What to Do When Machines Do Everything How to Get Ahead in a World of AI, Algorithms, Bots, and Big Data

What to Do When Machines Do Everything: How to Get Ahead in a World of AI, Algorithms, Bots, and Big Data
English | Size: 418.72 MB
Category: Tutorial

PDF (accompanying reference material ) included.
Interesting topic accessible and enjoyable book. Worth a play through to understand about how the next "industrial revolution" is going to really shake things up for all of us…
Lot of changing coming down the pipe. Every one is being told how automation, self driving vehicles, AI etc will replace "roles". but not much in the what should we do field. This book gives a few pointers and is a nice discussion on the overall topic.
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TTC – Bruce H. Edwards – Prove It – The Art of Mathematical Argument

TTC – Bruce H. Edwards – Prove It – The Art of Mathematical Argument
English | Size: 4.69 GB
Category: Tutorial

Mathematical proof is the gold standard of knowledge. Once a mathematical statement has been proved with a rigorous argument, it counts as true throughout the universe and for all time. Imagine, then, the thrill of being able to prove something in mathematics. The experience is the closest you can get to glimpsing the abstract order behind all things.
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RGGEDU – Creative Photoshop Techniques With Renee Robyn

RGGEDU – Creative Photoshop Techniques With Renee Robyn
English | Size: 2.4GB
Category: Tutorial

For composite photographers, creating images is bound only by imagination. Dream like photographs with incredible realism can be built from a series of different, and often unrelated, components. Renee Robyn is know across the globe for her ability to push the limits of Photoshop in building her unique composites.

In this post production only tutorial, Renee takes you through every step of her process. The tutorial starts with a look at fresh ideas to use Photoshop tools to better maximize post production time. Renee moves on to build the image we are calling, “Ice Warrior,” from scratch where you see Renee take the image from basic concept to it’s final polish. [Read more…]

Pluralsight – Unity Physics Fundamentals

Pluralsight – Unity Physics Fundamentals
English | Size: 2.0GB
Category: Tutorial

Nearly every game today utilizes physics in some fashion. This course, Unity Physics Fundamentals, will give you the knowledge you need to understand Unity’s physics engine and allow you create rich, simulated experiences. First, you’ll learn to work with triggers, colliders, and rigidbody parameters. Next, you’ll dive into working with joints. After that, you’ll explore ragdoll physics. Finally, you’ll bring your knowledge together by building a car with wheel colliders. By the end of this course, you’ll have a foundational understanding of using the best uses of physics in Unity. [Read more…]

Pluralsight – Unity Navigation Fundamentals

Pluralsight – Unity Navigation Fundamentals
English | Size: 425.6MB
Category: Tutorial

Unity includes a fantastic Navigation system that you can use to your advantage. In this course, Unity Navigation Fundamentals, you will cover Unity’s built-in navigation system in depth. You will learn how to work with NavMeshes, NavMeshAgents and off-mesh links. Next, you will use NavMeshObstacles to create some basic AI for your game or simulation characters. [Read more…]

Pluralsight – Unity Fundamentals

Pluralsight – Unity Fundamentals
English | Size: 4.1GB
Category: Tutorial

Have you ever had a brilliant idea for a game, but haven’t been sure how to execute it? If so, Unity Fundamentals is the course for you. By the end of this course, you’ll have a playable level in your first dungeon crawler. First, you’ll import 3D Assets and manage your project. Next you’ll explore work with lighting. Finally you’ll learn how to work with scripts and you’ll experiment with physics and interactions. When you’re finished with this Unity course, you’ll not only have a firm grasp on how the Engine handles most tasks, but you’ll also feel comfortable to dive deeper into your own projects. Software Required: Unity 2017. [Read more…]

Pluralsight – Unity C# Scripting Fundamentals

Pluralsight – Unity C# Scripting Fundamentals
English | Size: 487.9MB
Category: Tutorial

Have you ever wanted to build a game, but not known how code works in Unity? If so, Unity C# Scripting Fundamentals is the course for you because you will end with a scripted prototype in Unity. First, you’ll learn to understand how variables and methods work.

Next, you’ll explore code flow and logic. Following that, you’ll learn all about accessing other scripts on objects. Finally, you’ll wrap up the course learning about triggering events based on those scripts. When you’re finished with this Unity course, you’ll not only be comfortable creating basic scripts in C# but you will also be ready to dive into more advanced scripting within Unity. Required Software: Unity 2017 [Read more…]

Pluralsight – Stylized Animal Modeling for Games

Pluralsight – Stylized Animal Modeling for Games
English | Size: 1.8GB
Category: Tutorial

Creating a believable, yet stylized animal is no easy task. In this course, Stylized Animal Modeling for Games, you’ll be taken through all of the steps necessary to get you started on creating a stylized animal in Zbrush and a solid foundation for creating any animal in the future. You will start off by looking at the concept art and going over the importance of using anatomy reference to create believability even when creating a stylized sculpt. [Read more…]

Udemy – Networking Scenarios with CISCO and GNS3


Udemy – Networking Scenarios with CISCO and GNS3[/b]
English | Size: 114.8 MB
Genre: eLearning

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Pluralsight – Python for Maya Fundamentals

Pluralsight – Python for Maya Fundamentals
English | Size: 465.0MB
Category: Tutorial

Do you ever feel like you could work better and faster in Maya if you didn’t have to do so many repetitive tasks? In this course, Python for Maya Fundamentals, you’ll learn the skills to make your own tools that automate those actions away. First, you’ll discover how to use functions. Next, you’ll explore more about classes. Finally, you’ll learn other programming concepts to make artist friendly user interfaces. When you’re done with this course, you’ll be able to write software for yourself, your team, or even your studio, making you the fastest artist around and invaluable to your employers. Software required: Maya. [Read more…]