3DMotive – Dreadnought Modeling Series Volume 5

3DMotive – Dreadnought Modeling Series Volume 5
English | Size: 2.9GB
Category: Tutorial

Often, creating a hard surface model can be a bit tedious as well as being unfamiliar and intimidating. To create a better workflow, one needs to know and understand the advantages of using as many shortcuts as possible so that one isn’t spending an overly long amount of time creating meshes. A smart workflow can become your best friend as well as something you’ll use throughout your career. Shortcut hotkeys are an integral component of working smart, not hard. Understanding metholodies helps you to understand when best to use shortcuts and how to use them effeciently. There are tools hidden in 3DS Max that help facilitate the speed at which you can model and the Dreadnought Modeling Series is designed to help you access them. Using such tools as symmetry can help the artist visual how the whole mesh is looking while literally only working on a single half of the model. Swift loop is another extremely handy tool to use to help easily add edgeloops into the meshes. By creating custom shortcut hotkeys that the artist designs for themselves is a boon to the workflow in creating a solid design and, ultimately, a proper mesh. [Read more…]

3DMotive – Dreadnought Modeling Series Volume 3

3DMotive – Dreadnought Modeling Series Volume 3
English | Size: 1.8GB
Category: Tutorial

Often, creating a hard surface model can be a bit tedious as well as being unfamiliar and intimidating. To create a better workflow, one needs to know and understand the advantages of using as many shortcuts as possible so that one isn’t spending an overly long amount of time creating meshes. A smart workflow can become your best friend as well as something you’ll use throughout your career. Shortcut hotkeys are an integral component of working smart, not hard. Understanding metholodies helps you to understand when best to use shortcuts and how to use them effeciently. There are tools hidden in 3DS Max that help facilitate the speed at which you can model and the Dreadnought Modeling Series is designed to help you access them. Using such tools as symmetry can help the artist visual how the whole mesh is looking while literally only working on a single half of the model. Swift loop is another extremely handy tool to use to help easily add edgeloops into the meshes. By creating custom shortcut hotkeys that the artist designs for themselves is a boon to the workflow in creating a solid design and, ultimately, a proper mesh. [Read more…]

3DMotive – Dreadnought Modeling Series Volume 3

3DMotive – Dreadnought Modeling Series Volume 3
English | Size: 1.8GB
Category: Tutorial

Often, creating a hard surface model can be a bit tedious as well as being unfamiliar and intimidating. To create a better workflow, one needs to know and understand the advantages of using as many shortcuts as possible so that one isn’t spending an overly long amount of time creating meshes. A smart workflow can become your best friend as well as something you’ll use throughout your career. Shortcut hotkeys are an integral component of working smart, not hard. Understanding metholodies helps you to understand when best to use shortcuts and how to use them effeciently. There are tools hidden in 3DS Max that help facilitate the speed at which you can model and the Dreadnought Modeling Series is designed to help you access them. Using such tools as symmetry can help the artist visual how the whole mesh is looking while literally only working on a single half of the model. Swift loop is another extremely handy tool to use to help easily add edgeloops into the meshes. By creating custom shortcut hotkeys that the artist designs for themselves is a boon to the workflow in creating a solid design and, ultimately, a proper mesh. [Read more…]

3DMotive – Dreadnought Modeling Series Volume 2

3DMotive – Dreadnought Modeling Series Volume 2
English | Size: 1.4GB
Category:Tutorial

Often, creating a hard surface model can be a bit tedious as well as being unfamiliar and intimidating. To create a better workflow, one needs to know and understand the advantages of using as many shortcuts as possible so that one isn’t spending an overly long amount of time creating meshes. A smart workflow can become your best friend as well as something you’ll use throughout your career. Shortcut hotkeys are an integral component of working smart, not hard. Understanding metholodies helps you to understand when best to use shortcuts and how to use them effeciently. There are tools hidden in 3DS Max that help facilitate the speed at which you can model and the Dreadnought Modeling Series is designed to help you access them. [Read more…]

3DMotive – Dreadnought Modeling Series Volume 1

3DMotive – Dreadnought Modeling Series Volume 1
English | Size: 1.4GB
Category: Tutorial

Often, creating a hard surface model can be a bit tedious as well as being unfamiliar and intimidating. To create a better workflow, one needs to know and understand the advantages of using as many shortcuts as possible so that one isn’t spending an overly long amount of time creating meshes. A smart workflow can become your best friend as well as something you’ll use throughout your career. Shortcut hotkeys are an integral component of working smart, not hard. Understanding metholodies helps you to understand when best to use shortcuts and how to use them effeciently. There are tools hidden in 3DS Max that help facilitate the speed at which you can model and the Dreadnought Modeling Series is designed to help you access them. [Read more…]

3DMotive – Texturing the Walther P99 Volume 1

3DMotive – Texturing the Walther P99 Volume 1
English | Size: 2.2GB
Category: Tutorial

In Texturing thew Walther P99 we will continue where we left off. So we now have our high poly and our low poly and in this tutorial we will go over on how to properly unwrap our gun and utilize the most space so that we have the highest resolution possible. After that we will set-up our scene ready for making in marmoset and export all our models.Then we will move to marmoset toolbag 3 and start by baking all our texture maps and fix any baking bugs. After that we will move into substance painter where we will set-up our scene and start adding more normal map details like screws,text etc.. [Read more…]

3DMotive – Intro to Unity Volume 6

3DMotive – Intro to Unity Volume 6
English | Size: 3.5GB
Category: Tutorial

In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you’ll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step. This course explores Unity fundamentals, such as how to create interesting worlds, how to animate and configure 3D Objects, and how to construct a game for desktop PCs. [Read more…]

3DMotive – Intro to Unity Volume 5

3DMotive – Intro to Unity Volume 5
English | Size: 614.2MB
Category: Tutorial

In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you’ll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step. This course explores Unity fundamentals, such as how to create interesting worlds, how to animate and configure 3D Objects, and how to construct a game for desktop PCs. [Read more…]

3DMotive – Texturing the Walther P99 Volume 1

3DMotive – Texturing the Walther P99 Volume 1
English | Size: 2.2GB
Category: Tutorial

In Texturing thew Walther P99 we will continue where we left off. So we now have our high poly and our low poly and in this tutorial we will go over on how to properly unwrap our gun and utilize the most space so that we have the highest resolution possible. After that we will set-up our scene ready for making in marmoset and export all our models.Then we will move to marmoset toolbag 3 and start by baking all our texture maps and fix any baking bugs. After that we will move into substance painter where we will set-up our scene and start adding more normal map details like screws,text etc.. [Read more…]

3DMotive – Intro to Unity Volume 6

3DMotive – Intro to Unity Volume 6
English | Size: 3.5GB
Category: Tutorial

In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you’ll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step. This course explores Unity fundamentals, such as how to create interesting worlds, how to animate and configure 3D Objects, and how to construct a game for desktop PCs. [Read more…]