Linear Workflow Rendering Strategies with Arnold and Maya

Linear Workflow Rendering Strategies with Arnold and Maya
English | Size: 230.56 MB
Category: Tutorial

Linear workflows ensure that the colors you use in a project are both consistent and reproducible across many platforms. In this course, Linear Workflow Rendering Strategies with Arnold and Maya, you’ll dive into the color management workflows for Maya and Arnold. First, you’ll begin by learning about color space and color gamut, so you can understand what you’re managing inside of Maya and how to get the results you want. Next, you’ll explore color management preferences inside Maya, and look at each option available individually and what can be customize.
[Read more…]

Pluralsight – Fundamentals of Arnold for 3ds Max

Pluralsight – Fundamentals of Arnold for 3ds Max
English | Size: 878.9MB
Category: Tutorial

Arnold is an unbiased, physically based, ray tracing 3D rendering engine. It is the default complex rendering engine that comes along with 3ds Max 2018, and it is one of the most used engines in major productions like Gravity, Elysium, Pacific Rim, Alice in Wonderland, and many others. It excels itself in achieving reliable, good looking, realistic results rather quickly, which can give the user time to spend improving the actual scene, rather than tweaking its settings. Learning the fundamentals of this engine is the first step into fully understanding how it works, which can be a very useful skill to master. [Read more…]

MographPlus – Comprehensive Introduction to Arnold for 3ds Max

MographPlus – Comprehensive Introduction to Arnold for 3ds Max
English | Size: 4.1GB
Category: Tutorial

In this series of premium video tutorials in 8 hours and 35 minutes, that’s more than 500 minutes of tutorials, we learn how to use Arnold for 3ds Max.

First I show you where to find different Arnold tools and functions inside 3ds max, and walk you through the general workflow to get your job down with Arnold inside 3ds Max.
Sampling and ray depth are the most important principles that you should be familiar with when working with Arnold, that’s why we discuss them comprehensively in 57 minutes and in 7 lessons , we make sure you comprehend the core principles before moving on to more general topics like lighting and shading . [Read more…]

Pluralsight – Exterior Rendering Strategies with Arnold and Maya

Pluralsight – Exterior Rendering Strategies with Arnold and Maya
English | Size: 1.7GB
Category: Tutorial

Have you ever wanted to create the kinds of stunning cinematic environments you know are possible with Arnold and Maya, but feel like you’re only scratching the surface with your current approach? In this course, Exterior Rendering Strategies with Arnold and Maya, you’ll learn advanced practical techniques for lighting an exterior scene, in addition to a rendering and compositing workflow that maintains creative control all the way into post. [Read more…]

Developing Realistic shaders in Arnold for Cinema 4d Vol 02

Developing Realistic shaders in Arnold for Cinema 4d Vol 02
English | Size: 3.7GB
Category: Tutorial

In this series of premium tutorials, in more than 9 hours, we learn how to develop advanced and realistic shaders in Arnold for Cinema 4d.

video files: yes
project files: yer
preview renders: yep
textures: oh yeah [Read more…]

Developing Realistic shaders in Arnold for Cinema 4d Vol 02 – 090616 Update Files ( Iron Man Shaders )

Developing Realistic shaders in Arnold for Cinema 4d Vol 02 – 09/06/16 Update Files ( Iron Man Shaders )
English | Size: 762.1MB
Category: Tutorial

In the next lesson which is an update for ” Developing realistic shaders in Arnold for Cinema 4d Vol.02 course, in 75 minutes we learn how to create the two main shaders from the Iron Man suite in Arnold for Cinema 4d. this is a free update for the course . [Read more…]

Pluralsight – Interior Rendering Strategies with Arnold and Maya

Pluralsight – Interior Rendering Strategies with Arnold and Maya
English | Size: 1.9GB
Category: Tutorial

Arnold is a powerful renderer and provides artistic control without having to spend hours learning the tools. Sure, you’ll create lighting and add textures, but the life of the course comes from the why. In this course, Interior Rendering Strategies with Arnold and Maya, you’ll learn interior rendering strategies with Arnold and Maya. First, you’ll explore visualization theories and how to apply them to our scene. Next, you’ll use Arnold lighting techniques that will save time in your final render. Finally, you’ll add textures that add realism to your image. [Read more…]

Developing Realistic shaders in Arnold for Cinema 4d Vol 02

Developing Realistic shaders in Arnold for Cinema 4d Vol 02
English | Size: 3.7GB
Category: Tutorial

In this series of premium tutorials, in more than 9 hours, we learn how to develop advanced and realistic shaders in Arnold for Cinema 4d

My name is Kamel Khezri and I’ll be your host in this course.

This is the Second volume of a series of courses created at mographplus.com intended to introduce the tools and workflows for creating complex and realistic shaders, utilizing Solid angle’s Arnold renderer in Cinema 4d.
[Read more…]

Developing Realistic shaders in Arnold for Cinema 4d Vol 02 – 090616 Update Files ( Iron Man Shaders )

Developing Realistic shaders in Arnold for Cinema 4d Vol 02 – 09/06/16 Update Files ( Iron Man Shaders )
English | Size: 762.1MB
Category: Tutorial

In the next lesson which is an update for ” Developing realistic shaders in Arnold for Cinema 4d Vol.02 course, in 75 minutes we learn how to create the two main shaders from the Iron Man suite in Arnold for Cinema 4d. this is a free update for the course .
[Read more…]

Lynda – 3ds Max Rendering with Arnold

Lynda – 3ds Max: Rendering with Arnold
English | Size: 757.5MB
Category: CBTs

Arnold is a high-quality rendering engine in 3ds Max 2018. Realistic rendering is easier than ever with this brute force Monte Carlo ray tracer. The physically-based rendering of Arnold accurately simulates light in the real world, but allows the breaking of physical laws to achieve artistic styles. This course is an overview of the core features of Arnold for lighting, materials, and rendering in 3ds Max. [Read more…]