Udemy – The Unity RPG Creator in C# Series – update only as of 9-8-17

Udemy – The Unity RPG Creator in C# Series – update only as of 9-8-17
English | Size: 1.6GB
Category: Tutorial

This highly acclaimed course was over 200% funded on Kickstarter, and is designed for intermediate users of Unity. We recommend our Unity course as a pre-requisite.

Role Playing Games can be complex to create, with many interacting gameplay systems. We want to make it easy for you, by creating a series of online courses that teach you step-by-step how to make an RPG from scratch.
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Pluralsight – Blueprint and C++ Integration in Unreal Engine 4

Pluralsight – Blueprint and C++ Integration in Unreal Engine 4
English | Size: 328.0MB
Category: Tutorial

You’ve probably seen a forum or comment somewhere online asking, should I use Blueprints or C++ in Unreal. Or even worse, why x is better than y in UE4. In this course, Blueprint and C++ Integration in Unreal Engine 4, you’ll be able to broaden your skillset within UE4 by learning how the synergy between C++ and Blueprints will help improve your workflow, productivity, and adaptability to working with others on projects inside of Unreal.
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[Udemy] C# (C Sharp) Intermediate – Classes, Interfaces And OOP

[Udemy] C# (C Sharp) Intermediate – Classes, Interfaces And OOP
English | Size: 686.81 MB
Category: CBTs

What Will I Learn?

Work with classes, constructors, fields, properties, methods and indexers
Use encapsulation to improve the robustness of the code and reduce the impact of change
Re-use code using inheritance and composition
Understand the problems with inheritance and how composition solves these problems
Change the behaviour of an application by extending its code, rather than changing it
Develop loosely-coupled, testable and extensible applications using interfaces
Requirements
Basic understanding of C# constructs: variables, type conversion, classes, conditionals and loops
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[Udemy] C# (C Sharp) Basics For Beginners – Learn C# Fundamentals By Coding

[Udemy] C# (C Sharp) Basics For Beginners – Learn C# Fundamentals By Coding
English | Size: 1.51 GB
Category: CBTS

What Will I Learn?

Learn the fundamentals of C# and .NET Framework
Work with primitive types and expressions
Work with non-primitive types (classes, structs, arrays and enums)
Learn the difference between value types and reference types
Control the flow of programs using conditional statements
Use arrays and lists
Work with files and directories
Work with text
Work with date and time
Debug C# applications effectively
Requirements
Visual Studio Community Edition (FREE) [Read more…]

[Udemy] C# (C Sharp) Advanced Topics – Take Your C# Skills To The Next Level

[Udemy] C# (C Sharp) Advanced Topics – Take Your C# Skills To The Next Level
English | Size: 464.52 MB
Category: CBTs

What Will I Learn?

Understand advanced C# features and apply them at work
Requirements
Understanding of basic C# features (classes, objects, variables, constructors, etc)
Description
Chances are you’re familiar with the basics of C# and are hungry to learn more. Or you’ve been out of touch with C# for a while and are looking for a quick course as a refresher to get you up to speed with advanced C# constructs. If so, then this course is for you. [Read more…]

O’Reilly – Further Exploration of C++ Templates and Metaprogramming

O’Reilly – Further Exploration of C++ Templates and Metaprogramming
English | Size: 118.97 MB
Category: CBTs

Learn Advanced Techniques, Including Features Introduced in C++11 and C++14, that Ease Working with Templates and Produce Extremely Efficient Code.
Designed for intermediate level C++ programmers, this course focuses on the advanced features and techniques made possible by the release of C++11 and C++14. It introduces several new Standard Library types, and investigates type aliases and static assertions, two features that make it easy to work with templates.
You will also explore variadic templates, which allow developers to write type-safe functions and classes that take variable numbers and types of arguments. The course wraps up by examining template metaprogramming, an expert technique that generates code at compile time, produces extremely efficient code with no run-time overhead, and is widely used in modern C++ libraries. [Read more…]

O’Reilly – Diving Deeper into C++ Templates

O’Reilly – Diving Deeper into C++ Templates
English | Size: 255.37 MB
Category: CBTs

Templates form the foundation of modern C++ programming; they must be understood, not only to use the Standard Library, but to take advantage of many of the features found in C++11 and C++14. By offering a detailed look at how to create and use template functions and classes in your C++ code, this course goes beyond the basics, and is intended for the intermediate level programmer.
Topics covered include: non-type and default parameters, overloading and specialization, the use of template template parameters, explicit instantiation and inheritance, generic programming, type traits, and policy-based design. Learners completing this course will have the knowledge required to produce robust, practical, and modern C++ code. [Read more…]

Udemy – A beginners guide to C# Scripting for Unity Game Development

Udemy – A beginners guide to C# Scripting for Unity Game Development
English | Size: 269.4MB
Category: CBTs

Learn to write and attach c# script to unity game objects from scratch
This is course is for absolute beginners who are both new to Unity game development and C# programming language.
C# is widely used for Udemy game development. It is a programming language developed by Microsoft.
A lot of famous games have been created using the Unity game engine. [Read more…]

Unreal Engine 4 Scripting with C++ (Packt Publishing)

Unreal Engine 4 Scripting with C++ (Packt Publishing)
English | Size: 481.1MB
Category: CBTs

Unreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this video is a guide showcasing techniques to use the power of C++ scripting while developing games with UE4. It will start with adding and editing C++ classes from within the Unreal Editor. It will delve into one of Unreal’s primary strengths, the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this video will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++. Towards the end of the video, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language.
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Murach’s C# 2015

Murach’s C# 2015
English | Size: 192.10 MB
Category: e-Books

This book is for anyone who wants to learn how to use C# 2015 to develop Windows Forms applications.

It works if you’re new to programming.
It works if you’re new to Microsoft’s .NET development environment.
It works if you’re an experienced .NET developer who’s new to C#.
It works if you have programming experience with another language like Java, C++, or COBOL.
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