model, shade, and place 6 different types of plants: weeds, mushrooms, ferns, leafy bushes, ivy, and moss.
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