3DMotive – Intro to Unity 2017 Volume 3

3DMotive – Intro to Unity 2017 Volume 3
English | Size: 765.1MB
Category: Tutorial

In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you’ll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step. [Read more…]

Packtpub – Secure Your Spring-Based Applications 2017

Packtpub – Secure Your Spring-Based Applications 2017
English | Size: 958.19 MB
Category: Tutorial

Knowing that experienced hackers are itching to test your skills makes security one of the most difficult and high-pressure concerns of creating an application. That’s where Spring Security comes into the picture to simplify things for developers. A lot has changed since version 3 and with version 4.1 in place, there have been several changes and improvements to the Java Configuration, Web Application Security, Authorization, Crypto Module as well as to Testing, along with some that have been deprecated in the current release. This course is an incremental guide that will teach you how to protect your application from malicious users. [Read more…]

3DMotive – Intro to Unity 2017 Volume 2

3DMotive – Intro to Unity 2017 Volume 2
English | Size: 814.1MB
Category: Tutorial

In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you’ll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step. This course explores Unity fundamentals, such as how to create interesting worlds, how to animate and configure 3D Objects, and how to construct a game for desktop PCs. [Read more…]

3DMotive – Intro to Unity 2017 Volume 1

3DMotive – Intro to Unity 2017 Volume 1
English | Size: 812.6MB
Category: Tutorial

In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you’ll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step. This course explores Unity fundamentals, such as how to create interesting worlds, how to animate and configure 3D Objects, and how to construct a game for desktop PCs. [Read more…]

Udemy – SEO Training 2017 Search Engine Optimization for Google

Udemy – SEO Training 2017 Search Engine Optimization for Google
English | Size: 852.72 MB
Category: Tutorial

This SEO training course has been 20 years in the making. That’s how long I have been applying Search Engine Optimization techniques to websites (since April 1996 to be exact).
The thing about SEO is that the best person to do the SEO it you. It is your business. It is your website. By applying search engine optimization to your own website, you can use your own expertise to select exactly the right keyword phrases to focus on.
About 95% of SEO requires little or no technical knowledge and you do not need any programming skills. SEO is about attention to detail. There are around 200 factors that Google considers when deciding who comes first and who comes last in the search engine listing, in response to a search enquiry. You just need to make sure that you have more boxes ticked than your competitors.
This SEO training course teaches you how to think like a search engine. I will show you what Google likes and just as important, what Google does not like. [Read more…]

C# 2017 Essential Training 2 Flow Control, Arrays, and Exception Handling

C# 2017 Essential Training: 2 Flow Control, Arrays, and Exception Handling
English | Size: 474.13 MB
Category: CBTs

Get started in Microsoft application development by learning C#. Fast, capable, and productive, C# combines the best features of C++ and Java-with none of the reference counting or performance concerns. This course is the second half of C# Essential Training, which covers slightly more advanced techniques such as testing code, storing data in arrays and collections, processing lists with LINQ, controlling program flow, and handling exceptions. Get an introduction to unit testing, as well as flow-control mechanisms such as if-else and switch statements, logical operators, and loops. Find out how to run your projects, debug exceptions to understand why code is interrupted at runtime, and handle those exceptions with catch statements. Plus, learn how to create and manage packages of compiled code with NuGet, manage application logs with NLog, and produce a final build. [Read more…]

C# 2017 Essential Training 1 Syntax and Object Oriented Programming

C# 2017 Essential Training: 1 Syntax and Object Oriented Programming
English | Size: 503.23 MB
Category: CBTs

Get started in Microsoft application development by learning C#. Fast, capable, and productive, C# combines the best features of C++ and Java-with none of the reference counting or performance concerns. We’ve broken our C# Essential Training course into two parts, so you can focus on the language features you need to learn most. This part teaches the essential components of the syntax, including variables, strings, operations, classes, and methods. Follow along with instructor Bruce Van Horn, and learn how to build a class inside a reusable library, which is then consumed by a simple user interface. Plus, learn about encapsulation, inheritance, and the extension methods that make C# a great object-oriented programming language. This course is your first and best resource for programming with C#-the simple, modern, and popular choice for Windows developers. [Read more…]

3DMotive – Intro to 3ds Max 2017 Volume 4

3DMotive – Intro to 3ds Max 2017 Volume 4
English | Size: 1.4GB
Category: Tutorial

Most programs have a multitude of buttons, gizmos and menus that often clutter up and confuse students as to where everything is and what they’re mostly likely going to use in a production atmosphere. Intro to 3ds Max is designed to focus on what the student is going to need to know to start and finish any model they choose to undertake to create.The UI, and customization of same, will be explored as well the major creation methods and using sub-object functions (vertex, edge, polygon, element) to their best advantage. From using photo references, the student will be able to clearly and concisely model parts and refine details to create finished meshes. [Read more…]

3DMotive – Intro to 3ds Max 2017 Volume 3

3DMotive – Intro to 3ds Max 2017 Volume 3
English | Size: 1.3GB
Category: Tutorial

Most programs have a multitude of buttons, gizmos and menus that often clutter up and confuse students as to where everything is and what they’re mostly likely going to use in a production atmosphere. Intro to 3ds Max is designed to focus on what the student is going to need to know to start and finish any model they choose to undertake to create.The UI, and customization of same, will be explored as well the major creation methods and using sub-object functions (vertex, edge, polygon, element) to their best advantage. From using photo references, the student will be able to clearly and concisely model parts and refine details to create finished meshes. [Read more…]

3DMotive – Intro to 3ds Max 2017 Volume 2

3DMotive – Intro to 3ds Max 2017 Volume 2
English | Size: 1.1GB
Category: Tutorial

Most programs have a multitude of buttons, gizmos and menus that often clutter up and confuse students as to where everything is and what they’re mostly likely going to use in a production atmosphere. Intro to 3ds Max is designed to focus on what the student is going to need to know to start and finish any model they choose to undertake to create.The UI, and customization of same, will be explored as well the major creation methods and using sub-object functions (vertex, edge, polygon, element) to their best advantage. [Read more…]