Real-Time Rendering (eBook – Native PDF)

Real-Time Rendering (eBook – Native PDF)
English | Size: 25.1MB
Category: CBTs

The rest of this page is dedicated to providing information related to the book’s contents: new techniques, worthwhile websites, etc. After coverage of books and graphics APIs, the page is organized into categories based on the book. We also have a portal page that is an extremely condensed set of some of the best links available; we won’t repeat these here (much).

What follows are categories for resources. All information is included on this single page, for ease of searching.

Books Online
The Graphics Rendering Pipeline
The Graphics Processing Unit
Visual Appearance
Advanced Shading
Area and Environmental Lighting
Global Illumination
Image-Based Effects
Non-Photorealistic Rendering
Polygonal Techniques
Curves and Curved Surfaces
Acceleration Algorithms
Pipeline Optimization
Intersection Test Methods
Collision Detection
Graphics Hardware
The Future
Linear Algebra

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I'm WoW Team , I love to share all the video tutorials. If you have a video tutorial, please send me, I'll post on my website. Because knowledge is not limited to, irrespective of qualifications, people join hands to help me.