Digita ltutors Creating Game Weapons in 3ds Max and Mudbox

Digita ltutors Creating Game Weapons in 3ds Max and Mudbox
English | Size: 545 MB
Category: Tutorial

In this course we will use Mudbox and 3ds Max to build and detail a bladed weapon. While 3ds Max is great at creating models very quickly and efficiently, Mudbox excels at interactively sculpting complex detail. By using these two packages in conjunction, we can leverage their respective strengths to quickly create a cohesive digital asset. After building our base geometry of our sample project, a bladed weapon, and adding UVs in 3ds Max, we’ll take the geometry into Mudbox to begin sculpting. We’ll add a variety of detail, as well as using Channel painting to create textures for the color and specularity of the models. We’ll also output normal maps and ambient occlusion maps. Finally, we’ll put everything back together in 3ds Max. Upon completion, you be able to create your own weapons or props using these two powerful programs. [Read more…]

GNOMON MULTI-PASS COMPOSITING 3DS MAX RENDERING TECHNIQUES WITH TIM JONES DDE-BDS

GNOMON MULTI-PASS COMPOSITING 3DS MAX RENDERING TECHNIQUES WITH TIM JONES DDE-BDS
English | Size: 548 MB
Category: Tutorial

In this lecture, Tim breaks down the process of rendering passes out of 3ds Max and demonstrates how to composite them together in Digital Fusion. Learn how to generate many different types of passes and how they are used in production. Identify and correct commonly occurring issues, from incorrect matte edges to bit depth and color correction. Acquire an understanding of what happens under the hood inside your 3D software and how to mimic that behavior while compositing to produce the highest quality renders. Tim demonstrates his techniques using Scanline, V-Ray and Brazil. [Read more…]

Lynda – Animating in 3ds Max Constraints, Controllers, and Wire Parameters

Lynda – Animating in 3ds Max: Constraints, Controllers, and Wire Parameters
English | Size: 467.5MB
Category: Tutorial

Autodesk 3ds Max boasts a robust set of animation tools that can be used to bring characters, machinery, and even environments to life. In this course, get acquainted with some of the fundamental tools that can be used to both create and control animations. To make this course as practical as possible, instructor Brian Bradley introduces each tool (or set of tools) in a practical exercise that helps you see the tool in action. He covers working with controllers, creating reactions, using motion capture, working with constraints and wire parameters, and more. [Read more…]

3DMotive – Intro to 3ds Max 2017 Volume 4

3DMotive – Intro to 3ds Max 2017 Volume 4
English | Size: 1.4GB
Category: Tutorial

Most programs have a multitude of buttons, gizmos and menus that often clutter up and confuse students as to where everything is and what they’re mostly likely going to use in a production atmosphere. Intro to 3ds Max is designed to focus on what the student is going to need to know to start and finish any model they choose to undertake to create.The UI, and customization of same, will be explored as well the major creation methods and using sub-object functions (vertex, edge, polygon, element) to their best advantage. From using photo references, the student will be able to clearly and concisely model parts and refine details to create finished meshes. [Read more…]

3DMotive – Intro to 3ds Max 2017 Volume 3

3DMotive – Intro to 3ds Max 2017 Volume 3
English | Size: 1.3GB
Category: Tutorial

Most programs have a multitude of buttons, gizmos and menus that often clutter up and confuse students as to where everything is and what they’re mostly likely going to use in a production atmosphere. Intro to 3ds Max is designed to focus on what the student is going to need to know to start and finish any model they choose to undertake to create.The UI, and customization of same, will be explored as well the major creation methods and using sub-object functions (vertex, edge, polygon, element) to their best advantage. From using photo references, the student will be able to clearly and concisely model parts and refine details to create finished meshes. [Read more…]

3DMotive – Intro to 3ds Max 2017 Volume 2

3DMotive – Intro to 3ds Max 2017 Volume 2
English | Size: 1.1GB
Category: Tutorial

Most programs have a multitude of buttons, gizmos and menus that often clutter up and confuse students as to where everything is and what they’re mostly likely going to use in a production atmosphere. Intro to 3ds Max is designed to focus on what the student is going to need to know to start and finish any model they choose to undertake to create.The UI, and customization of same, will be explored as well the major creation methods and using sub-object functions (vertex, edge, polygon, element) to their best advantage. [Read more…]

3DMotive – Intro to 3ds Max 2017 Volume 1

3DMotive – Intro to 3ds Max 2017 Volume 1
English | Size: 1.5GB
Category: Tutorial

Most programs have a multitude of buttons, gizmos and menus that often clutter up and confuse students as to where everything is and what they’re mostly likely going to use in a production atmosphere. Intro to 3ds Max is designed to focus on what the student is going to need to know to start and finish any model they choose to undertake to create.The UI, and customization of same, will be explored as well the major creation methods and using sub-object functions (vertex, edge, polygon, element) to their best advantage. From using photo references, the student will be able to clearly and concisely model parts and refine details to create finished meshes. They’ll learn to use smoothing groups to best advantage when applying modifiers (turbo smooth) and why such smoothing groups are important. [Read more…]

3DMotive – Intro to 3DS Max 2017 Volume 5

3DMotive – Intro to 3DS Max 2017 Volume 5
English | Size: 1.5GB
Category: Tutorial

Most programs have a multitude of buttons, gizmos and menus that often clutter up and confuse students as to where everything is and what they’re mostly likely going to use in a production atmosphere. Intro to 3ds Max is designed to focus on what the student is going to need to know to start and finish any model they choose to undertake to create.The UI, and customization of same, will be explored as well the major creation methods and using sub-object functions (vertex, edge, polygon, element) to their best advantage. [Read more…]

TechAnim Combustion 3ds Max Integration Training

TechAnim Combustion 3ds Max Integration Training
English | Size: 4.04 GB
Category: Tutorial

Introducing the only video training program for the integration of discreet’s combustion and 3ds max available on DVD [Region Free]. This training program from Technical Animations & Video will teach you how to create combustion maps within the material editor in 3ds max. You’ll also learn how to create a diffuse map, an animated bump map, an animated displace modifier and a mask to blend multiple maps within a multi-sub object material. Then learn how to render RPF files from 3ds max and import those files within combustion and apply 3d post operators and composite video with the rendered 3d scene and use the camera matching feature. You know how to use 3ds max and you know how to use combustion. Now learn how these two programs can work together to take your composites and animations to the next level. [Read more…]

Udemy – Unreal Engine 4 VR Interior Tour with 3ds Max V-Ray Photoshop

Udemy – Unreal Engine 4 VR Interior Tour with 3ds Max V-Ray Photoshop
English | Size: 2.5GB
Category: Tutorial

Do You Want To Walk Inside Your 3D Space?
Virtual Reality Tour with UNREAL ENGINE 4 Can Do it For YOU!
LEARN to USE FUTURE TOOLS – of ARCH VIZ Industry!
3DsMax VRay to UNREAL ENGINE WORKSHOP
What You Will Learn?
In this workshop you will learn the ENTIRE PROCESS of producing VIRTUAL REALITY walk through TOUR with UNREAL ENGINE – Based of this "LOFT" 3D Space.
Modeling and Lighting with 3DsMax & VRay (To get good reference to follow – PRO HDRI LIGHTING METHOD)
Cleanup and UVW Preparation Methods for UNREAL ENGINE [Read more…]